The Incredible Adventures of Van Helsing: Final Cut

The Incredible Adventures of Van Helsing: Final Cut

DoomSquirter Jun 29, 2023 @ 5:24am
final cut differences - rotting heart for one
so, chapter 3, old town, doing the quest dark rituals and I didn't like the attitude after all I went through to get his heart. read a gamebanshee guide and it said you can keep the heart and another post for standalone steam board said you can use it for a buff.

I could keep the heart but it's not usable and stays in quest items.

Is this something that's different in final cut vs standalone?

Also, same area, there is supposed to be a rebel soldier on west side that gives you a 3-choice of enemies to a ink portal but he's not there at all. another removal?

Is there a list of changes from standalones to final cut or something?

edit: also, walkthrough says if you do what I did, the gentleman ambushes you later but I walked all over the place and nobody ambushed me.
Last edited by DoomSquirter; Jun 29, 2023 @ 5:26am
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Showing 1-15 of 21 comments
OldFartAtPlay Jun 29, 2023 @ 8:27am 
Guides aren't always precise and based on experience, just like humans aren't perfect.

Changes were also made to the base games post-launch to patch and tune them.

[Example] How many Beggars do you need to pay at the Sewage Plant to trigger access to the Beggar King Quest?
DoomSquirter Jun 29, 2023 @ 9:59am 
I get that, but that wasn't the point. there are definately places in final cut that are different than the original games. Entire sections are gone, quests merged into one mega quest with the original ones gone.

I literally started over while playing vh1 when I read about final cut, bought it and started over again so I can see the difference right there between the two games.

Just got through the siege bit from vh2 in final cut (rip private bryan lol)

it'd be nice to know how they spliced some of this together but maybe it won't be the same thing moving forward. Guess I'll see.
OldFartAtPlay Jun 29, 2023 @ 11:05am 
You haven't answered the question about the Beggars...

When you find the correct answer you might take a different view of these guides.

If you take note of the environment as you move around you should get a much better outcome with Private Bryan. Took me until the 3rd attempt to find the best way.

Final Cut is a kinda smoothed out version of the previous three, which were very much experimental, some great parts, some that never quite stacked up
DoomSquirter Jun 29, 2023 @ 12:17pm 
I didn't know there was going to be a test. it's kinda funny too cause you're not really hitting my original questions either. stalemate I guess.

a little difference of a number versus maps missing entirely are two completely disparate things. It would still be nice to know the major changes between standalone to final cut but google hasn't shown much.

Also, how tf do you expect someone to try to save bryan except by starting over completely? I'm not that dedicated and I already started over once for a different reason.

I still want to know what the rotten heart is used for but oh well.
mikeydsc Jun 29, 2023 @ 2:06pm 
This mod will fix some of the cut content.
https://steamcommunity.com/app/400170/discussions/0/3833171785699477698/

Its true several quests were removed or remade and incorporated with others to streamline the quests. As to the specifics, I dont remember seeing the heart in VHFC but I havent touched the campaign in a few years. I mostly been in the adventure maps getting toons to level 100.

Another example in VH1 you picked up machine parts to use in the Tower Defense portions of the game but that was cut along with another item drop I dont recall the name of.

The chapter end grade sheet is buggy as some quests cant be finished before the chapter ends lol. I dont know how they missed those when splicing the games together.
Last edited by mikeydsc; Jun 29, 2023 @ 2:06pm
flixization Jun 29, 2023 @ 2:46pm 
I've been working on a complete write-up of the differences between Final Cut vs VH1-3. It's not done yet cause I got sidetracked modding Final Cut to restore as much of the cut stuff as possible (link in the post above me). My mod and its 2 prerequisite mods fix most of the bugs and restore as much of the missing content as possible, including the Rotting Heart (and many other useless quest rewards) actually being useful items.
DoomSquirter Jun 29, 2023 @ 6:25pm 
Originally posted by mikeydsc:
This mod will fix some of the cut content.
https://steamcommunity.com/app/400170/discussions/0/3833171785699477698/

Its true several quests were removed or remade and incorporated with others to streamline the quests. As to the specifics, I dont remember seeing the heart in VHFC but I havent touched the campaign in a few years. I mostly been in the adventure maps getting toons to level 100.

Another example in VH1 you picked up machine parts to use in the Tower Defense portions of the game but that was cut along with another item drop I dont recall the name of.

The chapter end grade sheet is buggy as some quests cant be finished before the chapter ends lol. I dont know how they missed those when splicing the games together.

thanks a bunch for the info. I'll look at that mod. yeah I noticed the lack of machine parts dropping as well.

