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Other than the standard set of objectives per mission (there is variety in that the mission will choose a random amount from this set pool of objectives), ranks and perks, there are three factions with their own unique skillset and enemies.
However, the three factions follow a "Galactic Campaign". If one gets wiped out by Super Earth (us), then that defeated faction remains unplayable (other than "Proving Grounds") for the remainder of the War. The War ends when either we kill everyone else or everyone else kills us.
There is no continuity of story. Each War is independent of the other storywise.
Ergo, if the Bugs get wiped out before you have a chance to play against them, then yer gonna have to wait until either the other two factions get killed or we get killed.
In real life, a War might last from a week to a month.
In my personal opinion, if you prefer throwing anything and everything including Nukes at your squadmates and the enemy while at the same time wanting to feel like a commando/elite soldier, then this game is for you!
noobs.... noobs are the ulti key to fun in this game.....lvl 10 noobs lvl 50 noobs all the same garbage...
some teams work great missions are smooth as silk...
some teams are a noob fest, a ♥♥♥♥♥♥♥♥ struggle to survive from one obj to the next. barely making it out of one swarm of enemies to be slammed by another....and that is where you get the replayability...that struggle.
ive replayed the same objs 10,000 times.... is it boring? no...why?
those damn noobs. its damn fun barely making it through a mission with chaos reining around me.