Borderlands 3

Borderlands 3

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Optimization
Salve all,

I really REALLY like the game!. But if i have one thing that annoys me its the optimization. I mean i know i dont have the best rig on the planet (2070 strix/8700k/16 gb ram 3000 mhz/game on ssd/win 10 64 bit/1080p 144hz Gsync). But cmon...The frames fly around like....When lowering the settings fps are going up BUT when the action is high the fps STILL are flying around like ....After playing games like Doom Eternal/Wolfenstein Youngblood etc its really painful to play sometimes...The game looks gut but in my opinion doesnt justifies the demand on the GPU...Anyone knows if Gearbox at least trys to get the optimitzation in a better state?. If not sooner or later i will stop playing the game...Or what?. Buying an Ampere in fall to play at 144fps on 1080p?.:steamsalty:

Thx and cheers,
Ash
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Showing 1-15 of 57 comments
Chispon May 1, 2020 @ 1:29am 
Try DX12.
SabraCadabra May 1, 2020 @ 2:07am 
Hi, almost the same...
Chispon May 1, 2020 @ 2:22am 
Originally posted by SabraCadabra:
Hi, almost the same...
Lower Volumetric Fog to Medium, that does reduce the GPU load by quite a lot, lower Material Complexity to Medium for more performance and Screen Space Reflections to Medium for even more.
Those settings have no impact on visual quality btw, just performance hoggers.

Edit: nvm you have tried low settings anyway. The game is Ryzen optimized so that could be why your performance is different.
Last edited by Chispon; May 1, 2020 @ 2:24am
SabraCadabra May 1, 2020 @ 2:28am 
Hi, thank you guys for the help!. It helps quite a lot for higher fps in generel. but when the action goes intense FPS are still between +/- 140 down to +/- 75...
LordOfTheBread May 1, 2020 @ 2:32am 
My fps is over 80 average using these settings with a Ryzen 5 3600 at stock speeds, a GTX 1070 and 16gb of ram.

Here is exactly what I used:

BenchmarkResults 2020-04-30_07-47-17
- FramesPerSecondAvg: 83.45
- FrameTimeMsAvg: 11.98

OS: Windows 10
- Version: Build 18362
GraphicsAPI: D3D12
CPU: AMD Ryzen 5 3600 6-Core Processor
- PhysicalCores: 6
- LogicalCores: 12
RAM: 16334.91 MB
GPU: NVIDIA GeForce GTX 1070
- VRAM: 8088 / 0 / 8168 MB (Dedicated / System / Shared)
- DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87)
- DriverDate: 4-3-2020
ScreenResolution: 1920x1080
RenderResolution: 1920x1080
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Windowed
- UseVSync: 0
- PreferredMonitor: AOC3201
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 1
- FPSLimit: Custom
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: High
- GfxQuality: Ultra
- TextureStreaming: High
- MaterialQuality: Medium
- Aniso: SixteenX
- Shadows: Medium
- DrawDistance: High
- EnvironmentDetail: High
- Terrain: High
- Foliage: High
- CharDetail: Ultra
- CAS: 1
- CameraBlur: 0
- ObjectBlur: 0
- AA: Temporal
- VolumetricFog: Medium
- SSR: Medium
- AO: High


Thus said I have parts f the game where I get 100 - 120fps and intense fights with stuff exploding everywhere at 75ish as well but your GPU is tad better than mine also.
Last edited by LordOfTheBread; May 1, 2020 @ 2:34am
Chispon May 1, 2020 @ 2:38am 
Originally posted by SabraCadabra:
Hi, thank you guys for the help!. It helps quite a lot for higher fps in generel. but when the action goes intense FPS are still between +/- 140 down to +/- 75...
I have an RTX 2070 too and I don't drop that bad in combat, rarely below 100 FPS still maintaining a good visual quality at 1080p. These are my settings, if it helps.

DX12 API

Anti Aliasing - Temporal

FidelityFX Sharpening - On

Motion Blur - Off

Texture Streaming - Ultra

Anisotropic Filtering - 16x

Material Complexity - Medium

Shadows - High

Draw Distance - Medium

Environment Detail - Medium

Terrain Detial - High

Foliage - Medium

Character Detail - High

Ambient Occlusion - Medium

Volumetric Fog - Medium

Screen Space Reflections - Medium
Last edited by Chispon; May 1, 2020 @ 2:39am
Necroshine May 1, 2020 @ 2:49am 
Fyi. There are certain spots in this game that are just insane resource hogs. Imo, everyone should be benching this game at Eden 6 at the Reliance base (with the Smooth Operator guy). Start up the mission where you fight a bunch of bandits at this camp and face outward towards the "open" area of the camp. If you can hold a solid 60fps without dropping below that in this scenario, you will likely be able to do it anywhere.

Testing this game at the beginning in Pandora with huge open desert is not adequate. You need to find the most demanding section of the game, throw a TON of enemies and explosions on the screen in that section and THAT is your true performance metric.

All of this being said, I am running a 6700k/1080Ti OC'd. I am running at 1080p with a mix of settings mostly ultra and high with a few medium (fog). I still get certain drops below 60fps. This game is so graphically intensive because of the HUGE wide open spaces you fight in that have tons of trees, buildings, vehicles ect on them. Borderlands will NEVER run like Doom Eternal or Wolfenstein. I hate seeing that here. For the most part, those games take place indoors or in a cave. Very few sections are outside and the ones that are are nowhere near as wide open and expansive as BL3 is.

