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Better do a refund. A lot of long time players quite because of this nonsense you describing. The people that really like it are bad shots and immersion larpers.
Stop Sprinting 90% of the time.
I came back to the game after a very long time, had the hold habit of sprinting all the time, when you figure out there a 2 white dots in the middle down of you ATH that indicate the accuracy you have and when you see how slow it takes to reduce it you will understand how to shoot.
That is a misconception you have. It is not about not being able to kill anyone. I know a bunch of people that make kill-death ratios of 29 to 3 and they still do not like the changes. The gunplay is rediculously unrealistic and more importantly unenjoyable. It is just bad game design period. It is made for immersion larpers and people that did not know where shots are comming from.
Buttom line is OWI wanted new players to feel more engaged and more usefull. Does not mean they are more effective.
nothing in your inital post indicated you were talking about moving while ads..., and as you wrote others seem to have less issues hitting their targets, so its really about your own pacing and sensible stamina management and movement.
1. Reach position, like crossroad corner, bush, rock
2. Aim scoped/ironsight with RMB
3. Wait to sway stop
4. Calculate target movement, make adjustments (horizontal speed, zeroing)
5. Shoot and check impact point in case you calculations were not precise enough
6. Repeat calculations and shoot again
After some time, you'll figure how to shoot intuitiuvely.
Even how to stop and shoot on the move
This, I forgor about this. There is some funky shiz goin on with the leading of your shot and whatnot. I think it kinda depends on your "ping" so yeah that also is a pretty important part of the actual aiming and hitting however, being in a good place to exchange fire is much more important.
Oscar has the right idea.
Quite exaggerated lol. But the point is that it's far from any regular shooter, and tries to make a believable tactical and more grounded experience, but to translate that in a videogame controlled with mouse and keyboard you have to gamify those aspects in creative ways.
If it's not your style, definitely refund. It's a niche.
It's plagued by a bunch of other problems tho that make even long time players infuriate, that I can say.