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Is it version 1.6 or version 1.75.14 of the game? Be sure to upgrade following one of the options mentioned in this guide, but be cautious and don't mod your installation to death:
https://steamcommunity.com/sharedfiles/filedetails/?id=922996693
Gothic 3 here is extremely stable. I've never experienced any memory error or stability problems.
For as long as you don't edit "g3.ini" beyond very minor hi-poly clipping plane / prefetch distance extension shift, it's all fine. Low-poly is quite conservative, can go over milion of units with no impact.
Major hi-poly range tweaks causes massive rise of RAM ussage, very fast hitting game's 32bit memory adress limitation (2GB+2GB game/OS reserved). It can be tweaked to 3/1, but still not enough to get rid of those awfull LOD1 textures for longer than tens of minutes. They're really uggly and painfull to observe. Considerin the failure to properly unload data off the memory while player moves through the gameworld..
Maybe someone re-wrote the main executable to 64bit version? But I've got an idea, myebe DoF could ease the pain somehow..
Whoever stumbles upon this, know, there is one quite helpfull. All you need is to search for "CFF Explorer" app on web and use this app to help stabilize game's RAM management. The guide follows:
This "AGRESSIVELY TRIM WORKING SET" second checkmark is the most important part, it stabilizes game's RAM usage by forcing the game's executable to flush data off RAM to physical drive once RAM usage reaches critical tresholds causing G3 to crash! Game doesn't properly flush RAM data on it's own and this causes RAM usage overload!
This tweak is not bullet-proof and doesn't magically solve every CTD issues, but it helps to stabilize RAM usage. With this tweak the RAM usage hovers around 3.3GB RAM for "Gothic3.exe" and gets unloaded frequently as player moves through world. It helps to avoid shutdown crashes, thus making the gameplay more stable and also, as a bonus, less choppy...
With this tweak I was able to run through whole map up to north and back down to desert. It crashed then due corrupted sound file off modification. But not because of RAM issue! So.. yeah,