Also, all of vh1 I did just a day or 2 ago so I kinda rushed getting past rooftop mayhem and I didn't even think to run back to base and at the very least, drop all my stuff in storage and as soon as chapter 4 started I was like crap. I remember this level. I'm not getting to the lair for some time now. poor bryan died cause I was rushing trying to get past the mission. :cry:

I don't mind so much that there's cut content. I'm just a tiny ocd in that I like to know what I'm missing.
DoomSquirter Jun 29, 2023 @ 6:28pm 
Originally posted by flixization:
I've been working on a complete write-up of the differences between Final Cut vs VH1-3. It's not done yet cause I got sidetracked modding Final Cut to restore as much of the cut stuff as possible (link in the post above me). My mod and its 2 prerequisite mods fix most of the bugs and restore as much of the missing content as possible, including the Rotting Heart (and many other useless quest rewards) actually being useful items.

that's really great. are these mods the kinds of things you want to apply to a new game or are they safe for existing saves?

edit: nevermind. I read your post and see it's existing game friendly. thanks for your work. I'll probably look into adding them.
Last edited by DoomSquirter; Jun 29, 2023 @ 6:45pm
OldFartAtPlay Jun 29, 2023 @ 10:54pm 
Originally posted by DoomSquirter:
I kinda rushed getting past rooftop mayhem and I didn't even think to run back to base and at the very least, drop all my stuff in storage and as soon as chapter 4 started I was like crap. I remember this level. I'm not getting to the lair for some time now. poor bryan died cause I was rushing trying to get past the mission.
Had you been pacing yourself and interacting with the environment a little more, you might have discovered the route back to the Lair to dump your stuff, which could also have led you to figure out the 'easy' method of saving Private Bryan.

Getting spoonfed isn't as satisfying as exercising your grey matter successfully, esp. when the spoon is bent/feeding you poison...
DoomSquirter Jun 30, 2023 @ 7:04pm 
Originally posted by OldFartAtPlay:
Originally posted by DoomSquirter:
I kinda rushed getting past rooftop mayhem and I didn't even think to run back to base and at the very least, drop all my stuff in storage and as soon as chapter 4 started I was like crap. I remember this level. I'm not getting to the lair for some time now. poor bryan died cause I was rushing trying to get past the mission.
Had you been pacing yourself and interacting with the environment a little more, you might have discovered the route back to the Lair to dump your stuff, which could also have led you to figure out the 'easy' method of saving Private Bryan.

Getting spoonfed isn't as satisfying as exercising your grey matter successfully, esp. when the spoon is bent/feeding you poison...

thanks for the lesson in being pedantic. so glad you understand everything I was doing moreso than I was able to type out in a 100 characters or less. your sage wisdom is 100% lost on me.

Just to be clear, I just ran 2 guys back to base that were immortal and assumed bryan was as well. when I failed the mission, I realized I made the same mistake the last time I played VH2. Now I know ofc and it had nothing to do with being spoonfed. If I WAS being spoonfed, I would have read that he is in fact not immortal and you have to save his sorry ass cause his cakes were so delicious. tbh, he's better off dead.
flixization Jun 30, 2023 @ 8:23pm 
Originally posted by DoomSquirter:
I don't mind so much that there's cut content. I'm just a tiny ocd in that I like to know what I'm missing.

I understand completely, it's the same questions I had when deciding whether to play the trilogy or Final Cut, and I could never find any useful info other than "they turned 3 classes in to 6" and really vague statements about how some stuff got "cut" or "streamlined."

Here's the rough draft of the post, it's still a work in progress but I don't mind sharing it:
https://drive.google.com/file/d/1cfQIN0MQ4ZG18uFYzKeUC-30ii8SFTly/view?usp=sharing
DoomSquirter Jun 30, 2023 @ 8:58pm 
yeah, as I delve further into what would be vh2 I realize the rune stuff is gone as well. so sad. it is like frankenstein's monster. I really liked the idea of a higher level cap across the entire 3 games and that's why I started over and basically did vh1 all over again to restart.

But part of me is wishing I just kept on going in original games but oh well, yay, new experiences. lmao

I'm playing the constructor so even in hard it's still hard lmao without my minions my toon pretty much sucks and I've died quite a few times now but it is still a really fun game and the VO is one of the best.
mikeydsc Jul 1, 2023 @ 3:54am 
Yea, the bantering between the 2, VH and Kat was really well done. That was a good part of the overall ambiance of the game.
Vipsu Jul 6, 2023 @ 1:24am 
Originally posted by DoomSquirter:
I'm playing the constructor so even in hard it's still hard lmao without my minions my toon pretty much sucks and I've died quite a few times now but it is still a really fun game and the VO is one of the best.

Constructor is very powerful in final cut, the fact alone that they get full damage bonus from flat damage bonuses (e.g +x fire damage) makes the minions shred through maps faster than most classes. Their power-ups also persist for as long as the minions are alive makes the class very rage efficient. Increasing minion hp is probably the biggest issue and even for that there are plenty of auras, enchants and items.

From what I hear the biggest problem with the original trilogy is the mess that is VH3. The first two games are loved by many but the third one is quite controversial. I've played through VH1 twice and probably my biggest issue with it is how bad melee classes are in that game.
Last edited by Vipsu; Jul 6, 2023 @ 1:27am
mikeydsc Jul 6, 2023 @ 12:48pm 
The games had awful scaling issues. Some times the items didnt scale well either or bugs made them worse where they werent doing what they said they were doing. Damage wasn't applied when it should have been in the melee characters. The other long time mod on the forums made mentions of all the math problems thru out the game if you want to know the details about it.

I really enjoyed the overall theme of the game and the interactions between VH and Kat were entertaining. Overall I really loved the game but the math behind allot of it was flawed and made power fluctuations harsh in some areas. To be cruising thru ripping everything anew hole to all of a sudden be one shot on next map was a head scratcher.
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