Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Although the missiles are strong, they aren't always fatal. A Millenium falcon build (It's very popular) has a good round shape and spreads out the pressure from a direct hit around the body, dealing you little to know damage if you're hit from the back or diagional back sides. Another spaceship, called the Hornet's domain, is invincible to bullets and explosion percussions, and can take at LEAST 2 missiles to the hull before breaking apart.
The best idea is to make a custom missile that has self propulsion (like rockets) and is armed with BoomX25, or BoomX50. Even a Guardian will do if you're trying to keep light, just be accurate.
The Sams seem friendly if you spawn directly inside the base first thing, but they'll attack if you spawn anywhere else.
Only real challenge after that is probably landing inside the base without absolutley destroying yourself in the process.
It's not exactly the coolest place either, all it really is runway and a hangar, and it isnt a good place to put large craft in there either, its small, and also extremly hard taking off from there as well.
Nowadays, with chaff/flares and the new anti-anti-air missiles, I'm surprised this is difficult at all. I'll have to do it again and see if it has changed since I did it back then.
That's a good idea, but a frontal approach is just as possible, if you gather a ton of infernos that have low firingdelay or just attach them to activation groups, you'll get the lasers busy with decoy rockets while you slip in a cleaver and take out the whole thing.
But the hard part (for me at least) is that to carry enough bombs to reach the base and blow them up, would make the plane ultimately too heavy of a bomber to esacpe the blast radius before they explode...
...But that can be easily fixed using a speedy jet and strapping a few light bombs to it.
If you don't have an aircraft that can do it download some of mine in game name VailinPeral (just stay away from the Rafale it's a bit washy)