Borderlands 3

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How to reduce boring loot drop rates
Blue, purple, even orange items fall from everywhere. No interest, fun and motivation to pass bosses, sidequests, just boring running through the trashloot. is this a game from a big company and not the first steps of young schoolchildren developers?
I would really like to reduce the rates of orange by /20 times from regular mobs and chests and /2 times from bosses. purple - /10 times from regular mobs and chests. and in general, reduce the amount of all loot by /2 times. There is less garbage in Chinese landfills than loot in the game. it's not just boring it's disgusting. Community, please tell me if there are any mods or configuration files. I would like to finally feel the fun like in BL2 when you win the boss and find a legendary, and not the same garbage as from all mobs
Originally posted by Kiwi:
"Configurable World Drops" might be what you're looking for.
https://www.nexusmods.com/borderlands3/mods/436

On another note, Borderlands 2 was hardly rewarding.
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Showing 1-15 of 15 comments
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Kiwi Jan 5 @ 6:49pm 
"Configurable World Drops" might be what you're looking for.
https://www.nexusmods.com/borderlands3/mods/436

On another note, Borderlands 2 was hardly rewarding.
Last edited by Kiwi; Jan 5 @ 6:49pm
Originally posted by _Fire_:
Blue, purple, even orange items fall from everywhere. No interest, fun and motivation to pass bosses, sidequests, just boring running through the trashloot. is this a game from a big company and not the first steps of young schoolchildren developers?
I would really like to reduce the rates of orange by /20 times from regular mobs and chests and /2 times from bosses. purple - /10 times from regular mobs and chests. and in general, reduce the amount of all loot by /2 times. There is less garbage in Chinese landfills than loot in the game. it's not just boring it's disgusting. Community, please tell me if there are any mods or configuration files. I would like to finally feel the fun like in BL2 when you win the boss and find a legendary, and not the same garbage as from all mobs
Play BL2 and people complain the drop rate is too abysmal. Now they raise it here and people complain it's too easy and boring. Choose what you want to play. I like how it is in BL3. You don't waste days just to get the gun you've always wanted
Originally posted by Fahrenheit:
Originally posted by _Fire_:
Blue, purple, even orange items fall from everywhere. No interest, fun and motivation to pass bosses, sidequests, just boring running through the trashloot. is this a game from a big company and not the first steps of young schoolchildren developers?
I would really like to reduce the rates of orange by /20 times from regular mobs and chests and /2 times from bosses. purple - /10 times from regular mobs and chests. and in general, reduce the amount of all loot by /2 times. There is less garbage in Chinese landfills than loot in the game. it's not just boring it's disgusting. Community, please tell me if there are any mods or configuration files. I would like to finally feel the fun like in BL2 when you win the boss and find a legendary, and not the same garbage as from all mobs
Play BL2 and people complain the drop rate is too abysmal. Now they raise it here and people complain it's too easy and boring. Choose what you want to play. I like how it is in BL3. You don't waste days just to get the gun you've always wanted
The issue is a lot of legendaries even at low level can carry the entire game. That’s boring.
Nelly Jan 5 @ 9:43pm 
honestly, i would try some kind of challenge run like only using white gear. it honestly feels like they balanced the game around it, most of the bosses actually have fun attack patterns you need to dodge that i never saw due to them always dying in seconds. (that and the dialog skip and fastforward mod)
_Fire_ Jan 12 @ 6:16am 
Originally posted by Fahrenheit:
Play BL2 and people complain the drop rate is too abysmal. Now they raise it here and people complain it's too easy and boring. Choose what you want to play. I like how it is in BL3. You don't waste days just to get the gun you've always wanted
i dont think so. BL2 is a great balanced fps+rpg with epic scenario. BL3 with this rates and scenario looks like "lion king" or "sonic", primitive and for small kids. When we were kids and played Diablo 2, we didn't cry "why is it so complicated, I want orange/brown items from 1st lvls".
Casurin (Banned) Jan 12 @ 7:30am 
Originally posted by Fahrenheit:
Play BL2 and people complain the drop rate is too abysmal. Now they raise it here and people complain it's too easy and boring.
Well most people can agree on the fact that BL3 has droprates for morons. And most peopel that are not morons also know that "i farmed 1234 hours to get a legendary" and "before finding the first vendingmachine my inventory is full of legendaries" are not the only options.
Also bl2 had epic gear at end game that’s really good. Bl3 it’s just legendaries at endgame.
Kobeth Jan 12 @ 1:46pm 
Originally posted by Bankai9212:
Also bl2 had epic gear at end game that’s really good. Bl3 it’s just legendaries at endgame.
Not true, there are plenty of very viable epic gear at high difficulty levels in BL3, the thing is nobody bothers to use them because :

1- Epic gear is not easily farmable.
2- They sometimes require specific parts to be good.
3- For almost every good epic gear, there is a legendary counterpart that is better in pretty much every way and more easily farmable.

