Borderlands 3

Borderlands 3

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Pacific Apr 29, 2020 @ 5:15pm
Low FPS on 1080
My Video Card:
https://www.evga.com/Products/Specs/GPU.aspx?pn=AB7B6447-6329-4361-8AB7-4AD62EA6A2AF



Utilization of GPU jumps around a lot. Never using my full 8gb of VRAM






BenchmarkResults 2020-04-29_16-57-33
- FramesPerSecondAvg: 41.90
- FrameTimeMsAvg: 23.86

OS: Windows 10
- Version: Build 18363
GraphicsAPI: D3D12
CPU: AMD Ryzen 7 3800X 8-Core Processor
- PhysicalCores: 8
- LogicalCores: 16
RAM: 32718.68 MB
GPU: NVIDIA GeForce GTX 1080
- VRAM: 8079 / 0 / 16360 MB (Dedicated / System / Shared)
- DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87)
- DriverDate: 4-3-2020
ScreenResolution: 2560x1440
RenderResolution: 2560x1440
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: DELA0D1
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 1
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: High
- GfxQuality: Badass
- TextureStreaming: Ultra
- MaterialQuality: Ultra
- Aniso: SixteenX
- Shadows: Ultra
- DrawDistance: Ultra
- EnvironmentDetail: Ultra
- Terrain: Ultra
- Foliage: Ultra
- CharDetail: Ultra
- CAS: 1
- CameraBlur: 1
- ObjectBlur: 1
- AA: Temporal
- VolumetricFog: Ultra
- SSR: Ultra
- AO: Ultra
Last edited by Pacific; May 1, 2020 @ 8:26pm
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Showing 1-15 of 17 comments
Nite69 Apr 29, 2020 @ 5:19pm 
sounds like the GPU is stuck in power save mode (you have more then enough Ram and a strong CPU so its not them)

look in the nvidia control panel and be sure power management is set to adaptive or prefer max performance mode

also try a different set of nvidia drivers, I played BL3 on 441.87 with my GTX 1070 and it ran fine here paired with a Ryzen 5 2600x, and 16GB ram
Last edited by Nite69; Apr 29, 2020 @ 5:35pm
j3k May 1, 2020 @ 10:00am 
I noticed the 2 main things that make it run bad are Volumetric Fog and Fullscreen mode turned on. Your mileage may vary on the Fullscreen mode and I'm not sure why it makes a difference for me. With these settings I've never seen it dip below 60 fps. Hardware Unboxed has a great video on how to optimize BL3 for you system as well. This is what I used to dial my system in.

Hardware Unboxed Video: https://www.youtube.com/watch?v=e6FWiVwq1fI

I have a similar setup as you and this is what my settings are:

BenchmarkResults 2020-04-26_12-35-07 - FramesPerSecondAvg: 73.20 - FrameTimeMsAvg: 13.66 OS: Windows 10 - Version: Build 18363 GraphicsAPI: D3D12 CPU: AMD Ryzen 5 3600X 6-Core Processor - PhysicalCores: 6 - LogicalCores: 12 RAM: 16337.12 MB GPU: NVIDIA GeForce GTX 1080 - VRAM: 8079 / 0 / 8169 MB (Dedicated / System / Shared) - DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87) - DriverDate: 4-3-2020 ScreenResolution: 2560x1440 RenderResolution: 2560x1440 ScreenPercentage: 100 HDR: Off GameUserSettings - FullscreenMode: WindowedFullscreen - UseVSync: 0 - PreferredMonitor: AUS27B1 - bPrimaryIsPreferredMonitor: 1 - PreferredRefreshRate: 0 - StatsLevel: 0 - FPSLimit: Unlimited - FPSLimitCustom: 144 - GfxQuality-Override: Undefined - GfxQuality-Recommended: High - GfxQuality: High - TextureStreaming: Ultra - MaterialQuality: Medium - Aniso: SixteenX - Shadows: Ultra - DrawDistance: High - EnvironmentDetail: Ultra - Terrain: Ultra - Foliage: Ultra - CharDetail: Ultra - CAS: 0 - CameraBlur: 0 - ObjectBlur: 0 - AA: Temporal - VolumetricFog: Off - SSR: Medium - AO: Ultra
Nauzhror May 1, 2020 @ 10:15am 
The results in the OP are shockingly bad. I play the game on somewhat low settings, here are the benchmark results and settings I am currently using:

