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So it's probably some hidden feature, like the way you unlock all the enchants of Excalibur by doing different actions with it. But it's just my speculation. Someone competent should spread a light on this.
And the game is pretty much finished product, the issues aren't so many.
Okay, you understand the principle. It supposedly says you can upgrade them with fate points. But how do you actually do it. From what I've gotten, it's an unimplemented feature as of this version. The ONLY person with the achievement for upgrading a Godlike hacked his game to give all achievements.
You can't get Godlikes in the current version at all. Everything about end game loot is totally broken. Get my mod here:http://steamcommunity.com/app/400170/discussions/0/490125737479241823/ It fixes all the issues with end game gear, except being able to upgrade godlikes. That is something only Neocore can do.
Each God-like has ten hidden bonus enchantments beyond having three or four base enchantments that you can see. You unlock them one at a time by purchasing them using a special crafting currency in Deathtrap. The cost goes up by a flat value for each new upgrade, for example:
30 Essence: +50 Fire Damage
40 Essence: +10% critical hit
50 Essence: +25% Magic Find
etc, etc, up to about 125 Essence required to unlock the tenth, usually extremely powerful, enchantment. Each God-like has enchantments specific to the item type--basically Axes for the Mercenary melee class grants combat stats like +crit or +Defense while Robes for the Enchantress caster class have mana-management or spellpower enchantments, that sort of thing.
How do you upgrade them in deathtrap. Like what button do you press, do you bring them to an NPC, do you use something on them? It might help me figure out how to upgrade them. I really want to be sure they can't be upgraded before I do something to them.
There is a crafting interface in Deathtrap that has a specific button for Upgrading. It is accessed by the control panel interface at the bottom of the main Map screen in Deathtrap. No NPCs are involved, and the Store page is separated from it. When you enter the correct page, you drag-and-drop or right-click a God-like from your character inventory or the Stash while on this window to select which God-like you want to upgrade. Then just click the button on that interface marked "Upgrade" to buy the next one in line.
You can look to see if there's any code associated with crafting or that would change the interface to allow for a feature like that, but I don't know how they planned to implement the feature in Final Cut for certain, so I'm not sure what else to suggest.
If I can get my game running later, I'll take some screenshots for it, but no guarantees. I'm unhappy to say that the latest Beta patch I was testing broke the ♥♥♥♥♥♥ and now I can't get it running because of some "Galaxy64.dll" error that I haven't had the energy to troubleshoot.
In Final Cut, however, it is very well may be the riddle wisp of equipment.