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I didn't really mean that aspect of Destiny 2, but since you mention it, Destiny 2 has 15 times the number of players than Borderlands 3.
Destiny 2 is very re-playable, Borderlands 3 is not.
My point is that Borderlands burns itself out in far less than a year after all the DLC, which is pretty poor considering that there are major releases every, oh, seven years.
And, I think that a number of simple changes, that oddly are in Destiny 2, could extend the life of the game considerably.
I mean, even if you look at Monster Hunter, that has few releases. it has a much higher long-term player-base. Why? Because its extremely replayable. The clever levelling system, and the way it constantly comes up with quests is way ahead of Borderlands.
The gun system in Destiny 2 is far more likely to NOT annoy people!
All I am saying is that there is a lot they could do to stretch the game out in Borderlands, especially if they are intent on releasing games so slowly.
Monster hunter has way more releases then borderlands and its gameplay loop is hunting monsters to make gear to hunt other monsters. BL like Diablo is a looter shooter to kill to get gear to get more gear. Like monster hunter some could care less about its end game.
I didn’t refer to the loot system but how the content is released then later removed from destiny 2.
So as I mentioned before you want this to be a live service game I can assure you most players don’t want that.
But if you need content now, you could try the spin-offs. Tales From the Borderlands fills in a lot of detail for the story between 2 and 3. And it has a sequel as well. And Tiny Tina's Wonderlands (which is rumored to be getting a sequel in 2026) is a ton of fun. It's not the most re-playable, but I think the story and the build options are really good. And new DLC was released (I think last year?) for Borderlands 2 which was supposed to serve as a way to fill out more of the story between 2 and 3. I can't say for sure, because I have BL2 on XBox 360, and I'm not interested in buying the game and all the DLC again just to add a little more DLC. But, if you have it on your computer, then I've heard it's worth the price.
Borderlands is a single/co-op experience. It is not intended for full multi-player. A live service like D2 is not for Borderlands. If you need a subscription game, you need to find it somewhere else.
coop should always be optional instead of mandatory with the borderlands niche. just like monster hunters and god eater games' contained loop of hunt loot grind level up repeat'... without live service's fickle seasonal meta and market demands screwing up balances and taking away contents from players when the server goes bad or worse, the studio shutdown...
and gearbox already tried to go live service with the battleborn IP. it didn't survive against actiblizzard's overwatch, and other competitors like paladins and smite. so imo its really hard to trust that gearbox would be able to integrate borderlands games with full live service gameplay design. it will piss off a lot of borderlands veterans for sure.
Apparently the OP wants to force full multiplayer on everyone as that is what live service does. Plus that changes from one-time purchase to subscription based.
I mean, it's not a direct sequel, but it plays the same with nearly the same ideas, just you know, with a twist.
So you can't say that there's no "new game".
But yea, I agree with you - this "drought" is definitely going to damage Borderlands as a series, because people have this thing called "attention span". The more time something takes, the less amount of people will give a damn about it.