Gothic II: Gold Classic

Gothic II: Gold Classic

Can I disable "Critical Hits"?
I seriously think that the person that decided to put this horrible game mechanic in here needs to be hit on the head by an Orc. It's not fun, it's not challenging, it's just a cheap and unfair mechaninc for the dev's excuse of making the game 'harder'. Combat should be about skill, not taking one hit and dying instantly because the enemy rolled a natural 20.

Is there any way to disable crits, or is the champion that defeated the sleeper really going to have to struggle with 2 low life thieves with sticks?
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Showing 1-15 of 18 comments
Unless there is some mod to do that, yes, you are supposed to struggle for quite some time. Even more so in the gold edition. It will get better once you equip better armor. In the beginning, try not to be hit (i.e. block attacks from humans or step away).
ImSexyAndiNOED Oct 3, 2016 @ 4:19am 
I can defeat an orc at level 1 with no armor,no cheats ,just a heavy branch . How is that for skill?If you are skilled enough ,you can block the attacks and those criticals won't matter. I suggest you get over yourself and play something easier for you.
To be fair, fighting takes practice and includes studying attack patterns.

Btw, those thieves (bandits, loafers) may still be strong and capable fighters. Don't underestimate anyone or assume a farmer would not be a capable fighter.

It will get better, if you take your time.
Oneeyed Oct 3, 2016 @ 5:09am 
Typical newbee rant!

You got owned and aren't able to kill every monster like you are used to from your garbage hack and slash games.

Gothic is a hardcore arpg. You actually have tor practise fighting.

I tell you this because I don't see any chance for you to understand the underlying combat mechanics and that your own skill percentage is actual your own critical hit chance. And what that means.


Originally posted by The Warlock VDS𝟺𝟻:
I seriously think that the person that decided to put this horrible game mechanic in here needs to be hit on the head by an Orc. It's not fun, it's not challenging, it's just a cheap and unfair mechaninc for the dev's excuse of making the game 'harder'. Combat should be about skill, not taking one hit and dying instantly because the enemy rolled a natural 20.

Is there any way to disable crits, or is the champion that defeated the sleeper really going to have to struggle with 2 low life thieves with sticks?
Originally posted by skywalkr_00:
I can defeat an orc at level 1 with no armor,no cheats ,just a heavy branch . How is that for skill?If you are skilled enough ,you can block the attacks and those criticals won't matter. I suggest you get over yourself and play something easier for you.


getting hit once and instantly dying for a mistake isn't good game design. sry pal, it's time to understand gothic 2 isn't a flawless masterpiece.




Originally posted by Oneeyed:
Typical newbee rant!

You got owned and aren't able to kill every monster like you are used to from your garbage hack and slash games.

Gothic is a hardcore arpg. You actually have tor practise fighting.

I tell you this because I don't see any chance for you to understand the underlying combat mechanics and that your own skill percentage is actual your own critical hit chance. And what that means.


Originally posted by The Warlock VDS𝟺𝟻:
I seriously think that the person that decided to put this horrible game mechanic in here needs to be hit on the head by an Orc. It's not fun, it's not challenging, it's just a cheap and unfair mechaninc for the dev's excuse of making the game 'harder'. Combat should be about skill, not taking one hit and dying instantly because the enemy rolled a natural 20.

Is there any way to disable crits, or is the champion that defeated the sleeper really going to have to struggle with 2 low life thieves with sticks?
nope. beat the game once a few years ago. not a newb. i can't take on an orc without getting hit, but i'm pretty good at the combat.
anyways kiddo, don't assume all I play is a bunc of ♥♥♥♥♥♥ aaa games. crits are a bad game mechanic, and I said clearly that they dont make the game fun or more challenging.
Oneeyed Oct 3, 2016 @ 2:27pm 
Originally posted by The Warlock VDS𝟺𝟻:
nope. beat the game once a few years ago. not a newb. i can't take on an orc without getting hit, but i'm pretty good at the combat.
anyways kiddo, don't assume all I play is a bunc of ♥♥♥♥♥♥ aaa games. crits are a bad game mechanic, and I said clearly that they dont make the game fun or more challenging.

The game provides you with an unbreakable block and if you screw up you block than you get hit and sometimes you get hit critical.

On the other side you hit critical depending on your skill level. This means you skill your weapon skill asap until you reach 100 % and then all your hits are critical.

Besides that you can dodge by stepping back and stepping sideways. This way you can even take on dragon snappers early in the game if you know how to dodge correctly.

