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It'd require a whole new vehicle system to be written probably. Unfortunately its just something that I don't see these developers putting the resources to.
They overhauled the infantry, why not the vehicles? I can see them updating it.
More accelaration when driving uphill sounds right as well, but offroad speed for wheeled vehicles might be a bit too high, since the ground has no characteristic. Driving through a muddy field or desert sand would be different from hard baked dirt and so on..., in Squad its all the same.
Generally i think tracked vehicles are in a good place by and large, wheeled ones should maybe get their offroad speed reduced a bit and all vehicles except tanks maybe should take a bit more damage from AT weapons.
Its very apparent they don't have anyone with deep knowledge of C++ so theres only so much that can be done on the blueprint side of things. I mean all ICO really consists of is changing values in blueprints etc. Back when they were actually talking about their difficulties they were always blaming everything on the previous developers and their "spaghetti code" remember?