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Here's an example back from the Dec. 2015 launch, some 2-player City Defense stuff with a guy named Veltex:
http://steamcommunity.com/sharedfiles/filedetails/?id=569500877
As far as the mechanics of it goes, Gampedia's wiki describes it as:
http://helldivers.gamepedia.com/Galactic_Campaign
So to some extent the campaign has to "go bad" at some point for a Defend Super Earth (i.e. , City Defense missions) to take place.
I don't know about adjusting that per se (probably only Arrowhead could speak to that). It seems really contingent on how many players play and how well we do.
I think at one point I suggested some form of city/urban environs be a 4th type of regular planet environments, but other players suggested that city defense is best as an occasional dessert, not as the main course. :)
I'd get behind your suggestion as urban for a 4th environment. It doesn't need to be as common as the other types, but it would be fun to see it. The game assets are there, it just seems like they're going to waste w/ the current system.
While I would welcome access to more urban worlds, I don't think the devs are going add those to the list of regular planets or change anything in the fundamental design of the how the war system works. Perhaps if there is ever a Helldivers 2 that issue can be addressed.