Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
That's how i finished this puzzle, at least.
So, as much as I really think this game is basically a good game - this attempt at making it more than an interactive story doesn't work well for it.
At least that "drug" timer could be a bit more forgiving, since there isn't really a point in making this kind of gameplay frustrating when there's just one way through anyway.
Make it true to the rest of the game - immersive, tensive, thought-provoking - not repetitive.
terrible.
Fun while it lasted, but I couldn't care less at this point what happens to the character or what the sequel is about. I'm sorry.
same here. I noticed the same doors lead to different directions sometimes, so you have to go to a dead-end-street just to try again to beat the time that is definitely not forgiving. For those who like this kind of "challenge", congratulations, I'd rather play other things.
I've been on vacation and this is one of 3 games I can run on my laptop, and this puzzle just killed the game