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...And it was the only time so far when i tried Guardian Takedown in the true takedown mode on M10. Was playing with one-shot FL4K build tailored to do as much damage with weapons as possible at the cost of fire rate. Several shots at maximum for any boss in the game, but large groups can take some time to clear if they are scattered around, so that crystals charge fight was the only hard part in the entire game for me.
My problem is I go down and cant get back up fast enough, with a group I have no problem with her, more of a boss killer than mob killer but the hp on the mobs are ridiculously high like as much as the eden boss.
Funny enough my nearly 10 year old sun has been able to beat the takedown lol
I still haven't figured out what "+1 grass cutting, +2 fashion" etc mean. I've found one that gives me faster health recovery plus additional damage and stuck to that.
(yes, I'll have to read up about the tree when getting further into the game, but at present I'm only L20 or so)
Why not use Iron Bear instead of Cub?
I disliked Moze at first, was using Cub too. Now i run "mech pilot" build fully focused on buffing Iron Bear and spending as much time inside him as possible. Full blue and purple skill trees, half of the green tree and one point in orange tree. Rocket launchers with nuke augment have self-damage turned off, so the only thing that is dangerous to me are barrels, lol. Iron Bear gets mayhem scaling on both his damage and armor, so he's very powerful at every stage of the game, Guardian Takedown lvl 72 M10 normal mode is a walk in the park, i'm going to get some better gear and try true mode after that.