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Second most common would be some soldier enemies who end up becoming invincible for some reason but you can legit ragdoll them into instant death pits to deal with that if it occurs during mandatory mobbing segments.
Will note that even though I say these are the most common ones I encounter, most of the time I end up going through multi-hour sessions without having them occur.
I hope to be satisfied.
Sadly they also made really stupid, or even insulting, choices for some bugs. Like the hud-scaling was bugged - that bug is no more. But not cause they fixed it: They changed it several times, making it even more broken with each attempt, and then just removed that option alltogether.
Or just annoying bugs like you can't scroll through the skill descriptions (so there are a few skills that you need to google to see what they do), or the hardcoded key-binds for emotes to the arrow-keys: You can map your movement to arrow-keys but it will bug out when doing things like walking and reloading.....
1) The aim reticle changes size after every cutscene or sometimes just randomly.
2) If you exit out of any menu from in game inventory or character skill menu your characters entire jaw and sometimes eye balls will float in mid air for a second or two.
3) The kill skill icons make no sense. The blink and disappear any time you use a skill or open any menu. Very distracting!
4) The game still has very poor texture streaming. It will stutter when new loot spawns.
Like Freddie repeating the message about me killing Loaders everytime i zone transiton even long after the quest he says this in was completed
Some of "The Plan" cutscene animatons not rendering properly and I'm just staring at a black screen with characters voicing over it. Other times working fine and the animated plan drawings cutscene renders.
And i noticed on occassion some subtitles during the main quest of that dlc glitching out and being stuck and appearing during wrong voiceovers.
Honorable mention: Digby's Smooth Tube has no firing sound most of the time.
Apart from that, there are still a lot of minor bugs (mostly UI related, like the aim reticule changing size after cutscene or after visiting a vendor machine. Fix it by hitting ESC twice, or going into your map/inventory). Bothersome, but generally not enough to stop you from playing. You learn to live with them.
It is absurd that they haven't fixed something like that. I really hope to have few problems, cause this title seems very interesting (and I am liking Borderlands 2).
Worst case scenario, I'll ask refund (but to properly try this title 2h are not enuugh; that's the problem. You would need at least 10h).
May I ask if you are playing with M&K or with a gamepad? Maybe that bug occurs only with one setting of controls.
May I ask what is your total playtime with BL3 and how many times has the vendor preview crash happened for you ?
Because I just encountered this crash yesterday, and i'm very curious what kind of frequency it has.
Cheers.