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Bir çeviri sorunu bildirin
Actually I wrote a whole dissertation on what defines game genres. MOBA's don't always share the same aspects, not all of them have multiple lanes, minions, structures, shops, or even money. But they ALL have that definition I gave "faught over currency (sometimes XP) that is used to progress an individual and is reset per round"
Minion's are not always required to define a moba. Any kind of back and for fighting for territory is enough as long as that territory rewards the owners with a form of currency.
I wrote this in another post so I will paste it here.
1- 100%
2-Overwatch Lore will not have a solid mark in the game,unlike Battleborn's.
3-This whole Moba this,Moba that trend is becoming tiring. Does it really matter?
4-I've gotta say though,Overwatch did a great job with it's different and unique character backgrounds. I find myself intrigued by Battleborn's characters more,though.
5- Gearbox humor,yes yes and hell yes! What's not to love!
6- I could be wrong,but i think that Battleborn will actually have some flashier and unique skins for sale with real money,i remember reading a post on reddit about this.
Overwatch will have transactions,it's been confirmed like you said.
I think both games have soul,but i'm loving Gearbox's direction on this one.
MOBA:
M - MULTIPLAYER
O - ONLINE
B - BATTLE
A - ARENA
Clearly Overwatch fits this description.
Do you see any acronym for minions towers or cores? Well? I'll wait point it out junior.
I could be wrong, but i think the OP was trying to say that the games do not play the same, and that is true.