Borderlands 3

Borderlands 3

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Damage not enough
I am level 72 playing at mayhem 10 with mayhem 10 weapons, however compared to my friends those weapons are heavily under powered as they are missing an entire digit in damage in their stats. Does anyone know why this is?
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Showing 1-15 of 24 comments
Profile Jun 16, 2023 @ 3:06pm 
well, assuming that you're using the exact same guns as your friends, with the exact same list of effects/element/modifiers/anoint per gun, then there's also the other items in your build and their effects/modifiers (artifact/shield/grenade), and your point allocation in the skill trees that affect damage, and the specific mayhem 10 modifiers you're using

there are plenty of gun/build guides on youtube to maximize gun damage, you can experiment yourself, but all of the strongest ones have probably been found by this point
Last edited by Profile; Jun 16, 2023 @ 3:18pm
vee-kay Jun 22, 2023 @ 8:19am 
You can respec your skill points at the Quick-Change Station in Sanctuary, and choose the appropriate build for maximising the damage with your fave weapons, or get weapons that match a more powerful build.
Bankai9212 Jun 22, 2023 @ 8:25am 
We don’t know your character or the weapon is question. I assume it’s legendary because epics and below are worthless on m10. Not only that certain annoints are needed for some.
Icedfate Jun 22, 2023 @ 11:24am 
i'm confused about weapon damages too, because like, i'll watch videos saying this and this are "the best weapons in the game" and that the weapons are "OP" and then they will show foottage kf using the weapons mowing things down in seconds , but then i use the same weapons, farmed from mayhem 11, tagged as "mayhem 10" and do pathetic damage., taking hundreds if bullets to kill the weakest enemy on mayhem 10.
maybe i built my character wrong(?) i dunno. (unless they are lying and that footage is taken from a lower mayhem level. . or the fact that the vids are from 1-2 years ago and maybe the game was different back them?)

i don't get it with the contrast, watching someone play and they are just like moving from target to target , bam dead, bam dead, bamba, dead,ratatat dead

and then i'm in there and i'm like . .zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, zzzzzzzzzzzzzzzzzzzzzzzzzzz.reload, and then i look and the enemy is still at 80% health and i'm like wtf

edit : i'm using iron bear moze to farm gear, she can kill stuff in 2 seconds with ironbear, but moze herself can't do crap, neither can flak at mayhem 10-11, i had to turn it down to 4 and gave flak mayhem 10 weapons for itmto feel balanced
Last edited by Icedfate; Jun 22, 2023 @ 11:30am
Icedfate Jun 22, 2023 @ 11:32am 
sorry if my rant is not helpful, but, what weapons are you using? are your friends using the same exact weapons?
from my experience, level 72 mayhem 10 weapons should have between 20k(kaoson)-90k(free radical) average on their damage stats.

and anything less than 50k feels way underpowered
HEX: SOLO QUEUE Jun 22, 2023 @ 1:08pm 
Originally posted by Icedfate:
sorry if my rant is not helpful, but, what weapons are you using? are your friends using the same exact weapons?
from my experience, level 72 mayhem 10 weapons should have between 20k(kaoson)-90k(free radical) average on their damage stats.

and anything less than 50k feels way underpowered

Do MH11 instead. The modifiers that nerf your damage MH8+ are stronger than they look and no modifiers is better. Also as I've only played FL4K, https://steamcommunity.com/app/397540/discussions/0/5756210821484861685/
Pet build with War Loader built around Gamma Burst and the right shield is very strong - MUCH stronger than my Hunter Big Game Hunter Skill focused build was, which is what I spent the most time playing.
Last edited by HEX: SOLO QUEUE; Jun 22, 2023 @ 1:08pm
Draxuss Jun 22, 2023 @ 2:39pm 
Focus on ability damage....
Profile Jun 22, 2023 @ 3:09pm 
the only time i used mayhem 10 instead of 11 was for the holy crit modifier for a sniper rifle build, otherwise mayhem 10 is your enemy
Icedfate Jun 23, 2023 @ 5:27am 
i know i accidentally said mayhem 10, but i meant 11. the weapons get tagged as 10, is what i meant to say. but yeah, i have tried mayhem 10, if you reroll it enough, you can get some less annoying modifiers.

the one where enemies randomly get a heal drone is not so bad and the one that connects enemies together with an elemental beam is not so bad either.

but doesn't matter, 10-11 is the same enemy hp. i don't understand what i do wrong, because i can't kill the enemies with any of these guns.
only iron bear is any use.

and then i watch a video of "the 10 best weapons" and the guy in the video is just casually moving through the footage going point, click, dead, point click dead, gushing about how OP such and such a weapon is and then i try it can't kill anything.

and it looks like the enemies are just standing there letting him do it. like he just turns to an enemy guns them down, then turns to the next enemy , guns them down.