BenchmarkResults 2020-05-01_10-34-36
- FramesPerSecondAvg: 106.78
- FrameTimeMsAvg: 9.37

OS: Windows 10
- Version: Build 19619
GraphicsAPI: D3D12
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
- PhysicalCores: 6
- LogicalCores: 12
RAM: 16239.50 MB
GPU: NVIDIA GeForce GTX 1660 Ti
- VRAM: 5991 / 0 / 8120 MB (Dedicated / System / Shared)
- DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87)
- DriverDate: 4-3-2020
ScreenResolution: 1920x1080
RenderResolution: 1920x1080
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: LGD05E8
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 2
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: Medium
- GfxQuality: Medium
- TextureStreaming: Medium
- MaterialQuality: Low
- Aniso: SixteenX
- Shadows: Low
- DrawDistance: Low
- EnvironmentDetail: Low
- Terrain: Low
- Foliage: Low
- CharDetail: Low
- CAS: 0
- CameraBlur: 0
- ObjectBlur: 0
- AA: FXAA
- VolumetricFog: Off
- SSR: Off
- AO: Low


The thing is though, I am choosing low settings so that I get high fps, not because I can't play at higher settings. Even if I crank everything to ultra I am pretty sure I'd average higher fps than the results in the opening post.

Going to switch to Ultra to check that right now, but I highly doubt my scores will be as bad as OP's despite my hardware being weaker.
Nauzhror May 1, 2020 @ 10:19am 
BenchmarkResults 2020-05-01_13-18-47
- FramesPerSecondAvg: 50.44
- FrameTimeMsAvg: 19.83

OS: Windows 10
- Version: Build 19619
GraphicsAPI: D3D12
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
- PhysicalCores: 6
- LogicalCores: 12
RAM: 16239.50 MB
GPU: NVIDIA GeForce GTX 1660 Ti
- VRAM: 5991 / 0 / 8120 MB (Dedicated / System / Shared)
- DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87)
- DriverDate: 4-3-2020
ScreenResolution: 1920x1080
RenderResolution: 1920x1080
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: LGD05E8
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 2
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: Medium
- GfxQuality: Ultra
- TextureStreaming: Ultra
- MaterialQuality: Ultra
- Aniso: SixteenX
- Shadows: Ultra
- DrawDistance: Ultra
- EnvironmentDetail: Ultra
- Terrain: Ultra
- Foliage: Ultra
- CharDetail: Ultra
- CAS: 1
- CameraBlur: 1
- ObjectBlur: 1
- AA: Temporal
- VolumetricFog: High
- SSR: High
- AO: Ultra

Just realized OP was on Badass, not Ultra, and that he's on 1440P. That makes the results a bit less bizarre, but they still seem really low.

I can try changing my setting to Badass and change my Screen Percentage setting to 1.33, that shoud simulate 1440P.
Last edited by Nauzhror; May 1, 2020 @ 10:23am
Nauzhror May 1, 2020 @ 10:34am 
BenchmarkResults 2020-05-01_13-27-03
- FramesPerSecondAvg: 35.67
- FrameTimeMsAvg: 28.03

OS: Windows 10
- Version: Build 19619
GraphicsAPI: D3D12
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
- PhysicalCores: 6
- LogicalCores: 12
RAM: 16239.50 MB
GPU: NVIDIA GeForce GTX 1660 Ti
- VRAM: 5991 / 0 / 8120 MB (Dedicated / System / Shared)
- DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87)
- DriverDate: 4-3-2020
ScreenResolution: 1920x1080
RenderResolution: 2400x1350
ScreenPercentage: 125
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: LGD05E8
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 2
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: Medium
- GfxQuality: Badass
- TextureStreaming: Ultra
- MaterialQuality: Ultra
- Aniso: SixteenX
- Shadows: Ultra
- DrawDistance: Ultra
- EnvironmentDetail: Ultra
- Terrain: Ultra
- Foliage: Ultra
- CharDetail: Ultra
- CAS: 1
- CameraBlur: 1
- ObjectBlur: 1
- AA: Temporal
- VolumetricFog: Ultra
- SSR: Ultra
- AO: Ultra

