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I do have one observation. I installed the Questpacket 4.2 and all seemed fine, but when I installed the update, it failed a couple of times. I had to change its compatibility settings for the update to Windows XP Service Pack 3; the default compatibility was Windows Vista Service Pack 2. My OS is Windows 11 25H2.
I've uninstalled whatever I had, and reinstalled whatever "default" Steam wanted, and I'll try to see if it matters or not by then installing the manual version of the 1.75 patch, but it would be nice to know in advance if I should install the legacy 1.6 version and then manually install the 1.75 version.
1. Yes. Don't use the Steam Beta Branch if you plan to mod the game. It is technically not the same version of the Community Patch. This might cause issues when installing other patches/mods.
2. QuestPaket only has german voice-over but also english subtitles.
3. Not really. It's mainly just additional quests, armours, balance/difficulty changes etc.
For the most optimal gaming experience, I would appreciate answers to these questions:
1. Does it matter which "version" of the base game (1.75 in the Steam Beta selection menu or completely vanilla) is selected when the first two/three mods are installed?
2. Do any of the mods that add content change ANYTHING language-related to German? Be it dialogue, subtitles, audio (both in-game and in cinematics), etc.? I noticed QuestPak's manual is in German, for example, but it seems to add a lot of cool features and improvements to the game... will it change anything in the game to German?
3. Do any of the mods mentioned do anything to improve Gothic 3's narrative impact on gameplay? Do they improve the narrative's flow, faction attributes/distinction, character interactions, etc.? This one is super important, and all the better if it doesn't change the language to German!
https://forum.worldofplayers.de/forum/threads/423949-Solution-for-the-hostile-orc-leaders
I im still failing with ressurecting friedly dead npc.. I can resurect it by this way:
https://www.youtube.com/watch?v=ovfaYN7m2Gs
but npc still have 0 hitpoints, its alive, but 1 damage kills. i have tried to change hitpoint value in..
gcDamageReceiver entity, but i unable to update value, is happening for lost of entity values.. in edit mode, there has to be solution.
https://www.reddit.com/r/worldofgothic/comments/r8n8gr/g3_sneak_toggle_button/