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lol that thing causes lags for me :P
My strategems are usually along the lines of
shield generator pack: this gives us a free hit against wizards and, player seeking stun attacks
the walker exosuit: this has a high rate of fire, and protects us from wizards
tesla towers: dropped in front of defense objectives, they can completely deny the enemy access to an area, and since they don't use projectiles, it's even better.
Repair beam: used with Tesla towers, to heal them from damage, you can hold a spot almost indefinitely.
Strafing run/vindicator : great for a quick way to bring down multiple shields for your teammates
Detonator mines/vindicator: good against monoliths.
camper is actually working great vs shield and oneshots everything else with a decent aim.
Perk : Displacement field or All-Terrain Boots if snow or frustrating terrain
Weapon: Any with a high rate of fire. Sickle is my personnal favorite. I suggest you don't bring a snipey rifle, as it is often meh against shield
Stratagems:
- Something red, to take out large masses on the go. The shields will often resist most of those (for example the Vindicator Dive Bombs) but a now-shieldless swarm of Protoss is easy picking.
- JumpPack. Movement and being quick is key against the Protoss. Being slow and having to fight toe-to-toe means you may get stuck between walls or targeted by laser-snipers without being able to get away. Jumping your way over their walls is often a life-saver.
- Distractor beacon. It seems almost nobody uses them, so be that guy. Dropping one from time to time to get your ennemies far away from your next objective will buy you time and may even make things TOO easy.
- Last one is situational. It's a toss between Ammos, a resupply pack (kinda meh with randoms as people often don't care and just drop their own ammos anyways) or another defensive stratagems, like a turret. If NOBODY brought any AT whatsoever and you have a lot of things to destroy as objective, some AT weapon to destroy ♥♥♥♥ quicker is always nice. The satchel charge is also a nice "oh ♥♥♥♥!" stratagem against masses.
Again, just my opinion. Have fun ! :)
I personally prefer to use the Obsidian Mech, best against Illuminates, SH-20 Shield (prevents mind control when you're on foot), and Resupply ofc for the Stalwart. Last slot I usually reserve for the Shredder in case there's a destroy objective (and for fun blast during extract).
Perk for sure is Cardio no. 1, or All-Terrain boots on snow.
If solo-running, yeah I agree. I didn't write it but yeah, cardio for sure.
If running with randoms, I'm not so sure. There's always someone not using it so it already kinds of nerf it's usefulness, and getting away in groups is also often meh. I think I'd rather go with the displacement field, unless everybody else is on cardio of course. Again just my opinion.
(Also: I hate mechs.
In fact, I like to use it more when joining randoms, makes me the sole survivor who always managed to run away while the rest gets mauled down cause getting caught lol.
I don't really like mechs too and won't call them unless we're defending the extract, because I can't trust those turrets in a pub game. Hence why I use SH-20 when I'm on foot.
I can't rely on displacement too much because in pub games there's a high chance your perk gets wasted due to friendly fire. I'll only take that if I'm with my regular team who knows where to point their guns at.
Breaker
Ammo
Jump pack
Grenade launcher
Something random coz you don't even need the 4th
Grenade launcher tears them all apart. Done.
You can go 2x strafing run if you want an alternative. But grenade launcher is easy mode.
Taking notes on displacement field, I never actually really thought on how usefull it really is. Will try and keep an eye open on that!
Jetpacks are still really really good tho. Hate those wallers that block you from your team when you're trying to run. :(