It didn't give me the option to choose 133%, only 125%, but that rendered everything at 2400x1350, which is pretty close to 1440P. I got 36 fps.That's on a laptop with a 1660 TI. Your 1080 should be about 31% more powerful than my 1660 TI, which'd result in an expected 47 fps at 1350P or 45 fps at 1440P if results scale linearly due to:



36/1440*1350=34
34*1.31=45

You're getting about 4 fps lower than expectations based on that, which doesn't seem too crazy I suppose.
Nauzhror May 1, 2020 @ 10:36am 
Question from me is, where are you seeing that GPU utilization is 50% at most? What monitoring tool are you using to see that? Task Manager? HwInfo? GPU-Z?

Your card is performing about 10% worse than I'd expect it to by scaling my own experience, definitely not half the performance that 50% utilization would imply.
Last edited by Nauzhror; May 1, 2020 @ 10:43am
Quietman May 1, 2020 @ 10:56am 
Honestly I think you might be expecting a bit much on ultra settings with a GTX 1080 @ 2560x1440. This is my setup which is very close to yours and most settings are on high with fog and AO on medium and using DX11. Geforce Experience set these so maybe try that?

BenchmarkResults 2020-05-01_18-52-50
- FramesPerSecondAvg: 73.83
- FrameTimeMsAvg: 13.54

OS: Windows 10
- Version: Build 18363
GraphicsAPI: D3D11
CPU: AMD Ryzen 7 3700X 8-Core Processor
- PhysicalCores: 8
- LogicalCores: 16
RAM: 16314.74 MB
GPU: NVIDIA GeForce GTX 1080
- VRAM: 8079 / 0 / 8158 MB (Dedicated / System / Shared)
- DriverVersion: 445.75 (Internal: 26.21.14.4575, Unified: 445.75)
- DriverDate: 3-17-2020
ScreenResolution: 2560x1440
RenderResolution: 2560x1440
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: BNQ78D6
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 0
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: High
- GfxQuality: High
- TextureStreaming: High
- MaterialQuality: High
- Aniso: SixteenX
- Shadows: High
- DrawDistance: High
- EnvironmentDetail: High
- Terrain: High
- Foliage: High
- CharDetail: High
- CAS: 1
- CameraBlur: 0
- ObjectBlur: 0
- AA: Temporal
- VolumetricFog: Medium
- SSR: High
- AO: Medium
Nauzhror May 1, 2020 @ 11:34am 
Originally posted by Quietman:
Honestly I think you might be expecting a bit much on ultra settings with a GTX 1080 @ 2560x1440. This is my setup which is very close to yours and most settings are on high with fog and AO on medium and using DX11. Geforce Experience set these so maybe try that?

I agree, his performance is about what I'd expect him to get. 4 fps lower, but basically the same.

I initially thought it was really poor performance, but it was because I assumed 1080P. 1440P is a lot more demanding.
Pacific May 1, 2020 @ 8:24pm 
Originally posted by fizban:
Question from me is, where are you seeing that GPU utilization is 50% at most? What monitoring tool are you using to see that? Task Manager? HwInfo? GPU-Z?

Your card is performing about 10% worse than I'd expect it to by scaling my own experience, definitely not half the performance that 50% utilization would imply.

Its through Task Manager. After more testing it seems to usually be at 87% but jumps around drastically.
Pacific May 1, 2020 @ 8:31pm 
Originally posted by Quietman:
Honestly I think you might be expecting a bit much on ultra settings with a GTX 1080 @ 2560x1440. This is my setup which is very close to yours and most settings are on high with fog and AO on medium and using DX11. Geforce Experience set these so maybe try that?

