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insurgent/milita drones already can wreak so much havoc with a 20 min cooldown
this game is not about realism its a teamwork fps
Squad is not meant to be realistic that way: for once most Squad-battles are meeting engagements with totally evenly matched forces - you will basically never find that anywhere in reality that two forces enter a battlefield AT EXACTLY the same time in EXACTLY the same strenght. In reality it will usually be one side entrenched and technologically and/or numerically inferior. Attacking in modern warfare is usually not done without superior strenght in numbers and/or force quality.
All that doesn't work well in an FPS game that is at its core supposed to be about COMMUNICATION and COORDINATION within and between Squads. That would be something for a milsim game that strives to emulate realistic modern conditions (and pacing) which would be hella boring for game like Squad.
Even the slightly slower pace since ICO brought up so much dislike and its still much faster and more fluid than any real life combat. Total realism would mean to sit in a cold trench or foxhole for hours and days, freezing, being sore and afraid a drone might detonate next to your head in the next minute...oh yes, and when you get hit you are either dead or maybe wake up in a hospital missing half an arm and a leg....
with all due respect i still think game is aiming for realism as a driving force and ico update just proves this. Squad doesnt want to be casual teamwork based shooter bc if it did want that they wouldnt push updates making shooting less enjoyable to some extent.
however i do undestand that this would be hard to balance i still think forces like marines, russian inf, chinese inf, canda inf and all the other major armies should have an accses to at least recon drones bc at the moment drones being avaiable only to insurgency based forces is to say the least goofy.
Drones proved that they are a part of conventional warfare rather you like it or not.
the ico is not realistic by itself, the whole reason for the ico was to force a certain speed and gameplay aka a slower paced teamwork focused gameplay.
this is what the devs themselves said about the ico was about
adding drones as a role for conventional forces would just change the game so much and create alot of unforseen issues, i can already start making a powerpoint presention on the amount of issues it would cause
1. mortars would be the most OP ♥♥♥♥ in the game
2. flanking would be useless
3. any and all spawnpoints made outside would be mortared immiedtly
4. any and all emplacements would be mortared before they would even get to shoot
5. people backcapping could easily be spotted and killed devolving the game into camping the 2nd or 3rd enemy objective
i can go on and on
basicly aerial recon should be in very limited volume and not avaible for most of the game
conventionals already have UAV´s and they are arguably better
there are maybe ways to do it but being a competive game it should prob first be tried out by mods like MEE and GE first
just like in real life the addition of drones has changed the battlefield
both the russian and ukrainans can never assume they cant be seen now matter how well hidden
dont get me wrong its a really cool idea but it would create so many problems
that its just not worth it
Unforseen issues sounds like a unforeseen consequences
The uniqueness of Squad to present modern combat close to reality.
There are few new games, but all of them presents past conflicts and here Squad has the advantage.
Why the Global Escalation mode is so popular? Because it adds more reality to game: real fighting armies, global voice etc.
Yes! that's what i am saying too. Game aims for reality and this is why we need more modernized style of fighting against an enemy.
often resulting in 0 spawnpoints despite it being piss easy to build them
the mod is fine but its litteraly just like playing battlefield
Saying that some people are playing it wrong is not really a strong argument and not everybody that plays that mod is not building habs but I agree that GE mod is made for a faster paced gameplay (this is why most factions there are special forces) which makes it more playable for bf type fps players.