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On another note. The game does not seem to be able to handle dual joysticks so use Target or Joystick Gremlin and combine into one virtual to get around it. Also the game will not detect the POV 8 Way HAT at all. I have gotten around these issues again using marco's to remap to a key.
Sorry you have to respond to people like this, developers.
Go beg for love somewhere else foo.
Thanks very much for the quick response Baci.
Not sure if relevant but I use TrackIR as well. Now I'm wondering if it's somehow linked to that - will unplug later today and advise.
@OverDhill do you also use TrackIR?
(There's one other issue I found related to TrackIR and will post about separately - if I use TrackIR and mouse+kb instead of HOTAS, the aiming reticule is not centred. Ie. If I move the reticule to the centre of the screen, my ship continuously moves in yaw and pitch. This mouse issue goes away if I don't use TrackIR)
@Baci - you have my thanks for looking into this. The game looks really amazing, you and the other Devs have clearly created something remarkable. I realise the game was always intended to be played via mouse+kb, or controller, which I certainly understand the intent behind (much larger market, much lower technical diversity/complexity), but for me is of no interest. I'd been watching this game since early access, and as soon as I discovered you'd added TrackIR and Hotas support (2 days ago - I'm slow!), I purchased the game within literally 30 seconds.
For me, at least 50% of my enjoyment from space games comes from the immersion provided by the freedom to look around (TrackIR), and the tactile experience of HOTAS control. I would rather be worse at the game and play this way, than play via kb+mouse. Having played so many games that allow this immersion and freedom, it's just not enjoyable to go back.
Anyway - I wish you luck in finding the solution! Let me know if there's anything you want me to try out provide.
Now that you mention it, I also use TrackIR along with the T16000m joystick. But I'm pretty sure I also tried turning it off without it helping the near-deadzone, as "aim with headtracking" is always on when joystick is being used. It can be turned off for kb&m only.
Agreed with the immersion of peripherals. Can't touch cockpit games without having some sort of peripheral setup.
Have you ever replicated this issue, or does the issue not exist in your systems to date?
Hey that's fantastic! Very encouraging, and thanks for the update.