Squad
Respawn problem
This game should have better respawn system, the current one isnt working ... players have to build their own respawn locations and it just doesnt work, usually ending up with no respawns but the main base which is too far away from objective, this player depended system will fail and it is failing, leading to many situations where there is nowhere to spawn and the gameplay flow gets broken by that, enemy team can rush flags one by one easily because there is noone to defend it ... ive seen this scenario way too many times i wonder why it havent been fixed or changed by now already ??

Players should have a normal respawn option, like on fully captured flags, or maybe Commander could have option to place a spawn point by clicking it on the map, it could be active until enemy see it, so we could avoid seeing people appearing from thin air which isnt very realistic, but there has to be more players on the battlefield, it needs to feel more crowded and respawn system is the only way to make it feel like that and now its just broken, you have 100 players but battlefield feels empty as hell, this game honestly feels more like a logistic game rather than a shooter ... what if Rally Point could be available for everyone? There also would have to be a limitation to prevent people from placing the spawn points behind enemy lines which can also disrupt a normal gameplay flow ... Respawn system should be reworked, you cant expect players to just build their own respawns, sometimes they do, but more often they wont ...
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No such thing as a free lunch. If you want the convenience of a respawn that is closer to an objective, it's up to you to make sure it stays active. It is also up to the placer to choose a spot that is not so easily spotted or obvious.
Maybe tell you squad leader to make a rally point or a FOB.
zelatur Apr 23 @ 7:54am 
It doesnt always work like that, Squad Leaders dont always build a FOBs or even place Rally Points, and even when they do it just doesnt work well, fobs and rallies can be taken down and players are left with not respawns ... And its not like a "free lunch" or "convienience", its a bad game design leading to a broken gameplay flow, enemy can push forward capturing flag after flag because battlefield is empty and there is noone defending flags, because we couldnt respawn anywhere? Unfortunely it doesnt work very well ... we have 100 players on server but they feel more empty than 64 players on Battlefield ...
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Date Posted: Apr 23 @ 4:07am
Posts: 3