BenchmarkResults 2020-05-01_18-52-50
- FramesPerSecondAvg: 73.83
- FrameTimeMsAvg: 13.54

OS: Windows 10
- Version: Build 18363
GraphicsAPI: D3D11
CPU: AMD Ryzen 7 3700X 8-Core Processor
- PhysicalCores: 8
- LogicalCores: 16
RAM: 16314.74 MB
GPU: NVIDIA GeForce GTX 1080
- VRAM: 8079 / 0 / 8158 MB (Dedicated / System / Shared)
- DriverVersion: 445.75 (Internal: 26.21.14.4575, Unified: 445.75)
- DriverDate: 3-17-2020
ScreenResolution: 2560x1440
RenderResolution: 2560x1440
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: BNQ78D6
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 0
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: High
- GfxQuality: High
- TextureStreaming: High
- MaterialQuality: High
- Aniso: SixteenX
- Shadows: High
- DrawDistance: High
- EnvironmentDetail: High
- Terrain: High
- Foliage: High
- CharDetail: High
- CAS: 1
- CameraBlur: 0
- ObjectBlur: 0
- AA: Temporal
- VolumetricFog: Medium
- SSR: High
- AO: Medium



Thank you, it seems your right that other people with the same cards are having similar performance. Its a bit suprising to me, as borderlands Graphics even on badass don't look like they should be so demanding. Ill try everyones settings out and see how they work. Thanks everyone!!
zacharyb May 1, 2020 @ 8:39pm 
These are my results with a similar setup. While I didn't test DirectX versions for the Benchmark, in-game on Sanctuary when I tested it a week or so ago, DX12 gave me I think about 10 fps less than DX11.

BenchmarkResults 2020-05-01_21-23-33
- FramesPerSecondAvg: 64.15
- FrameTimeMsAvg: 15.59

OS: Windows 10
- Version: Build 18363
GraphicsAPI: D3D11
CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz
- PhysicalCores: 6
- LogicalCores: 12
RAM: 16285.38 MB
GPU: NVIDIA GeForce GTX 1080
- VRAM: 8079 / 0 / 8143 MB (Dedicated / System / Shared)
- DriverVersion: 445.87 (Internal: 26.21.14.4587, Unified: 445.87)
- DriverDate: 4-3-2020
ScreenResolution: 2560x1440
RenderResolution: 2560x1440
ScreenPercentage: 100
HDR: Off

GameUserSettings
- FullscreenMode: Fullscreen
- UseVSync: 0
- PreferredMonitor: AOC2713
- bPrimaryIsPreferredMonitor: 1
- PreferredRefreshRate: 0
- StatsLevel: 2
- FPSLimit: Unlimited
- FPSLimitCustom: 144
- GfxQuality-Override: Undefined
- GfxQuality-Recommended: Low
- GfxQuality: Badass
- TextureStreaming: Ultra
- MaterialQuality: Ultra
- Aniso: SixteenX
- Shadows: Ultra
- DrawDistance: Ultra
- EnvironmentDetail: Ultra
- Terrain: Ultra
- Foliage: Ultra
- CharDetail: Ultra
- CAS: 1
- CameraBlur: 0
- ObjectBlur: 0
- AA: Temporal
- VolumetricFog: Medium
- SSR: Ultra
- AO: Ultra
Last edited by zacharyb; May 1, 2020 @ 8:49pm
Pacific May 1, 2020 @ 8:49pm 
Do you guys think upgrading to a 2080 would be worth it or should I wait for the next gen cards?
zacharyb May 1, 2020 @ 8:55pm 
Originally posted by PacificRidge:
Do you guys think upgrading to a 2080 would be worth it or should I wait for the next gen cards?

The rumors from what I've seen are that the RTX 3k series are gonna be a pretty big jump from the 2k series and are going to be at a cheaper price point than the 2k series was. So honestly I'd wait because you'll either be able to get a cheaper 2k series card or a hopefully still not a bad price 3k series card.
Nite69 May 1, 2020 @ 9:11pm 
Originally posted by PacificRidge:
Do you guys think upgrading to a 2080 would be worth it or should I wait for the next gen cards?

if you are playing on 2K resolution or better then I would wait for next gen

with the way the optimization is on games these days I don't think it will be long before even the GTX 2000 series will be running at 1080p to achieve playable frames at max detail
Last edited by Nite69; May 1, 2020 @ 9:13pm
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Date Posted: Apr 29, 2020 @ 5:15pm
Posts: 17