So there is only skill in this game and no luck at all.



Originally posted by Oneeyed:
Originally posted by The Warlock VDS𝟺𝟻:
nope. beat the game once a few years ago. not a newb. i can't take on an orc without getting hit, but i'm pretty good at the combat.
anyways kiddo, don't assume all I play is a bunc of ♥♥♥♥♥♥ aaa games. crits are a bad game mechanic, and I said clearly that they dont make the game fun or more challenging.

The game provides you with an unbreakable block and if you screw up you block than you get hit and sometimes you get hit critical.

On the other side you hit critical depending on your skill level. This means you skill your weapon skill asap until you reach 100 % and then all your hits are critical.

Besides that you can dodge by stepping back and stepping sideways. This way you can even take on dragon snappers early in the game if you know how to dodge correctly.

So there is only skill in this game and no luck at all.
i never said there was any luck at all pal. reread my post. crits are a bad game mechanic, end of story.
Oneeyed Oct 3, 2016 @ 10:17pm 
Originally posted by The Warlock VDS𝟺𝟻:
Combat should be about skill, not taking one hit and dying instantly because the enemy rolled a natural 20.

It seems you can't even remember what you have written.


This topic confuses me. So, once more:

Originally posted by The Warlock VDS𝟺𝟻:
is the champion that defeated the sleeper really going to have to struggle with 2 low life thieves with sticks?
Yes. Especially since at the start of the game the nameless hero suffers from strange amnesia :steamhappy: and has forgotten all skills and is weak, too. Yes, it's the game's way to rescale everyone and reset the player character's level. If you can only parry the attacks from one thief, the second thief will hit you easily and do enough damage even with normal hits due to poor damage reduction from your armor. Crits just do some more damage.

I've found the following topic highly encouraging, which is also the reason why I sort of abused it with adding my comments while I was giving the game a try:
http://steamcommunity.com/app/39510/discussions/0/617319460876929687/
Last edited by D'amarr from Darshiva; Oct 4, 2016 @ 4:02am
ImSexyAndiNOED Oct 4, 2016 @ 5:22am 
Ok ,i'll stop arguing with you since you can't understand what everybody is trying to tell you.
I am not afraid of getting hit by criticals because i can block the attacks.How can i explain it easier than this?

This is actually what i like most about G2's combat system .It's pretty hard to master ,but once you've done it ,you can beat many enemies by dodging and blocking.
And yes ,the hero that defeated the Sleeper does get owned at first by a pack of wolves in Gothic 2 since the collapse of the barrier and the temple falling on him made him very weak and lose memory. You seem to have no freaking idea what you're playing.

Please ,go back to whatever you enjoy and stop moaning about the game's difficulty.
Last edited by ImSexyAndiNOED; Oct 4, 2016 @ 5:22am
How daft can all of you be? Simply stating that crits are a bad game mechanic where you insta-die. No challenge but just unfair.
Critical hit only does higher damage: weapon damage + STR

You may survive such hits when using better armor with higher damage reduction or when increasing your health points.
Oneeyed Oct 6, 2016 @ 6:06pm 
That's not true at all. Critical hits does 10 times the damage. But as a player you can increase your hitpoints by

a) donate money to the Innos priest in the city. Best you donate in 50 gold pieces steps because then you get the most for your bucks. He will take your donations until you gave him 1000 gold pieces. After the 3rd donation he will increase your hitpoints by 5 each donation.

b) pray at Innos shrines and donate 10 gold pieces a day and you get 1 hit point more. You can do this indefinitely but you may only pray once a day or you don't get anything back in return.

That way you can increase your hitpoints early on without having to level up.

At the end of the game i always have about 1000 hitpoints. And you start of with 40.

Your low hitpoints are your problem and not the critical hit mechanic.


Originally posted by The Warlock VDS𝟺𝟻:
How daft can all of you be? Simply stating that crits are a bad game mechanic where you insta-die. No challenge but just unfair.
Originally posted by Oneeyed:
That's not true at all. Critical hits does 10 times the damage.
That's because for normal hits the resulting damage is divided by 10. For crits it is full weapon damage plus full strength minus armor damage reduction.
dinckelman Oct 8, 2016 @ 11:02am 
One thing that I thought made acts 1 and 2 a ton easier is kinda funny actually. You can beat pretty much the entire act and clear around 75% of the available monsters by making someone fight for you one way or another
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Date Posted: Oct 2, 2016 @ 5:58pm
Posts: 18