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I enjoy making and experimenting with new task forces for each new Conquest Battle.
15 FH has a long range but fires slowly. I use these (if I use one, which doesn't happen to often and only on attack), to level the battlefield before I attack. Literally. I park them in a safe place, together with the supply truck that I also use to move it around. Then I give an area-attack order, typicaly on an objective.
And then I start to move my units around, slowly but steadily. By the time I arrive at the objective, only smoking ruins are left. Buildings, defence structures all toast. Only in trenches will be a few survivors.
The nebelwerfer is for one powertfull low range attack. Takes forever to reload after that. You can move it behind your tanks and fire a salvo to initiate the attack. I personaly prefer mortars for that. Two or three together with an ammo-truck. They passivly fire on any target in sight/range. Not as fast as the nebelwerfer, but continously. Very usefull also for defence.
which mod exactly are you using as i only saw one that changed more stuff and i didnt like it that much?
https://steamcommunity.com/sharedfiles/filedetails/?id=2524380158
Currently I'm not sure wether I will use it any longer as the artillery fire in defense missions in the new version is a lot too intense for my taste. Not a problem if you don't play on "heroic" however.
What mortars do you use? I prefer the 8 cm cause it's faster in direct control, and can use smoke if needed. The 12 cm variants, although a lot better in reality (in case of Germans 6,000 m range, 15.6 kg grenade compared to only 2,400 m range, 3.5 kg grenade) are not as good as I thought.
The 12cm mortars have a higher range, that makes them preferable in situations where this needed or at least usefull. Meaning on maps with wide open areas without cover and generally on defence battles (because there I place my fortification where I have a nice, long field of view). In both cases I place the 12cm mortars behind some cover (behind a building, in a ditch, behind trees etc) together with an ammo truck and let them do their thing.
On maps with lots of cover and therefore short engagement range I prefer the 8mm mortars. The larger range of the 12cm's is of no use here. The 8cm are cheaper, and I just move them in the cover of the tanks. They have higher rate of fire, and on shorter range they are more precise. Since they have more ammo they can do a while without an ammo truck (hinding a mortar behind a tank in direct sight of the enemy is one thing, hiding an ammo truck there is another, they don't survive long).
In both cases I assign every mortar to his own group, so I can give a fire order immediatly by key-press.
1-F6-Leftclick-2-F6-Leftclick-3-F6-Leftclick.
This allowes me to shell enemies that are currently undetected if I know where they are.