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Not fixing known bugs, doesn't sell games either. From my experience with steam, refunds are often a go to for new players when their high performance expectations are not met.
"Integrity" lmfao! Any integrity they had went bye bye when Merlin and IronTaxi sold out and bailed. Nevermind the fact that they entirely turned their backs on the comp scene that they themselves built the entire crowd funding of the game on in the first place.
Fast forward to the present day. So yeah, they sold out to Tencent, theres no actual physical brick and mortar studio left, they allegedly have a CEO but he's never said a single word to the community or any game media outlet about the future of the franchise or the company, they broke their original promises about no microtransactions, fixed wing aircraft and attack helis and the icing on the cake is the noodle arms ICO. Nevermind we've alienated 84,000 members of the community with the SCBL.
We can all understand that every game is also a business, in today's day and age. As well as every business needs to be profitable in order to continue being a business. So I can forgive the micro-transactions (to an extent), But only if it also ensures that the game can be updated and fixed as it goes forward. That hasn't been the case in terms with Squad. It feels like they run this on auto pilot, and pray nothing breaks in game to where they need to divest money away from their marketing team or CEO's pockets.
Point is: ICO is an ill conceived mish-mash and Project Reality is not. So please don't compare an apple and an orange just because they have a rounded shape.
You can't discount the developers aim to align the gunfights to PR. I think they did OK. Having the bullet always come from the gun takes out a lot of the cheese, adding the floating aim really didn't nerf point-shooting at all, it's useful for suppression.
Challenge yourself to next time when mid sprint, take aim at a tree from 75 m and try to hit it. I bet despite the complains most of us will hit the tree 2/3 times from 0% stamina. It's harder to acquire but the time to aim can be the same as before if you manage stam.
What you can't change is the aimpunch and blur, because that has been pivotal to ICO's success. Without that sort of effect, firefights just don't play out like they do IRL. Yes it's all exaggerated to a degree, but how else do you capture the feeling of being under fire?
For a game like Squad it works marvelously and it's insanely satisfying getting caught in some encounter, you immediately light up the direction, sending someone around to while t he guy is focused in the direction of gunfire, it's so much more authentic this way.
Despite the challenge that it is overcoming gunfire, or stamina, doing so any performing any task in this game has been made that much more rewarding, and while it's no fun to be under the effects of suppression or sway, it's massively more fun to dish it out.
Btw. some of us said for years that the pace of combat in Squad has always been a bit too fast to allow for much actual coordination and communication during combat and it came down to faster aim and reflexes, more of a "twitch shooter"..., its understandable they moved away from this given the stated goals what the game is supposed to be.
I do agree tho its a little late to do that - from my perspective better late than never, but still.
I'm a veteran player, I and 'MANY' others felt absolutely burned, to the extent that we all left our bad reviews about our discontentment with the ICO, and uninstalled the game, on steam. A point you should probably take away from all this, (from OWI's disregard of OG player's concerns, review manipulation, and changing of core mechanic in game when it suits them) is, "If they did it to us, what's stopping them from doing it to you next?"
Happy that your server seems to have been unaffected. But the rest of the servers didn't fair so well, I know! I was apart of A LOT of them. