Borderlands 3

Borderlands 3

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Shinies Apr 12, 2020 @ 9:23am
Borderlands Science booster timer resets itself, no point in playing it further
I don't really know if this is some kind of bug or not, but the timer for the boosts you get from playing Borderlands Science always resets when you join a new area or when you quit the game and join back. I'm willing to bet that it is, since it basically removes all gameplay incentive to actually keep playing the minigames. Pretty ♥♥♥♥♥♥ flaw if you ask me.
Last edited by Shinies; Apr 12, 2020 @ 10:08am
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Showing 1-9 of 9 comments
Boboscus Apr 12, 2020 @ 9:45am 
Doing all the levels once while rushing, just to get skins at the end, it netted me about 600+k points, that's more than enough for like forever. XD There's no reason to replay these if all you want are points/boosts, you'll have more than enough after just 1 round of each.
xRaoriex Apr 12, 2020 @ 12:34pm 
Originally posted by Shinies:
I don't really know if this is some kind of bug or not, but the timer for the boosts you get from playing Borderlands Science always resets when you join a new area or when you quit the game and join back. I'm willing to bet that it is, since it basically removes all gameplay incentive to actually keep playing the minigames. Pretty ♥♥♥♥♥♥ flaw if you ask me.
I mean if the science part is actually real, then like knowing you're actually helping others for free by just playing it is a decent incentive? Plus it is technically a free game within a game, which is actually pretty decent.
Shinies Apr 12, 2020 @ 12:38pm 
Originally posted by xRAzorxDicex:
Originally posted by Shinies:
I don't really know if this is some kind of bug or not, but the timer for the boosts you get from playing Borderlands Science always resets when you join a new area or when you quit the game and join back. I'm willing to bet that it is, since it basically removes all gameplay incentive to actually keep playing the minigames. Pretty ♥♥♥♥♥♥ flaw if you ask me.
I mean if the science part is actually real, then like knowing you're actually helping others for free by just playing it is a decent incentive? Plus it is technically a free game within a game, which is actually pretty decent.
I suppose you make a good point
Blueheaven Apr 12, 2020 @ 12:47pm 
Originally posted by xRAzorxDicex:
Originally posted by Shinies:
I don't really know if this is some kind of bug or not, but the timer for the boosts you get from playing Borderlands Science always resets when you join a new area or when you quit the game and join back. I'm willing to bet that it is, since it basically removes all gameplay incentive to actually keep playing the minigames. Pretty ♥♥♥♥♥♥ flaw if you ask me.
I mean if the science part is actually real, then like knowing you're actually helping others for free by just playing it is a decent incentive? Plus it is technically a free game within a game, which is actually pretty decent.

If they don't care enough to make it work as intended I don't care enough to help.
xRaoriex Apr 13, 2020 @ 5:14am 
Originally posted by Blueheaven:
Originally posted by xRAzorxDicex:
I mean if the science part is actually real, then like knowing you're actually helping others for free by just playing it is a decent incentive? Plus it is technically a free game within a game, which is actually pretty decent.

If they don't care enough to make it work as intended I don't care enough to help.
What exactly isn't working? Ive had not 1 issue interacting with the science machine.
>< V >< Apr 13, 2020 @ 11:13am 
Originally posted by xRAzorxDicex:
Originally posted by Shinies:
I don't really know if this is some kind of bug or not, but the timer for the boosts you get from playing Borderlands Science always resets when you join a new area or when you quit the game and join back. I'm willing to bet that it is, since it basically removes all gameplay incentive to actually keep playing the minigames. Pretty ♥♥♥♥♥♥ flaw if you ask me.
I mean if the science part is actually real, then like knowing you're actually helping others for free by just playing it is a decent incentive? Plus it is technically a free game within a game, which is actually pretty decent.

The science part is probably real, but the contribution is negligible. A computer can probably finish millions of levels in the time it takes a human. So it's probably 99.99% computer with 0.01% human play contribution.
Migz - DH Apr 13, 2020 @ 12:34pm 
Originally posted by >< V ><:
The science part is probably real, but the contribution is negligible. A computer can probably finish millions of levels in the time it takes a human. So it's probably 99.99% computer with 0.01% human play contribution.

According to the video and documentation, they say the opposite. The machines they're using are slow, and the team wants faster humans to help out.
Last edited by Migz - DH; Apr 13, 2020 @ 12:34pm
Hailspork Apr 16, 2020 @ 10:44am 
Originally posted by Migz - DH:
Originally posted by >< V ><:
The science part is probably real, but the contribution is negligible. A computer can probably finish millions of levels in the time it takes a human. So it's probably 99.99% computer with 0.01% human play contribution.

According to the video and documentation, they say the opposite. The machines they're using are slow, and the team wants faster humans to help out.
I got to Super Tannis using a very simple methodology that would be easy to program. A computer definitely can achieve very good solutions, but they're counting on human competitiveness to approach optimal. Even then, with how this game is setup, I know that a computer could try all of the possibilities faster than a human trying to beat a high score.
If speed were really that important, they wouldn't stall the game so much with effects when you get a complete row.
76561198041967849 Apr 16, 2020 @ 10:48am 
Originally posted by Hailspork:
Originally posted by Migz - DH:

According to the video and documentation, they say the opposite. The machines they're using are slow, and the team wants faster humans to help out.
I got to Super Tannis using a very simple methodology that would be easy to program. A computer definitely can achieve very good solutions, but they're counting on human competitiveness to approach optimal. Even then, with how this game is setup, I know that a computer could try all of the possibilities faster than a human trying to beat a high score.
If speed were really that important, they wouldn't stall the game so much with effects when you get a complete row.
you should pitch this as a video idea to code bullet:
youtube.com/codebullet
be warned his upload schedule is.... months of time.
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Date Posted: Apr 12, 2020 @ 9:23am
Posts: 9