EVERSPACE™

EVERSPACE™

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JD777 Jun 22, 2018 @ 11:11am
Does this game play like Freelancer?
I know this is a singleplayer game and thats alright with me but I would like to know if this game controls like Freelancer. Freelancer was my fav space game and I want to recapture that ,at least to some extent. Thanks
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Showing 1-15 of 31 comments
Valden21 Jun 22, 2018 @ 11:42am 
The game was inspired by Freelancer, so a lot of the controls function the same way. Because of that, using K+M is heavily recommended. It is possible to use a joystick or controller, but it does add in a degree of difficulty. There are some gameplay differences between the two, though. For example, in Everspace, the missles are secondary weapons, instead of taking up a primary weapon slot like they do in Freelancer.
Last edited by Valden21; Jun 22, 2018 @ 11:45am
HunterKiller Jun 22, 2018 @ 1:40pm 
It may have been inspired by Freelancer but in my book, they are nothing alike. Long time player of the game and still play it to date. Run servers for several years and modded the game, as well. I was even a beta tester. I believe there's 31 Freelancer servers still up & running, not including private servers, only those listed on the Global Servers List.

http://www.flserver.de/topservers.htm

http://www.flserver.de/topservers.php?timeframe=day
Last edited by HunterKiller; Jun 22, 2018 @ 1:41pm
JD777 Jun 22, 2018 @ 2:30pm 
Well thanks for the help I decided to get the game anyways. My Freelancer disk broke years ago and I have a copy I downloaded and put on a thumb drive but now it's lost. I used to play on FLU most of the time. I was in a group called SkullSquadron that was led by Slake if you know him.One of the best pilots I met in that game. Another thing I liked about Freelancer was the way you could glide and shoot backwards when you killed the engine. Just realy liked the freedom I felt in that game when it came to controlling my ship. I haven't played FL in years but that game and to a les extent Starlancer made a impression on me. Starlancers story when the guy sacrificed the cap ship by ramming it actualy made me tear up a bit.The story and the music and the urgent feeling in the startup screen where you chose your loadout was great. Plus I got my own fishtank in my room on the Yamato.

Anyways Thanks for the help Valden and HunterKiller.
JD777 Jun 22, 2018 @ 2:33pm 
Last mod I played on FL was Shattered World War Torn which was pretty good but we had some issues with the mods on the server for not roleplaying because we landed on Zeno bases or something like that.lol
Dex Jun 22, 2018 @ 7:03pm 
Isn't this game basically FTL except you can control your ship? I don't think it's anything remotely like Freelancer.
WhiteCrow Jun 23, 2018 @ 10:32am 
I get what OP is referencing with Freelancer, and I agree that it is similar enough. To me, what makes me love this game is it is a perfect marriage of action packed Freelancer type gameplay with FTL elements. Absolute bombshell of an idea for a game and they nailed it.
RexJayden Jun 23, 2018 @ 6:39pm 
Does the "world" of Everspace have all of the NPC activity like as in Freelancer? In Freelancer, the game world felt so alive with all of the ships coming and going. :terran:
HunterKiller Jun 23, 2018 @ 11:04pm 
Freelancer is still my most favorite game. A great PvP Space game, one that really tests your skills. I've been on FLU but not all that much to know players by name, but, I forget names too. My name has always been HunterKiller on all the servers I've played on and the avatar is the same.

Not to add, I'm a pretty good drifter, myself. Even in a battleship. :)
Last edited by HunterKiller; Jun 23, 2018 @ 11:05pm
Arcturion Jun 23, 2018 @ 11:47pm 
Been a while since I played Freelancer, I used to be an Server Admin on the Voidserver, I know that server still runs but haven't played for years. Still Everspace looks interesting to try.
HunterKiller Jun 24, 2018 @ 12:44am 
I have been on the Void server for a while now. Gosh, it's been a long time running, one of or, the oldest FL Servers next to Hamburg City. Same goes for FLU, it too, is a long time running server. As for the Void, Asmodeus never gets rid of his players' files. Your characters will always be there when you return, providing it's not a fresh install and you forgot your FL Key. I have all keys ever used, recorded for my characters. Yet, he can always add those files to the new account.

Freelancer is such a laid back game full of fun. Admins are much better, no matter where you go. Hackers are banned instantly and it's an overall, better community. More-so than with any other community I've ever had the chance to be a part of. The modding community is the best too. They ALL will work with you to help you mod the game and there's no court battles of ownership, just give credit where credit is due in the mods readme.file. However, don't steal anybodys work, just ask and they might let you use part of it. Even help you.

Oh yea, let's not forget the Monkey Universe & Disco.
Last edited by HunterKiller; Jun 24, 2018 @ 1:42am
This is pretty much freelancer in terms of controls, yes.
But in terms of the mechanics of the gameplay and everything, it's not really much like freelancer at all.

It seems to be a pretty fun game, but my memories of freelancer (which could be being viewed through the rose tinted glasses of time) are much better.
It was a larger and more alive feeling galaxy than this. This is just jumping from one level to another, much like FTL, until you get to the "end" and then jump to another map with another bunch of levels.
Pretty repetitive really, but that's kind of the catch it seems. You're supposed to die. A lot. As you die you spend your credits on perks and ships, to help you progress further each time.
The story, such as it is, is very basic, and is there just to serve as a reason why you keep coming back after you die, and are going through the same thing over and over.

All in all, if you liked freelancer, there is a good chance you will like this, if you want it for the control of the ship and the combat (although I find this far more challenging than freelancer, since here you are supposed to die).

Basically, mix freelancer controls and combat, with FTL mechanics of progression, and very very challenging for new players.
If that appeals, get it.
RexJayden Jun 24, 2018 @ 8:07am 
Wow...very insightful information folks. Thank you wobbler, you provided the information I needed. Take care gents! :KneelingBow:
Infinity II Jun 24, 2018 @ 9:56am 
I'm always shocked to hear that people say Everspace controls like Freelancer. It does not.

Everspace is more like a shooter in space. Your ship moves when you push the move buttons... like in shooter. In Freelancer on the other hand your ship moves when you raise the power to the engines. Like setting it to 80% and your ship moves wih 80% of its speed and you use your mouse for steering your ship. More like in a simulation.

There are other differences regarding control but this is the major one.
HunterKiller Jun 24, 2018 @ 11:03am 
Freelancer has, impulse, cruise & afterburners, this game does not.
Originally posted by Infinity II:
I'm always shocked to hear that people say Everspace controls like Freelancer. It does not.

Everspace is more like a shooter in space. Your ship moves when you push the move buttons... like in shooter. In Freelancer on the other hand your ship moves when you raise the power to the engines. Like setting it to 80% and your ship moves wih 80% of its speed and you use your mouse for steering your ship. More like in a simulation.

There are other differences regarding control but this is the major one.


It controls like freelancer in that you move the cursor with the mouse, and the ship follows. How difficult is that to understand?
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Date Posted: Jun 22, 2018 @ 11:11am
Posts: 31