Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It was made that way so people who bought the addon Night of the Raven play it before advancing into the main quest line of vanilla Gothic 2. You only know both products at the same time but you play a vanilla game and an addon at the same time.
I'm now at the bandit HQ on Jharkendar (I was errantly calling it Jenktar above) and are on the attempted assassination of Esteban quest. Dealing with the bandits and Raven seems dangerous and overwhelming. I have fire mage armor + belt, ring of water armor and pirate armor with belt, but it seems that were I to try and slip either on during a fight that I'd bring the whole camp down on me. So, am I going to need to buy the better bandit armor to survive?
Also, having an Ice Block or two would not be bad.
You only get attacked if you fight them unprovoked. Esteban can be provoked so you only fight him and no one else.
Like Cortes said in his post above: Do the quests in the bandit camp and you get to Raven and only have to fight a very few guys.
I just want to add...WOW does NotR ever make chapter 3 a long one!
I guess that's unavoidable in a RPG for which progression is in chapters that are tied to milestones. I think I've become too accustomed to the DLC in newer RPGs, where it typically adds a new quest/story branch that's self-contained. I don't know which approach I prefer better. I just know I detest the way it was handled in Dragon Age Origins, where you'd come upon locations that said 'Stop & proceed no further until you've purchased the DLC' - very annoying. I just stopped playing and traded away my DAO for that reason, and waited to buy it again once they had a GOTY version available.
Could even be the shortest one.
Really? It's seems lengthy to me. Part of my perspective is probably because I misread the danger in retrieving the eye. I worked through a number of side quests before attempting it. My bigger misread though was of the Seekers; didn't realize they'd go down quite easily with a charged wind fist spell. As well, I like to explore far afield in Gothic games and figure out ways to bring down the most lethal beasts. I'm playing a Fire Mage, but someone could easily mistaken me as some arcane Hunter. :)
Then again, I am used to doing expansion first and visiting the valley second, so these around 10 levels you can get that way are helping a lot.
As for arcane hunter, there is magic bow somewhere in the expansion world.
Oh wow, I wasn't aware of that. Thanks for mentioning it.