Borderlands 3

Borderlands 3

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Highrule -1 Apr 28, 2024 @ 9:29pm
An increased difficulty mod for first playthrough?
Three hours of gameplay in and I already don't care about weapon drops and half ignore enemies due to how unthreatening they are. I'm entirely unsure if I can stomach a full playthrough of this slog...

Playing with a friend so multiplayer function would be a requirement.
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Showing 1-8 of 8 comments
Pyro Apr 29, 2024 @ 2:24am 
If you can convince your friend to just power through main missions only to get to True Vault Hunter Mode so you can set the difficulty how you like with Mayhem Mode, that's the way. Main mission would be like 10-15 hours if you're not struggling
Last edited by Pyro; Apr 29, 2024 @ 2:24am
Diogenes49 Apr 29, 2024 @ 8:06am 
use only white guns
Casurin (Banned) Apr 29, 2024 @ 8:24am 
Originally posted by Diogenes49:
use only white guns
Absolutely this.

Just do not pick up anything over green - even with that the game is still easier than previous entries. On higher levels it becomes a bit better but you just kinda have to get to that point.
And sadly Mayhem also does not make the enemies any better -.-
vee-kay Apr 29, 2024 @ 1:44pm 
Check the BLCM (Borderlands Custom Mods community) site on GitHub.
https://github.com/BLCM/bl3mods/wiki/All-Mods

There's a mod for 4x the difficulty (called 4 Player enemy health) and another for Increased Spawns.
You can also try the Balands or Redux overhaul mods, that balance the game, tweak some settings (especially enemy scaling), add some guns (Redux does; including Pearlescent rarity of guns&items), buff/nerf some guns, etc.
Highrule -1 May 10, 2024 @ 3:15pm 
What we ended up doing is getting clean saves for post-first playthrough (https://www.nexusmods.com/borderlands3/mods/213?tab=description). I chose Amara, my friend chose Moze. Seeing how my original complaint was about difficulty, you can probably guess where the next one is going.

I don't mind characters becoming OP in my looter games. Keyword becoming; git gud loot, git gud skill tree, become GOD. Moze's mech is just sweeping through everything, making the entire looting and skill tree concepts feel pointless. Why would I care when, despite being clearly underleveled and -geared for Mayhem 10, this character is inherently strong enough to make absolutely everything a non-issue?

I regret buying this game.
vee-kay May 10, 2024 @ 3:28pm 
Originally posted by Highrule -1:
What we ended up doing is getting clean saves for post-first playthrough (https://www.nexusmods.com/borderlands3/mods/213?tab=description). I chose Amara, my friend chose Moze. Seeing how my original complaint was about difficulty, you can probably guess where the next one is going.

I don't mind characters becoming OP in my looter games. Keyword becoming; git gud loot, git gud skill tree, become GOD. Moze's mech is just sweeping through everything, making the entire looting and skill tree concepts feel pointless. Why would I care when, despite being clearly underleveled and -geared for Mayhem 10, this character is inherently strong enough to make absolutely everything a non-issue?

I regret buying this game.

All the more reason to try some of those mods I mentioned.
The BL3 game has a lot of issues (especially bad writing and stupid characters), but its core gameplay is solid (which is why it still has max online players among the BL games).
With the mods, you will find QoL vastly improved, and the game will become much more enjoyable, especially when playing with friends.
Highrule -1 May 10, 2024 @ 8:24pm 
Originally posted by vee-kay:
Originally posted by Highrule -1:
What we ended up doing is getting clean saves for post-first playthrough (https://www.nexusmods.com/borderlands3/mods/213?tab=description). I chose Amara, my friend chose Moze. Seeing how my original complaint was about difficulty, you can probably guess where the next one is going.

I don't mind characters becoming OP in my looter games. Keyword becoming; git gud loot, git gud skill tree, become GOD. Moze's mech is just sweeping through everything, making the entire looting and skill tree concepts feel pointless. Why would I care when, despite being clearly underleveled and -geared for Mayhem 10, this character is inherently strong enough to make absolutely everything a non-issue?

I regret buying this game.

All the more reason to try some of those mods I mentioned.
The BL3 game has a lot of issues (especially bad writing and stupid characters), but its core gameplay is solid (which is why it still has max online players among the BL games).
With the mods, you will find QoL vastly improved, and the game will become much more enjoyable, especially when playing with friends.

I did read the changelogs for the mods. Redux clearly states "Iron Bear Weapon and Augment Damage increased" while Balands reduces both usage time and cooldown of IB to 60 seconds, while also buffing stomp damage by 250%. Moze also gets 'Mayhem scaling' (is this the scaling for IB?) for gun damage because IB skill tree got nerfed, but... the skill tree isn't even an issue...

Other than IB, I don't really have a frame of reference as to what's OP and what's not in this game, and seeing that both mods have added buffs relating to IB but no big nerfs, I don't think these are what I'm looking for?
Kiwi May 11, 2024 @ 5:03am 
Anything that got balanced/buffed for end game is completely broken/OP in early game. Moze's Iron Bear was one of the things because it wasn't as good back then. If you weren't playing Moze, the next issue would be the legendaries being OP and common.

Not using Iron Bear to kill enemies is the same thing as being told to use only white weapons. Aside from actually using it to kill things, Gun Moze is the more popular play style, since she has so many class mods that benefit her outside of Iron Bear. Iron Bear/Cub is useful in activating Some for the Road, Big Surplus and some anointments.

Originally posted by Highrule -1:
Moze also gets 'Mayhem scaling' (is this the scaling for IB?)
Yes. Mayhem scaling affects pet damage, melee damage, action skill damage (including skills that do action skill damage) and nova damage from shields. Iron Bear/Cub is action skill damage. None of these affect early game/Mayhem 0, unless you use mods.
Moze is notable for having 2 Tier 1 skills with Mayhem scaling, along with a capstone that synergize with those 2 skills so that already makes her somewhat OP in end game.

There's no argument that she is the easiest to play, but there are still people that are struggling with her. Someone just recently mentioned not being able to make it past the harder end game content with a max level Moze. Give it some time.
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Date Posted: Apr 28, 2024 @ 9:29pm
Posts: 8