EVERSPACE™

EVERSPACE™

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Tzvi Jun 10, 2017 @ 4:11pm
This game is just stupid nothing but wasted potential
I load the game each time being drawn to flying gameplay and the nice visuals and weapon play
but i soon exit the game after an average of 5 to 10 minutes without being satisfied


let me just say today i found you can press TAB and actually repair your ship
i found it by mistake that is not explained anywhere and i spent hours on the game without knowing it

and i made a post at the past about the game being bad and how i cant progress beyond sector 1 or 2 i was not even aware you can fix your ship until now


but even with fixing which i am now aware to the game is still bad
i just died 3 or 4 times after 3-4 minutes into the game

the progression does not let you feel like you get any stronger at all
i have a bunch of upgardes going but i feel exactly the same as my first run hours and hours ago

i always die on sector 1 or 2 and i always do the same ♥♥♥♥

i usually just meet up with a large number of enemies i cant even out run and they just take me out

how many times am i expected to play the same thing without any sign of progression making my ship better so i could handle the enemies

its a real shame this game looks nice i like the audio and flying movement freedom
but like others said before me the gameplay itself is mobile app level

all it needed was some better game mechanics to let you grow stronger in a more substantial way so you could actually have tools to face enemies instead of randomly dying again and again on 3 minute runs
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Showing 1-15 of 38 comments
Suzaku Jun 10, 2017 @ 4:15pm 
I hate to be that guy, but this is a "Git gud" scenario. I don't know what you're doing wrong, but you're clearly doing it wrong, because the game can be beaten with 0 upgrades of any kind as long as you have the skill to pull it off.

And about that "just found out about repair after X hours" thing. That one's on you, too. The first time your health gets low, the game literally pauses and tells you to open up the menu and repair your ship with nanobots, so you're to blame for not being able to read.
Last edited by Suzaku; Jun 10, 2017 @ 4:25pm
Nordblut Jun 10, 2017 @ 4:19pm 
Because you aren´t able to progress beyong sector 2 the game is bad? Such arguments.
And I feel ashamed about players these days that they cannot think for themselfs and needs to get everything explained.
Mookies Jun 10, 2017 @ 4:38pm 
You being bad does not = the game is bad. Especially when you have to write a novella crying about it. If you want the game to fit inside a box basically being a carbon copy of something else, why don't you just go play that something else and leave your crying over there?
Hyndis Jun 10, 2017 @ 5:27pm 
Try playing on easy mode. I do, and I don't feel bad about it at all. I enjoy it as an arcade space shooter with loot.

Remember to use consumables. The lowly pulse laser, combined with light missiles, is a fantastically potent combination. Strip the shields and then shove a missile up their tailpipe. Works every time. Use energy injectors if you find yourself running out of power during combat. Upgrade your equipment when possible. I'm personally a huge fan of the fire rate mods, and combined with the weapon booster device you almost reach enuff dakka levels of dakka.

Don't piss off the neutral guys and you can use them for help. Get attacked? Fly towards them, they'll help you out. The distress beacon also works wonders, especially for the link drone ships. The link drone ships continually summon buddies to help out, but so can you. It helps even the playing field.

Pick up a tractor beam as early as possible. The mk1 tractor beam is fantastic. It gives you a 0.3km range to suck up all of the loot and resources without draining too much power.

Speaking of power, don't hold down the trigger like a madman. Short controlled bursts is where its at. Your ship will not recharge while firing. Only shoot when you've got a firing solution. Wait and let your power recharge while you line up another shot. Combine this with burst damage devices and consumables and you can hit like a freight train when needed.
Giraffasaur  [developer] Jun 10, 2017 @ 5:56pm 
Originally posted by Hyndis:
Try playing on easy mode. I do, and I don't feel bad about it at all. I enjoy it as an arcade space shooter with loot.

Remember to use consumables. The lowly pulse laser, combined with light missiles, is a fantastically potent combination. Strip the shields and then shove a missile up their tailpipe. Works every time. Use energy injectors if you find yourself running out of power during combat. Upgrade your equipment when possible. I'm personally a huge fan of the fire rate mods, and combined with the weapon booster device you almost reach enuff dakka levels of dakka.

Don't piss off the neutral guys and you can use them for help. Get attacked? Fly towards them, they'll help you out. The distress beacon also works wonders, especially for the link drone ships. The link drone ships continually summon buddies to help out, but so can you. It helps even the playing field.

Pick up a tractor beam as early as possible. The mk1 tractor beam is fantastic. It gives you a 0.3km range to suck up all of the loot and resources without draining too much power.

Speaking of power, don't hold down the trigger like a madman. Short controlled bursts is where its at. Your ship will not recharge while firing. Only shoot when you've got a firing solution. Wait and let your power recharge while you line up another shot. Combine this with burst damage devices and consumables and you can hit like a freight train when needed.
These are excellent tips for individuals new to Everspace, as well as those looking to refine their skill well within tens of hours already. Great post, good sir.

