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im only responding to this because thats what i was trying to say but failed to in my post: were they really even PUSHING a lbtq agenda? like from my eyes no story was sacrificed, and theres no forcing that it being inclusive is a reason to play. like i have heard NOBODY say you should play this because its inclusive and thats it. the main arguement people have for it was it ruined the story but like what was ruined or torn down? thats what i dont get. all the characters that are LBTQ had little to no story and i cant understand how it ruined the game. nobody was devalued because there is nobody TO devalue. if anything all it does is bring more light to those characters, not shut down other ones. also the build of characters WASNT sacrificed because of inclusiveness. like i feel people just think it did because this games writing was trash and want to assign more reasons to hate it. in reality, if you look at it, MOST people arent gonna give a damn about the LGBTQ characters. they are gonna say "oh neat" and move on. thats what I did at least. its only the actual like gay or lesbian people that are gonna overvalue those characters, not the whole ♥♥♥♥♥♥♥ community.
I remember a lot of backlash occurred because of Springs. Personally I liked the character. I think part of what threw some off is that she was young, a bit girl crazy, and just overall earlier in her growing up compared to Hammerlock who was at a bit later stage in life to where he had settled into who he was for the long run. The Athena/Springs relationship was just another piece of the world, not something the game focused on putting into the spotlight so was more accepted as didn't take away from the game itself.
Regarding the Wainright/Hammerlock DLC, there were a few issues that people had with it. First was that their sexuality and relationship was the driving force of the entire DLC. It wasn't just another part of their characters to build the world but the main focal point behind the majority of what you did in that DLC. It was banned in some countries because of that. As for the ending cinematic, yes some took that as advertising the agenda. I on the other hand found it misplaced pretty much with any pairing. Borderlands is not a romance/relationship genre game. At best claptrap getting married and getting shocked for his efforts (during ceremony or "later") would have been a piece of comedy that would have fit the tone of the series.
In addition, I think Gaige would be a prime example where they devalued a character and pushed aside to focus on the other parts. She is barely even a shadow of her BL2 version. Instead of being the quirky mechanical genius with a love of good hot chocolate and the occasional podcast, with energy to spare, she was turned into a delicate damsel only there to hold up the main pair.
The DLCs still brought up the quality of the game up compared to the base game. I think outside the insult they did to Gaige, they were doing better with the characters overall. So I hope they can continue the transition from the horrible base game into the DLCs and have BL4 be much more balanced in the story and character development.
I applaud you attempting a serious discussion and trying to understand where others are coming from on this. We may not all agree, but at least unlike many others you are being respectful.
And a point I feel I must stress, not to cause any insult, but to showcase a key difference in perspective that may be the hurdle you are trying to overcome.
That is where it seems (at least to my view) where representation is the priority to you that writing and other aspects are fine to sacrifice. I on the other hand prefer games that have good writing or at least don't sacrifice aspects (story, lore character development, etc.). Otherwise that is pushing representation as an agenda instead of focusing on having a good game regardless. Put characters in because it makes sense and flows with the game, not solely based on representation otherwise then it is giving special status to them above others.
Having them be in the game, strong characters or not, isn't the issue. The concern is how it is done and do you have a more enjoyable game for it or did you just pat yourself on the back because you included someone on a checklist? So the reasons and how it affects the quality of the game are what it boils down to (at least in my opinion).
Sorry I know this one was long, but had to let the words flow. I'll cut it off there to avoid sounding overly repetitive.
(edited for some typos)
Always the biggots and racists that claim they are on the moral highground.
and it looks very likely gbx would rehire b3 writers again for b4. so its a clear irreversible loss for fans of oldskool b1+b1.5+b2+tftb era. gbx would rather leave them behind in dust like markus' bus leaving behind oldskool characters in favor of getting profits from b3 fans, pro hmo groups and players who only cares about gameplay.
In general I might not think that it was, but considering the trend on who said it I absolutely agree in this case as fits their Modus Operandi.
People have their own personal reasons for not liking BL3. Some of which I agree with.
Now those that are dumping on BL4, when the game has no more info than a teaser trailer, I think many of those posts are a "hate campaign". That is because there is nothing about the game yet to make any comments good or bad about yet. Though I have my concerns because of BL3, I will wait for facts before claiming anything about BL4.
Yet that doesn't apply to much of the complaints about BL3. It is not hate on those characters. There is much dislike on the writing and how priority in characters or their development was segregated.
The only "bad writing" I would argue is when someone posts that throwing a game console out the window is proof that BL3 is transcendent art. Hard to fathom someone being the origin for that claim doing so with a straight face and sound mind.
i don't think gbx will be able to mend the many rifts that happened in the community since the start of b3 era. this phenomenon similarly has happened more often in these years to many other franchises in the entertainment industry. its hard to persuade people to forcefully let go and forget their grief just to have fun with the new stuff when they're constantly reminded of how the stuff they loved from the better eras are treated badly by the ip owners.