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They definitely work!!
I use them often, space marine 2 does it perfectly. Helldivers does them, WWZ has 'em, the F1 game same as this says it has them but only wants to vibrate the motors in an xbox controller... cyberpunk does them. You can get them to work better in that game with some nexus mods. but I mean in general they do work on games that are playstation branded. Ratchet and clank has good integration too, but that game has it's own problems such as I can't set up the gyro controls EVEN THOUGH the triggers work with steam input because the game hitches while swapping control schemes so moving and gyro aiming is literally impossible and built into the code to be unplayable.
I love PC gaming, but we are ALWAYS the afterthought.
probably because we are so damn cheap and only buy games when they're on sale .....
might be a karma thing.
idk
i want the triggers to work in all the games :( and DSX is a pain in the ass and really half ass because you can't change the profile with game actions or anythign like that so it kind of defeats the whole point to building a good efffect if you can't get those effects to synchronize with what's happening on screen
i really like the adaptive triggers and am glad sony seems to be making an effort to include them in their releases alongside the more competent developers such as sabre and focus. but I wish there was a way to really customize what's going on with them and mod them into older games and such,
the haptics and the trigger effects have been really getting me to pick up my controller more often than I ever normally would.