Squad
Shore 2021 年 10 月 16 日 下午 5:56
Some servers are tracking player stats
I will keep the specifics anonymous but some servers are recording player k/d. While at first you may think there is nothing wrong with this, players can easily use this data as reference on other servers. Squad made a design decision not to display persistent stats for a reason, which in my opinion was to help prevent the elitist stat-boasting attitude often found in pretty much any fps. What I mean is that it drives people to not play as a team and properly contribute, because they're constantly worried about how their actions will effect their stats.

I hope other servers do not adopt this and instead treat it in the same way they would treat ghosting or stream sniping.
最后由 Shore 编辑于; 2021 年 10 月 16 日 下午 5:57
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RackEmUp187 2021 年 10 月 17 日 上午 1:40 
Oh stop the bs. People already play how they want to. The stats are tracked at the end after each round regardless. Keeping an overall stat for THAT specific server doesn't hurt. I think I know which server you are talking about. I'm part of Liquid clan and those stats are just for us to keep track so we can put a weekly vid of who got the most kills at the end of the week. We work together, but we also like to show off too.
Shore 2021 年 10 月 17 日 上午 10:01 
I think you demonstrate exactly the problem I was pointing out. Well done egomaniac.
Chungal Grease 2021 年 10 月 17 日 下午 12:14 
引用自 Shore
I think you demonstrate exactly the problem I was pointing out. Well done egomaniac.

At the end of the day honestly what does it matter? Truth be told certainly at some server farm there is most likely a master authentication server that holds all the statistics for every single match ever played in Squad for debugging and development purposes. Heck, a few years ago a college student in a popular clan made a script that showed every single fob placement on their server which they then used to predict behavior in competitive matches.
BigHorniMan 2021 年 10 月 17 日 下午 4:10 
Cry more
Cat Harsis (已封禁) 2021 年 10 月 17 日 下午 7:39 
引用自 Zylfrax791
引用自 Shore
I think you demonstrate exactly the problem I was pointing out. Well done egomaniac.

At the end of the day honestly what does it matter? Truth be told certainly at some server farm there is most likely a master authentication server that holds all the statistics for every single match ever played in Squad for debugging and development purposes. Heck, a few years ago a college student in a popular clan made a script that showed every single fob placement on their server which they then used to predict behavior in competitive matches.


Jeez I wished they would track that. But considering how far back that is on the roadmap, I think it's quite unlikely.
If they really collected all that data in usable form already, they would probably at least have said sth.
FD_Stalker 2021 年 10 月 17 日 下午 7:43 
I wish server will track that so I could remember just how good I am comparing to the apes :B1:
最后由 FD_Stalker 编辑于; 2021 年 10 月 17 日 下午 7:43
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发帖日期: 2021 年 10 月 16 日 下午 5:56
回复数: 6