I'd like to add that exploration is a key component, as well. Searching through and around asteroids, debris fields and outposts will net a lot of loot, giving your run more opportunities for success from the very beginning. Sensor Drones and Sensor Relays can help put emphasis on finding loot since it increases the range you can add it to the radar.

Oh, and Comm Hubb = GG Area. :D
Last edited by Giraffasaur; Jun 10, 2017 @ 6:04pm
Moridin63 Jun 10, 2017 @ 8:17pm 
I dislike the human race in general every time I read a post like this.

a. A roguelike / roguelite game where you are expected to die, and you come in thinking what? It's going to be super easy, require no skill, no effort, nothing?

b. As was pointed out, the game has popups explaining almost everything, if you are unable to read those, then you should be exploring the menus, because for everyone that can read, we don't want a popup tip showing the same tip 30 times

c. What? upgrades make a huge difference, and lots of them give large benefits starting a low cost.
kill, loot, explore, loot, upgrade...

d. What difficulty are you playing on..? Even on hard, with little to no upgrades it's entirely possible to make it to sector 5+.
On normal is it entirely possible to beat the entire game with 0 upgrades, 0 perks, 0 enhancements, first run you can literally beat the ♥♥♥♥♥♥♥ game.
So if someone can beat the game with nothing on normal, but you struggle to make it past sector 1 / 2 then it becomes pretty obvious that player skill, or in this case user error is the issue.

so e. learn about the game, watch a twitch stream for 20 minutes and you will see someone repair their ♥♥♥♥♥♥♥ ship and go "oh wow, I couldn't read the tooltip but seeing someone do it is one way to learn"

f. randomly dying? no, that is 100% you being bad. There are no random deaths, there are things that can kill you, and reasons why you died. If you died, something killed you. If all you learned from that death was "oh wow, I randomly died" then obviously, roguelikes / roguelites are not for you, where part of the general gameplay loop is playing, learning, dying, learning, (upgrading in roguelites), playing, learning, dying, learning, (upgrading), playing, winning.

If you are unable to learn then again, entirely on you.

g. There are very few large groups of enemies in the first sectors, and as was pointed out, there are a number of ways of dealing with them, such as enlisting the G&B's help against all outlaws, and even against the okkar if you feel like setting that up.
Also just about every single enemy in this game can be outrun, if you boost into 5+ enemies, and then have no boost to run away, that is 100% entirely on you, user error, not game difficulty.
And if you do get into a fight with a large number of enemies, kill them. ONE at a time.
This is most difficult on hard difficulty where the enemies are much more accurate, but is entirely doable on easy and normal with taking no hull damage. Again, some skill required.

h. mobile app level? just wow


And no, i'm not being particularly nice, but when your entire post is just random crap and whining, just can't see how you expect that convince people to help you.
Last edited by Moridin63; Jun 10, 2017 @ 8:17pm
Hyndis Jun 10, 2017 @ 11:01pm 
Originally posted by Giraffasaur:

Oh, and Comm Hubb = GG Area. :D

The sensor drone is great, but it does burn through consumables. Curiously it also serves as a decoy. For some reason enemies love to target your drones, even harmless drones.

The ship sensor devices are useful, but the problem is power. I always fly with a shield generator and a tractor beam, and a shield generator with upgrades can eat up a ton of power. A mk3 tractor beam is amazing, but its just too power hungry. Mk1 gives you enough of a radius without using too much power, but beyond that I find that I just don't want to spend that much power. The nice thing about the sensor device is that its passive. Once you build its always active forever.

I've noticed that sensors seem to work in a radius, but it takes time to pick up items in a radius. Fly towards one of the big asteroids or to some debris and just sit still for a few moments, let the sensors do their thing. It'll pick up most objects, but yeah, for those containers way out in the middle of nowhere you really do need the comm tower. Each map seems to have containers sitting out in space away from everything. Good luck finding them without the comm tower though. Even the sensor drone can't pick them up.

To make it easier on resources I've been making due with the starter weapons. The pulse laser or gatling gun with fire rate mk1 mods can do a lot of damage, and the mk1 fire rate mods are cheap. They just need a bit of crystal. These starter weapons with three fire rate mods easily take me to sector 5 before I have solid upgrades that surpass them.
Ural Beast Jun 11, 2017 @ 3:22am 
Originally posted by Tzvi:
but i soon exit the game after an average of 5 to 10 minutes without being satisfied
I know that feelings when you became just a punching bag for npcs and you don't know what to do. But in such cases you must think how to avoid death and how to overcome the particular type of ship. You have to decide if you need to run into a bunch of enemies or just run away from them. This is the point of the game. You face with some kind of troubles and you have to find a way out of it. For newbies ofcourse this seems incredibly difficult, but when you learn how to pilot your ship in battles the game become easily.
At first I didn't like deaths too, but now fails even amuse me. For example, yesterday I teased one npc, I tried to repeat all his turns while I tail him. He dropped some mines and killed my weak scout. Nice surprise I think. This made me laugh.
Don't worry about fails. The game is not so long to give up in the 2nd sector. Even if you reach the end of a way, you will still have to start anew.

