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JukeboxPanda.sprak
if IsPlaying()
Stop()
else
PlayLoop("Apache")
end
That doesn't seem to get all the names though.
Speaking of which, I've yet to figure out a way to make that horrible noise in HarbSouthTower stop.
2#AllAboutYouToo
3#Clarity
4#Confound
5#Stairs
6#Surge
7#Hunger
8#Panda
9#ArcadeMusic
10#Vagabond
11#Wolf
12#Fumes
13#Ghost
14#Meisure
15#Shelter
16#HoneyBee
17#Rust
18#RatvadersDream
19#Ponty
20#BalconyTunes
21#SadStation
22#NoirStation
23#FelixsMix
24#PetrasMix
25#TrumpetDudeMusixBox
26#HospitalExteriorMusicBox
27#FrankDJset
28#InternetAtmosphereSound1
29#InternetAtmosphereSound2
30#CasinoMusicBox
31#ChillStation
32#TechnoStation
All the ones I've been able to find and confirm by testing, there are 51 tracks in the game.
You can track the sound names in the event log.
here is a sound list that can be found in game too.
Error
Warning
Blackbird 1
Blackbird 2
Blackbird 3
Blackbird 4
Blackbird 5
Electricity 1
Electricity 2
Guardian
ComputerSound 1
ComputerSound 2
ComputerSound 3
ComputerSound 4
Thunder 1
Thunder 2
Atmosphere 1
Atmosphere 2
"Blip 1"
"Blip 2"
"Blip 3"
"Coin 1"
"Coin 2"
"Coin 3"
"Coin 4"
"Error"
"Warning"
"Explosion 1"
"Explosion 2"
"Hit 1"
"Hit 2"
"Hit 3"
"Jump 1"
"Jump 2"
"Jump 3"
"Laser 1"
"Laser 2"
"Win"
"Lose"
"Powerup 1"
"Powerup 2"
"Powerup 3"
"Powerup 4"
"Powerup 5"
"Shoot 1"
"Shoot 2"
"Shoot 3"
"Sine"
"Square"