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报告翻译问题
Alien saucer? The hell are you talking about? Are you playing Overdose or something? The only good Painkiller game is the original. Also, yeah, the game is LITTERED with secrets. It even tells you at the end of the level on your score sheet that there's secrets. Not sure how you could miss literally every one, unless you only played half of one level and then came here to spout your ignorant crap.
The end of C3L3 (Military Base) perhaps?
I guess there's that, but jesus, if you got that far into the game without realizing there's secrets and that 100% of the game is shooting things, I don't know exactly what you expected.
its like 1990s shoter that looks like a new shooter.so thare is little to no story
It is a "twitch" shooter, and cut down to the barest bones of enjoyment - that of simply blasting away at enemies before they get you.
The additional pickups "charge" an overdrive mode which you can enable you to do some serious damage for a short period of time.
Then it's simply a case of killing wave after wave, progressing through each area waypointed by checkpoints along the way.
That's it, in a nutshell.
Also, just to add to the most recent comments here, it IS a shooter in the vein of older shooters. Maybe Doom or Quake aren't precise analogies (as they clearly have differences), but it is certainly like shooters of old. I have thousands of the damned things which I still regularly play!
I'd absolutely agree that Hard Reset is a better game.
I don't know when you played it last, but they did a fairly massive update to the game along with a free expansion about a year or so ago, so maybe that's helped (it was damned good already, in my opinion)?
I think you do have to bear in mind that with Painkiller, it IS showing it's age, and is a niche type of shooter. When released, it was a bit of a breath of fresh air, as there wasn't much else around at the time, and it'd been quite a number of years since the likes of the original Doom, Quake and Wolfenstein.
That said, I still find it fun to jump into from time to time. But then, I think you'd be astonished how many games I have that I do that with anyway, so my opinion might be slightly biased.
Also, a game of this age might be off-putting to some people (again, not to me - I still play my old computers and Ataris, etc).
Final thought - I don't think there's many games that can really match that lovely metallic smack that you get from blasting robots in Hard Reset. It's really solid.
Aye, Hard Reset can be pretty brutal. I'm not so good these days, but I respect hard games being hard without being cheap about it (if you get what I mean).
And retro gaming is nice if you're into it. Sadly, there are some games which really don't age well (a lot of racing games don't in my opinion), but conversely some still do. Anyway, from a personal point of view, when I built my computer in 1975/6 I knew just how addictive it was going to be so I've never been able to bring myself to sell a single game or system.
I also get a nice bit of enjoyment about things like tracking down the odd missing game I've always wanted and all. But I really do get enjoyment out of learning all the foibles and oddities about systems, so I can keep them well maintained - there's always one or two out of commission at any given time, but I usually have about 70 systems working at any given time. Some of them can be absolute pigs though.
But the bottom line I suppose is that some of the older games - even those that haven't aged well - are great to dip into from time to time, just for reference.
Thank you :)
I never managed to get hold of an Aquarius, but I think I know the game you mean - a friend of mine at the time had one, and I'm fairly sure we played that D&D game.
And indeed, as I said, it's certainly not for everyone, but I do get great enjoyment out of it. As a side note, what I also like to do is share the knowledge with others too. Get quite a few questions from people akin to "what was that game that went xxxxx?" and I can answer them and point them in the direction of where to find one. Seems to please people quite a lot. I don't think things are as much fun if you can't share them in some way anyway.
But thanks again :)
Ah, now that's the thing, I think.
This game was written at a time when there was bugger-all about as far as wave shooters, so this is precisely why it scored highly at the time.
Nowadays, I personally don't think it stands up too well for the reasons you've said.
I personally couldn't give a chuff about the backstory (as with most games, unless it's REALLY immersive - I couldn't tell you a thing about World of Warcraft despite 5 years of playing, for example). So, maybe the game's not going to impress you - I think your first impression's pretty right.
However, I play games for YEARS after buying, so as far as Painkiller goes, it sits there until I fancy a bit of wave-based idiocy, then I play a bit and leave it again. Maybe this might work for you?
BTW, the point of all games is to play (this is, have fun) with them. The day games must have a point, is the day games are not games anymore.