Originally posted by Tzvi:
the progression does not let you feel like you get any stronger at all
I would say that perks make your ship more hardy. And make the gameplay more comfortable. But (!) your success depends primarily on your skills. Do not expect that hostile npcs are getting stupid and blind. You have to outsmart them with equal level weapons (not all, but most of them).

Originally posted by Tzvi:
i usually just meet up with a large number of enemies i cant even out run and they just take me out
Sounds like when I first time started on hard-mode. :D Wave after wave, everyone wants to blow up your ship, you don't have time to explore all area because of coming forces, every 2nd or 3rd of them is have a jump suppressor, you are uptight as never before, and then you die because of some your stupid mistake. xD Or you winning run and become happy with yourself and taking a breath. And then you start again for more impressions...

Originally posted by Tzvi:
but like others said before me the gameplay itself is mobile app level
I have no idea what you mean.

Well, I wrote enough, think thats all understandable. But I have feeling that this is vain lol.
Last edited by Ural Beast; Jun 11, 2017 @ 3:23am
De_faulty Jun 11, 2017 @ 6:41am 
Not grown up enough to figure out the controls?
Mobile lvl? God someone hasn't gotten to the end...oh wait
Sector 1-2? That's probably he tutorial sectors, no natural hazards, no mk2 or mk3 no bombers no corvette no interceptors no swarm fighters
No webbers no goo no "oh ♥♥♥♥ I'm out of fuel, time to raid the gnb" no "oh ♥♥♥♥ I'm out of fuel but there is nothing left to loot"
No SNIPERS
So if you struggle that much and start crying in the forums about how hard this game is during the tutorial lvl, it's best you stop playing now
Rage Clown ®™ Jun 11, 2017 @ 10:11am 
guys...... seriously...... audit the op's accnt.


Don't feed the trolls. A starving troll is a dead troll.
Synit Jun 11, 2017 @ 10:30am 
Originally posted by Interrogator_Chaplain N!N ®:
guys...... seriously...... audit the op's accnt.


Don't feed the trolls. A starving troll is a dead troll.

Yup and obvious troll. Every single one of his posts reads like this one just for different games ofc. It's pretty sad these neckbeards just sit in their moms basement and try to lash out.
Stryke(r) Jun 11, 2017 @ 10:44am 
Originally posted by Synit:
Originally posted by Interrogator_Chaplain N!N ®:
guys...... seriously...... audit the op's accnt.


Don't feed the trolls. A starving troll is a dead troll.

Yup and obvious troll. Every single one of his posts reads like this one just for different games ofc. It's pretty sad these neckbeards just sit in their moms basement and try to lash out.

don't be too mean... what would you do if you would have no real life friends?
De_faulty Jun 11, 2017 @ 11:14am 
Originally posted by Stryke(r):
Originally posted by Synit:

Yup and obvious troll. Every single one of his posts reads like this one just for different games ofc. It's pretty sad these neckbeards just sit in their moms basement and try to lash out.

don't be too mean... what would you do if you would have no real life friends?
be nice on the internet and make some
it's not with that attitude that people will like you
Originally posted by Tzvi:
I load the game each time being drawn to flying gameplay and the nice visuals and weapon play
but i soon exit the game after an average of 5 to 10 minutes without being satisfied


let me just say today i found you can press TAB and actually repair your ship
i found it by mistake that is not explained anywhere and i spent hours on the game without knowing it

and i made a post at the past about the game being bad and how i cant progress beyond sector 1 or 2 i was not even aware you can fix your ship until now


but even with fixing which i am now aware to the game is still bad
i just died 3 or 4 times after 3-4 minutes into the game

the progression does not let you feel like you get any stronger at all
i have a bunch of upgardes going but i feel exactly the same as my first run hours and hours ago

i always die on sector 1 or 2 and i always do the same♥♥♥♥♥♥

i usually just meet up with a large number of enemies i cant even out run and they just take me out

how many times am i expected to play the same thing without any sign of progression making my ship better so i could handle the enemies

its a real shame this game looks nice i like the audio and flying movement freedom
but like others said before me the gameplay itself is mobile app level

all it needed was some better game mechanics to let you grow stronger in a more substantial way so you could actually have tools to face enemies instead of randomly dying again and again on 3 minute runs
K. Thx. Bye.
Tzvi Jun 11, 2017 @ 5:07pm 
lots of fan boys commenting guess its all thats left on the forum
and all the negetive comments are long gone

i dont even need to say all i said really
everyone said it before me

but i see the wasted potential so i made a comment
Last edited by Tzvi; Jun 11, 2017 @ 5:08pm
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Date Posted: Jun 10, 2017 @ 4:11pm
Posts: 38