Battleborn

Battleborn

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Fso Apr 2, 2017 @ 6:19pm
When the game will be f2p?
It's last chance to make the game alive. I think most of players will not oppose of it. Evolve as the game was so-so, battleborn is much better, I hope that had happened with Evolve will not repeat with battleborn, final dying after 2 month of f2p I mean.
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Showing 1-15 of 78 comments
ele Apr 3, 2017 @ 9:20pm 
I agree. Evolve was junk so it wasn't worth playing even when it was free. Battleborn on the otherhand is most definitely worth playing. I can only hope they figure it out.
Varivox Apr 3, 2017 @ 9:31pm 
I've said this before, numerous times, but... what exactly has changed?

I mean this, what >exactly< has changed that will KEEP me around this time?

Evolve wasn't anymore a "so-so" game than Battleborn. TONS of people, myself included, bought and paid full price for Battleborn and TONS of people, myself included, left. So, what has changed to bring me and the other majority of owners back and KEEP us back? If you can't keep me, as someone who already put up $60, what makes you think going f2p will keep another person coming back?

The main "problem" with these suggestions is a fundamental misunderstanding of what "f2p" is. F2P is not a "solution" to a problem, it is a marketing tool. What the game lacks is the ability to KEEP players, it never had a problem with drawing them in. F2P is a tool to draw in new players, NOT a tool to KEEP players. Simply put, BB going f2p is like getting heart surgery to help with your brain tumour.

Just look at the game "Warhammer 40k: Eternal Crusade" for a reference. That game, rather recently, went f2p and, when you look at steam charts, it looks great. A 135% increase in the "average" playerbase, with a "peak" of 5100. That sounds great until you look at the "last 30 days" stat, where the average player count only went up ~2.6% (33.8 players). That, to me, says that the game has already lost its' momentum. The "peak" times every weak seems to struggle to hit 2.5k players. That's not even to mention that the "recent reviews" are sitting at ~10% lower than the overall review score on Steam. Now, it is certainly possible that Eternal Crusade will pick up steam and push a massive marketing campaign to attract new players, but, from the looks of it, without a big push, it fails to keep its' upward momentum going (considering halving the peak player within a month and a ~2.5% increase in the average player count in the last 30 days).

Eternal Crusade, from what I've seen, still has many of the same issues it had before it went F2P. The question is, is Battleborn any different? Maybe I'm wrong and Eternal Crusade managed to address those issues that pushed many people away and it will retain players now, but has Battleborn done so?

F2P means absolutely NOTHING if the free game suffers from a severe lack of player retention. In all of Battleborn's history, the main, core issue has been a stellar example of a lack of player retention, so, until Battleborn can KEEP its' players, going F2P will mearly delay the inevitable.
Darkwing Apr 4, 2017 @ 12:07am 
Never. They don't care that the game is dead. They got your money, they'll get a few dozen more people's money, and and they'll officially cut support near the release of BL3 to quiet anyone making a fuss about it.
BigCheese Apr 15, 2017 @ 8:23am 
Originally posted by ele:
I agree. Evolve was junk so it wasn't worth playing even when it was free. Battleborn on the otherhand is most definitely worth playing. I can only hope they figure it out.

Me too, it's a shame a good game is going to waste.
Atoastydoofus Apr 15, 2017 @ 1:55pm 
Well for one there won't be a paywall so people are welcome to try instead of buy to be convinced on the games charms. The game just always suffered from being in OW's shadow it's not a bad game by any merit. Whether it brings back old vets like myself who struggle to find a consist enough player base to actually enjoy matchmaking won't or not it will infact increase in playerbase because of the nature of it being open to all to try. Evolve died I wanna say purely because content stopped and 2k pulled the plug on them.
jalapenojon Apr 15, 2017 @ 4:58pm 
Played six hours so far...people are still making the stupid mistake of comparing this game to Overwatch or Paladins...THEY ARE NOT THE SAME! If the wait times are too long...so what! Still some great espiodes to play with! It will be fun to play each espiode with each character.
Kingston Myles Apr 16, 2017 @ 2:19am 
F2P isn't solution
TormDK Apr 16, 2017 @ 3:24am 
Originally posted by Kingston Myles:
F2P isn't solution

Sure it is, but we would need to be able to play Incursion at wirm, and we cannot with how it is right now.
Wisecarver Apr 16, 2017 @ 3:58am 
Gearbox has been saying since last fall that they are working on a Free-to-Pay version.
Skizffon Apr 16, 2017 @ 4:05am 
If the game passes "free to play" what about the economic issues, those who bought the game will be pissed, spend money for nothing? ("old players" bought what "new players" will farm)
And Those who bought the game without season pass and still farming for new characters and all this platinum ♥♥♥♥ for Ops. (they are basically F2p players, buy the game and a whole mode is not accessible to you except if you farm?)

The game cost nothing ~15€ or less (but not on steam :p 45€ season pass incl.)

I guess like Darkwing said, They will cut support, who cares about this game when the devs themselves don't care about it anymore if once they care about the situation of this game.
BL3 is where the money stand.

WAIT, ANYWAY NEW SHIFT CODE OMG OMG GOLD SKIN
Pyro Penguin Apr 16, 2017 @ 1:59pm 
evolve has 500 players online right now, going f2p doesnt fix anything, its just a final attempt to squeeze some milk out of the microtransaction teet
Saphiricia Apr 16, 2017 @ 4:33pm 
The thing is that Gearbox will make this game f2p and give the paid players nothing in compensation
Saphiricia Apr 16, 2017 @ 4:34pm 
they could reboot the game as f2p, wipe everyone's progress so everyone starts from a level playing field, and then do hero rotations
Varivox Apr 17, 2017 @ 10:48pm 
Originally posted by Saphiricia:
they could reboot the game as f2p, wipe everyone's progress so everyone starts from a level playing field, and then do hero rotations

Again, that won't do a thing. F2P is a marketing tool, it doesn't "fix" BB's fundamental flaw: player retention.

Reboot the game, give paid players everything and then some and you'll still have a low player population. The problem isn't the price point, it's the game; fix the game and you'll fix the player population.
Fso Apr 18, 2017 @ 1:29am 
MP game must have many ppl to be alive. What we have now... 200ppl online, ok, divide it by 3 regions - usa, europe and asia, subtract from the remaining ppl who play standalone in private mode, divide the remaining number by 9 online modes of the game - all pve missions and pvp modes against bots and other players I mean. So you get infinitly waiting time in queue.

Do you know any way to pump many ppl into the game, except f2p way? I don't know. I would be satisfied if the old players had what they have now - all characters and skins, and new players had to buy it all, except 3-5 free characters.

Sorry for my eng, in part it translated using google translate.
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