This is a demanding game to run and it's easy to see why if you know anything about how open spaces and clutter together affect performance. Actually.... this gives me an idea for a thread.... I want people to run the exact test I have above a report their high/low FPS with specs. I guarantee you whatever you think are your "minimums" will be MUCH less if you benchmark using the template I gave above.
SabraCadabra May 1, 2020 @ 3:36am 
In my opinion the game just isnt as optimized as it could be...i know that i cant max out the game with 144fps with my rig...BUT i know too that it should and could run better...
Nauzhror May 1, 2020 @ 3:46am 
Originally posted by Sa Cova:
THE game is broken.
2 weeks ago I was able to play perfectly, yesterday I went to play with a friend and it was to heat up the graphics cards suffering lows of frames with the same settings as always ...

The game's not broken, something changed on your end.

The game runs completely fine on my laptop, 72 fps average in the benchmark, more like 80-90 during most general gameplay.

If I lower the settings I can average over 144 fps even, but 80-90 looks fine, I can't even tell the difference typically.
Chispon May 1, 2020 @ 4:11am 
Originally posted by SabraCadabra:
In my opinion the game just isnt as optimized as it could be...i know that i cant max out the game with 144fps with my rig...BUT i know too that it should and could run better...
Runs fine by me, for all that happens on screen during combat I find it quite surprising that I stay at such a high average.
Are you running your RAM in dual-channel?. Have you also enable XMP?
Last edited by Chispon; May 1, 2020 @ 4:11am
Chispon May 1, 2020 @ 4:19am 
Originally posted by Necroshine:
Fyi. There are certain spots in this game that are just insane resource hogs. Imo, everyone should be benching this game at Eden 6 at the Reliance base (with the Smooth Operator guy). Start up the mission where you fight a bunch of bandits at this camp and face outward towards the "open" area of the camp. If you can hold a solid 60fps without dropping below that in this scenario, you will likely be able to do it anywhere.

Testing this game at the beginning in Pandora with huge open desert is not adequate. You need to find the most demanding section of the game, throw a TON of enemies and explosions on the screen in that section and THAT is your true performance metric.

All of this being said, I am running a 6700k/1080Ti OC'd. I am running at 1080p with a mix of settings mostly ultra and high with a few medium (fog). I still get certain drops below 60fps. This game is so graphically intensive because of the HUGE wide open spaces you fight in that have tons of trees, buildings, vehicles ect on them. Borderlands will NEVER run like Doom Eternal or Wolfenstein. I hate seeing that here. For the most part, those games take place indoors or in a cave. Very few sections are outside and the ones that are are nowhere near as wide open and expansive as BL3 is.

This is a demanding game to run and it's easy to see why if you know anything about how open spaces and clutter together affect performance. Actually.... this gives me an idea for a thread.... I want people to run the exact test I have above a report their high/low FPS with specs. I guarantee you whatever you think are your "minimums" will be MUCH less if you benchmark using the template I gave above.
You are running into CPU bottlenecks, a 1080ti dropping below 60 at 1080p is unreal.
Nauzhror May 1, 2020 @ 4:23am 
His CPU isn't terrible, but I'd agree that it's much more likely to be his issue than a 1080 TI. My laptop has a much weaker videocard, but a more powerful CPU, and I pretty much never see fps below 60.

The games built in benchmark I get 72 fps, but if I open the spreadsheet it generates I can view actual fps at every point during it, and while my fps varies a lot, the lowest it ever reaches is apparently 19.56, but I don't believe that, pretty sure that's a result of loading from one area to another and not a "real" fps result.

If I chop the bottom 1% of results, my fps is above 49 fps 99% of the time according to the results. If I chop the bottom 3%, it is above 55 fps 97% of the time.

So apparently I don't stay above 60 100% of the time, but very close.

623 of the data points on the chart are under 60 fps for me, that sounds like a lot, but there are 7922 of them recorded, so that means I am above 60 fps 92.14% of the time in the benchmark, and I've found the benchmark to on average be much more demanding than actual gameplay.
Last edited by Nauzhror; May 1, 2020 @ 4:35am
LordOfTheBread May 1, 2020 @ 4:38am 
This game and UE4 in general are very CPU intensive but a quad core with hyperthreading should have 0 problems running this game in good conditions.
Nauzhror May 1, 2020 @ 4:53am 
Originally posted by LordOfTheDread:
This game and UE4 in general are very CPU intensive but a quad core with hyperthreading should have 0 problems running this game in good conditions.

Depends on the quad-core IMO.

I wouldn't expect a 6700K to be a big concern, but as an example, a i7-740QM is a quad-core with hyperthreading. It's also a laptop CPU from 2009 that peaks at 2.63 GHz on all 4 cores.

6700K fares a lot better than that, but still much worse than many other modern CPUs. To put things in perspective, in single-threaded tasks my laptops CPU is about 5% faster than a 6700K, but in multi-threaded tasks beats it by 28%. Meanwhile his GPU is about 67% more powerful than mine.

His CPU isn't trash, but is somewhat mismatched with a 1080 TI.

Also, just to test, I lowered my graphics a bit more, I got my average fps in the benchmark to go from 72.66 to 80.24.

I was above 60 fps 92.14% of the time, after the drop in settings I am now above 60 fps 94.63%. Seems like I'd have to lower them a fair bit to get 99% lows above 60, but 95-97% 60+ seems very achievable with modest hardware.
Last edited by Nauzhror; May 1, 2020 @ 4:59am
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Date Posted: May 1, 2020 @ 1:23am
Posts: 57