Borderlands 3

Borderlands 3

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Bona_X5 18 ABR 2020 a las 0:27
Is there a canon reason to why the slag element is no longer present?
In BL2 Slag and Eridium seemed to be somewhat related (slag was made out of eridum or they were extracted from the same source, something like that, I can't recall precisely), so I find it odd that Eridium reapeared in this one, but there was no slag or mention of its absence.
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Mostrando 1-15 de 48 comentarios
Boboscus 18 ABR 2020 a las 1:35 
Canon reason is the game is too easy so you don't need that extra damage boost. lol
I'm not sure about lore explanation - I don't think we're given one. But then again, we're not getting lore for introduction of new elements either (TPS).

Anyway I would assume that Slag is a technology tied closely to Hyperion, and since Hyperion has fallen from grace, other companies are unable to replicate it in it's original useful form and thus have abandoned the concept.
Other justification can be that all of the companies have developed new technologies with their new weapons which are no longer compatible with slag.

Kinda similar thing why atlas is not in BL2; yes they might be reasons for Atlas weapons to be still around even after the fall of the company, but other manufacturers just produce better, more up-to-date weapons, therefore Atlas (and Slag) have gone in the meanitime.
JackBurton 18 ABR 2020 a las 15:02 
If Slag had returned in BL3, I wouldn't have pd more than $10 for Spr Dlx Edn.
-<{AfroBob}>- 18 ABR 2020 a las 15:20 
Slag was a runoff product from the eridium experiments that Jack did. No more esperiments=no more slag.
Última edición por -<{AfroBob}>-; 18 ABR 2020 a las 15:22
Ficelle 18 ABR 2020 a las 15:35 
I think the main reason is because of gamepley

It was an incredibly annoying game mechanic to have to apply and reapply and apply again this slag to deal any real damage

They just ditched it out...without bothering to find a lore reason
You can imagine any reason...but it will always be quite flawed....
Publicado originalmente por Ficelle:
I think the main reason is because of gamepley

It was an incredibly annoying game mechanic to have to apply and reapply and apply again this slag to deal any real damage

They just ditched it out...without bothering to find a lore reason
You can imagine any reason...but it will always be quite flawed....

YES WE KNOW!

that's why he was asking for story reasons....
Nite69 18 ABR 2020 a las 16:25 
They took it out cause of too many complaints on it, the developers actually listened for once
RainingMetal 18 ABR 2020 a las 19:28 
Perhaps another reason would be that people just developed a resistance or immunity to slag, so nobody uses it.
Prometheus 18 ABR 2020 a las 20:40 
Publicado originalmente por Bruce Wayne:
I thought slag was a great feature sad to see it go.
Never played at top difficulty then. They gave enemies something like 8x the health and made slag a 5x damage taken debuff. When its mandatory just for trash so you have to constantly apply it, it becomes hated very quickly. The only saving grace was the magic missile grenade mod in the Tiny Tina DLC. I think if they had left it at the normal difficulty ratio people would have been fine with it coming back.
Casurin 18 ABR 2020 a las 22:45 
It would have been better if they kept it, but changed the mechanics a bit:
In no way should it be mandatory for normal trash mobs, but for bosses it should be helpful - maybe something like a long duration (15 s) and stacking bonus damage up to say 200% (each proc giving like 20% and refreshuing the duration).

But as already said - no explanation given.
Also Eridium is still mined as it does seem to have several uses. (Which makes it all the more strange that in a place where you see eridium being refined for its use there are still large natural junks of it around)
Sic.bn 18 ABR 2020 a las 23:40 
Because using Slag in BL2 was so annoying..
zacharyb 18 ABR 2020 a las 23:45 
Publicado originalmente por Casurin:
It would have been better if they kept it, but changed the mechanics a bit:
In no way should it be mandatory for normal trash mobs, but for bosses it should be helpful - maybe something like a long duration (15 s) and stacking bonus damage up to say 200% (each proc giving like 20% and refreshuing the duration).

But as already said - no explanation given.
Also Eridium is still mined as it does seem to have several uses. (Which makes it all the more strange that in a place where you see eridium being refined for its use there are still large natural junks of it around)

It was considered by many people a crappy mechanic and honestly for the best it was removed, forcing people to use something is just bad game design. Even if they didn't make it as OP it would still likely have become a thing that would be in everyones loadout.
Aidenel 19 ABR 2020 a las 0:43 
Publicado originalmente por -<{AfroBob}>-:
Slag was a runoff product from the eridium experiments that Jack did. No more esperiments=no more slag.
Basically what I assumed as well.
Casurin 19 ABR 2020 a las 0:45 
Publicado originalmente por zacharyb:
It was considered by many people a crappy mechanic and honestly for the best it was removed, forcing people to use something is just bad game design. Even if they didn't make it as OP it would still likely have become a thing that would be in everyones loadout.

You do realise there are more option than "it is OP and mandatory" and "remove it" - like for example the thing i suggested and thousands of other solutions?

Or do you also not want a house cause either it has to be 0°Kelvin or hotter than the core of the sun cause no in-between is acceptible?
Última edición por Casurin; 19 ABR 2020 a las 0:45
LordOfTheBread 19 ABR 2020 a las 1:34 
Publicado originalmente por Casurin:
Publicado originalmente por zacharyb:
It was considered by many people a crappy mechanic and honestly for the best it was removed, forcing people to use something is just bad game design. Even if they didn't make it as OP it would still likely have become a thing that would be in everyones loadout.

You do realise there are more option than "it is OP and mandatory" and "remove it" - like for example the thing i suggested and thousands of other solutions?

Or do you also not want a house cause either it has to be 0°Kelvin or hotter than the core of the sun cause no in-between is acceptible?

Do we really need another element at that point?

Slag mechanic was just debuffing ennemies so they took more damage. Making it mandatory to fight in higher difficulty levels, hence why most people are pretty happy it was removed alltogether.

In its place we got radiation and the return of cryo, I think we got the better end of the deal.

Back on OP question about Borderlands canon: LOL like canon and Borderlands could be in the same sentence without being a joke.
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Publicado el: 18 ABR 2020 a las 0:27
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