meawhile, when i play, the enemies are constantly moving, dodging rolling, running away from me, sliding into cover, while shooting constantly, aimbotting me while agent smithing my bullets, i'll be serpentining and jumping and still getting hit. and the enemies never seem to need to reload. and i take cover and there's constant suppressing fire all around me and as soon as i poke my head out and try to line up a shot i'm getting hit and then i duck back into cover and i know i'm in cover and yet i'm still getting hit and it's like how TF are they doing that? are they just standing back and getting me with Emotional Damage?
HEX: SOLO QUEUE Jun 23, 2023 @ 6:26am 
Originally posted by Icedfate:
i know i accidentally said mayhem 10, but i meant 11. the weapons get tagged as 10, is what i meant to say. but yeah, i have tried mayhem 10, if you reroll it enough, you can get some less annoying modifiers.

the one where enemies randomly get a heal drone is not so bad and the one that connects enemies together with an elemental beam is not so bad either.

but doesn't matter, 10-11 is the same enemy hp. i don't understand what i do wrong, because i can't kill the enemies with any of these guns.
only iron bear is any use.

and then i watch a video of "the 10 best weapons" and the guy in the video is just casually moving through the footage going point, click, dead, point click dead, gushing about how OP such and such a weapon is and then i try it can't kill anything.

and it looks like the enemies are just standing there letting him do it. like he just turns to an enemy guns them down, then turns to the next enemy , guns them down.

meawhile, when i play, the enemies are constantly moving, dodging rolling, running away from me, sliding into cover, while shooting constantly, aimbotting me while agent smithing my bullets, i'll be serpentining and jumping and still getting hit. and the enemies never seem to need to reload. and i take cover and there's constant suppressing fire all around me and as soon as i poke my head out and try to line up a shot i'm getting hit and then i duck back into cover and i know i'm in cover and yet i'm still getting hit and it's like how TF are they doing that? are they just standing back and getting me with Emotional Damage?

All I can say is that as FL4K, pet health and damage scale with MH level and do far better than FL4K does because his don't scale. I have no experience with any other VH nor any other builds but Hunter (and Hunter Skill focused with Big Game) and Gamma Burst Pet (both of which I made myself, not copying someone else).

Given the bugginess of the game in general, I wouldn't surprised if you have skills you think are working which aren't. For example, I saw just yesterday Psycho Head on a Stick doesn't work at all with the Loader mechs and the explode-on-death skill in purple tree (forget the name) doesn't work on anything EXCEPT the mechs. Neither are listed like this in game.

EDIT: I also think MH10/11 are balanced around Guardian Rank being maxed out or close. You might also take a second look at your gear, especially your shield/class/artifact mods. Some have built-in drawbacks that you may have forgotten about. I like the Loaded Dice but I know it's nerfing BOTH my HP AND my Pet's by 75%.
Last edited by HEX: SOLO QUEUE; Jun 23, 2023 @ 6:32am
Bankai9212 Jun 23, 2023 @ 7:18am 
Gurilla fl4k is good against most mobs especially with (while action skill is active) annoints.
Icedfate Jun 23, 2023 @ 7:41am 
i am also on TVHM, which i have no idea what it actually does, except i'm seeing anointed enemies early in the story before troy actually has the ability to make them and the enemies seem more accurate and dodgy in tvhm than in normal.

my complaint wasn't about the game in general, just specifically mayhem 10-11 the enemy hp is just way too inflated, or maybe it isn't(?), i know my moze is built around iron bear right now because i figured if iron bear was the only thing working i would just go all in on iron bear.

i did see some other vids and they seem to always take the anoint that says "+1% damage stacking for each consecutive shot" so maybe that's hiw they are doing it(?).

as for the OP. i was just in here to find out what OP means saying their weapons are "missing an entire digit" compared to their friend's weapons.
not sure what that means, is OP sayjng their friend has 20k on a weapon and OP has only 2k on that same weapon?
Last edited by Icedfate; Jun 23, 2023 @ 7:42am
Bankai9212 Jun 23, 2023 @ 7:44am 
^TVHM doesn't effect much hence why most just go straight to mayhem the only reason to do it is for max level quest rewards. As for Mayhem well its the end game you don't need to do it if you don't want to. M6 is when the unique legendaries drop so you can stop there. Iron bear gets mayhem scaling also so even without certain skills you can melt most things with it.
Profile Jun 23, 2023 @ 8:02am 
@Icedfate

every gun stat/effect/element/annoint, every shield effect, every artifact effect, every grenade effect, every individual skill tree point allocation (and which ones are active and/or accumulative), the specific mayhem 10 modifier combo (e.g. holy crit boosts head shot damage by 25%), every single modifier counts, and then even after reaching max level, guardian rank can go up to 850 which grants all sorts of additional bonuses, and of course which elements you're using against specific types of enemies
Last edited by Profile; Jun 23, 2023 @ 8:10am
Niuq Jun 23, 2023 @ 8:48am 
Annoits

Annoits that add damage make a massive difference.
100% extra damage is doubling your damage.
picking the right one for you depends on character and build.

Moze with some of the shield perks can lower her health and make use of
Radiation damage while under 50% health' AKA Urad
Moze with ammo regen can make solid use of 100% elemental damage on next 2 magazines.

All weapons are not created equal, some have very large damage differences.

Shields like the 'Rectifier'? with the annoit on action skill use or end add so much damage its like cheating. * think that is the right name it adds a ton of electric damage and some fire rate.
Last edited by Niuq; Jun 23, 2023 @ 8:51am
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Date Posted: Jun 16, 2023 @ 10:18am
Posts: 24