To be fair, there's not really many epic gear viable at OP10 in BL2 either, maybe the Quad is usable-ish but other than that I don't really see it.
So like I said Epic was still viable in BL2 as for OP levels that content is for specific builds kinda how mayhem 10 is. As you said for any decent epic there's a legendary that is better in BL3 point 3 pretty much supports what I said. Plus part 2 also applies to legendaries not to mention annoints.
Nakos Jan 12 @ 3:36pm 
One of the elements of the genre is the idea of reward for killing stuff ("looter-shooter"). There are "carrots" and "sticks". One of the key carrots is the idea that the next kill might drop an upgrade. It won't most of the time, but it could which is the appeal.

If most of the loot is trivialized by legendary drop rate, then much of the "carrot" is lost.

If the game (any particular installment) has a drop rate that's too low, then it feels like the developers don't respect your time. But if the drop rate is too high, then rewards don't feel special.

One of the key ways to fix this is to have some kind of incremental crafting option. Where each kill of a key <target> will drop some crafting tokens. Maybe you get the legendary drop, maybe you don't, but each time, you get a token or two. And after a certain point, you can turn those in to craft something "acceptable".

The crafting system in Destiny 2 was pretty reasonable. You needed to acquire patterns, and some resources. And then you needed to craft a basic item, which you then used in order to level it up. Once you'd leveled it up, your "weapon parts" could be adjusted to a gradually more optimal configuration.
Last edited by Nakos; Jan 12 @ 3:37pm
Drop rate is one thing but some are so OP even if its underleveled it can kill things quick.
Kobeth Jan 13 @ 1:07am 
Originally posted by Bankai9212:
So like I said Epic was still viable in BL2 as for OP levels that content is for specific builds kinda how mayhem 10 is. As you said for any decent epic there's a legendary that is better in BL3 point 3 pretty much supports what I said. Plus part 2 also applies to legendaries not to mention annoints.
You said at endgame though, in that regard there's not much more viability for epic weapons in BL2 than in BL3. In fact, if anything, there may actually be more viable epic weapons at endgame in BL3 than in BL2. Point 2 doesn't really apply for legendaries, in BL3 most legendaries that are good are going to be good regardless of the parts you have on it, and annoints can easily be rerolled so thats a non issue.
Last edited by Kobeth; Jan 13 @ 1:08am
Name them barely any epic gear gets scaling on the level of legendaries at mayhem 10. Your incorrect about 2 legedaries can roll parts that make them better some refer to god rolls. As for annoint rerolls sure if you have enough given the cost. Well enough talking to you.
Kobeth Jan 13 @ 7:03am 
Originally posted by Bankai9212:
Name them barely any epic gear gets scaling on the level of legendaries at mayhem 10. Your incorrect about 2 legedaries can roll parts that make them better some refer to god rolls. As for annoint rerolls sure if you have enough given the cost. Well enough talking to you.

The Q-System is viable, but gets ouclassed by its legendary counterpart the OPQ System, the Stagecoach is viable but getting a good stagecoach with a high projectile count is difficult and it gets outclassed by its legendary counterpart the Hellwalker, the Bangstick is good but same problem than the Stagecoach and it gets outclassed by the legendary Redline, there's many more I'm not going to name them all but there are actually quite a bit of Epic grade weapons that are perfectly viable at the highest degree of difficulty in BL3. While its true that legendaries can drop with varying parts, and you can seek out the parts that will maximize a weapon's damage, it is generally not needed for legendaries in BL3 for them to be VIABLE even at the highest degree of difficulty (at least for the ones that are actually viable, because some legendaries are also trash and they'll stay trash no matter the parts on it). You can absolutely get away with using a legendary gun with imperfect parts, you don't need a god roll to tear sh*t up (maybe except some really niche cases like the Shredifier or the Sickle, but you just need the parts that makes them the Super Shredifier and the Boom Sickle, not even a god roll), but for Epic guns, you often need that specific combination of parts to make them viable. Also, yeah rerolling annoints can be expensive but farming eridium is also incredibly easy so...
Ryzilynt Jan 13 @ 4:44pm 
Just set it to auto sell anything that isn't legendary.
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Date Posted: Jan 5 @ 2:00pm
Posts: 15