Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you make such claims at least verify that your claims are correct before posting them, otherwise i might just say "you are a deranged person that wants to kill people".
What are your full computer specs?
Anything else running at same time as game?
Do you have multiple programs overlapping tasks (virus/malware programs, etc.).
Does this issue happen with anything else?
Without using benchmark, just task manager for current use, what is the result in-game?
I close all game launchers before launching BL3, the only game I've had to do this for because of how much memory it uses. Only things running when I play are Epic, Discord, Afterburner, and BL3.
System is
i7 7700k (game doesn't use more than 50% CPU aside from when loading)
16gb RAM
GTX 1070
installed to SSD
Everything but RAM exceeds recommended requirements.
It should be clearing those after they're no longer needed. It doesn't even load the benchmark faster, if the increased RAM usage after running is indeed cached resources it isn't doing anything but hogging memory.
EDIT: Except performance in DX11 is crap, tons of hitching while speeding around on a map.
EDIT: And it just crashed due to a memory issue when traveling back to the ship, even though I had plenty of RAM and VRAM available.
How is that statement bragging, what the ♥♥♥♥ are you on about?
I'm not telling him he isn't having the issue, you idiot. I'm saying that I haven't had that issue on MY system in almost 150 hours of playtime.
He's making a blanket statement saying there's a memory leak for everyone as if it's a fact.
Memory leak means that there is memory allocated that is no longer reachable, what you describe would just be wasting memory - similar outcome, but very different problem.
To see if there is an actual memory-leak he would need to test to see if there is an actual leak - so testing if there is a repeatable pattern that increases the memory-footprint consistently.
If it is once per level, only a certain number of times or something like that then it would be very likely just some cached data - like metadata, shaders, scores, analytics etc.
Someone asks for help. You pop on and say you've personally never had the issue. Since that is not productive in the discussion, certainly doesn't help them find a solution, then it comes off as bragging. Too many others have said similar statements, and then tend to follow it with further statements of "my computer is prefect yours just sucks" or the like.
Intending it as an example of a memory leak that doesn't affect everyone, would have been an earlier perception if you had clarified. Just a little more than saying "it doesn't happen to me" (so why here in the first place then?) would have been helpfull.