HELLDIVERS™

HELLDIVERS™

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Why the low player count???
Helldivers has an average of about 3k players online most days, lows being around 1.5k and highs (on a saturday afternoon) about 5k helldivers.

Other games that are in freakin alpha have an average of about 30k players online at any given time. Is this game just not attractive enough to players? Just wanted to know what you thought of this guys.

Also, doesnt the game need adjustments to the defeat of a race if these are the player numbers we're getting? We have been at war 11 for nearly a month and havent defeated a single race because we just dont have enough soldiers contributing.

Captain signing off.
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Exibindo comentários 1630 de 31
pRaX 24/dez./2015 às 13:47 
+ It's repetetive once you unlocked all the weapons and stratagems.
Junker-2047- 24/dez./2015 às 14:53 
Games like this have no lasting appeal. They are a fun weekend romp with your friends then you shelf it until an expansion hits. It's the reason why I am holding off until this game is $5 - probably summer 2016.
Última edição por Junker-2047-; 24/dez./2015 às 14:59
AirOne13 24/dez./2015 às 15:37 
want more challenge ??? win the ♥♥♥♥♥♥♥ war so the ennemies get srtronger ! ( they do everytime we win a war and decrease everytime we loose one ! )
IImayneII 24/dez./2015 às 15:46 
Escrito originalmente por AirOne13 *LEHOI:
want more challenge ??? win the ♥♥♥♥♥♥♥ war so the ennemies get srtronger ! ( they do everytime we win a war and decrease everytime we loose one ! )
wait what? Is that really a thing?
Othium 24/dez./2015 às 17:24 
Players either dont care or are overly hostile and begin TKing when they realize you aren't a hardcore play-all-day kind of Helldiver. Accidental deaths are part of the game. Get over it.
Grailer 24/dez./2015 às 17:42 
Escrito originalmente por AirOne13 *LEHOI:
want more challenge ??? win the ♥♥♥♥♥♥♥ war so the ennemies get srtronger ! ( they do everytime we win a war and decrease everytime we loose one ! )

Ok lets do it
AirOne13 24/dez./2015 às 18:45 
Escrito originalmente por IImayneII:
Escrito originalmente por AirOne13 *LEHOI:
want more challenge ??? win the ♥♥♥♥♥♥♥ war so the ennemies get srtronger ! ( they do everytime we win a war and decrease everytime we loose one ! )
wait what? Is that really a thing?

actually yes but no one in the PC community knows that so they just get bored and leave without even trying towin one 1 war so the game never become harder and everyone complain about " ze gam to ez"


( but the victory increase the difficulty just a litle bit for each victory and decrease it a litle bit for each defeats)
Última edição por AirOne13; 24/dez./2015 às 18:46
IImayneII 24/dez./2015 às 19:03 
Escrito originalmente por AirOne13 *LEHOI:
Escrito originalmente por IImayneII:
wait what? Is that really a thing?

actually yes but no one in the PC community knows that so they just get bored and leave without even trying towin one 1 war so the game never become harder and everyone complain about " ze gam to ez"


( but the victory increase the difficulty just a litle bit for each victory and decrease it a litle bit for each defeats)

well it's an interesting system but depends on what changes. Do the mobs actually get more hp etc? Or is it just more influence required?

Not sure if i like the system either way. Or at least, then I would expect an option to set a harder difficulty ingame, even maybe without being counted for influence.
Urazz 24/dez./2015 às 19:43 
Escrito originalmente por AirOne13 *LEHOI:
Escrito originalmente por IImayneII:
wait what? Is that really a thing?

actually yes but no one in the PC community knows that so they just get bored and leave without even trying towin one 1 war so the game never become harder and everyone complain about " ze gam to ez"


( but the victory increase the difficulty just a litle bit for each victory and decrease it a litle bit for each defeats)
Yeah, I myself didn't know this. This is definitely need to know information so it's a definite flaw in the game if important information like this is not shared.
ntall1 24/dez./2015 às 19:44 
I would be part of the player base, but $40 is a bit out of my price range for this type of game.
USM-Valor 24/dez./2015 às 20:33 
It's not on sale during a Steam sale so there isn't a big influx of new people and people that already own the game are off playing their new purchases.

Beyond that, lack of endgame content is an issue. As others have noted, I think the difficulty problems in part stem from the ongoing failure to win the war.
Bitten-Once-Shy 25/dez./2015 às 1:02 
Devs want too much money. 20 dollars for game, 40 dollars in dlc or a 25 dollar pack.
LVVrunner 25/dez./2015 às 2:05 
Price is high. I wait 66% offer minimum to buy.
Father President 25/dez./2015 às 6:00 
Good game, but I got bored with it very quickly.
pRaX 25/dez./2015 às 9:53 
Escrito originalmente por AirOne13 *LEHOI:
Escrito originalmente por IImayneII:
wait what? Is that really a thing?

actually yes but no one in the PC community knows that so they just get bored and leave without even trying towin one 1 war so the game never become harder and everyone complain about " ze gam to ez"


( but the victory increase the difficulty just a litle bit for each victory and decrease it a litle bit for each defeats)

You are aware that the statistics/campaigns/wars are shared with the console version, yes? The console players don't do ♥♥♥♥♥♥♥♥ either.

And I call ♥♥♥♥♥♥♥♥ on increase in difficulty. Show some proof that it's not some console plebian hoodoo voodoo they made up in their heads. Meaning numbers and their related files.
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Publicado em: 24/dez./2015 às 5:17
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