Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
90% of your playtime should be in the hangers or in the ditches between the hangers. if it isnt, something is wrong with the SLs.
It doesnt matter how barren the map is, the points will always be near buildings or key terrain
Thats what im saying. The entire game is played in that one spot. it gets old fast
Mutaha for some reasson ppl like it but for armor its like 3 tunnels left, right and middle, sides flat open field, middle a ton of copy-paste random houses you cant even get into and thats it.
Al basrah has lots of layers and most of them are pretty unplayable or heavily unbalanced, overall considering the other two maps mentioned, this one is much better than these 2 combined.
And gas town point makes it even worse. So hard to assault.
Theres nearly nowhere to hide a hab on gas town. have a squad setup a hab in the hills to the southeast and have them push in when you drone+airstrike the hab
Other maps are fine.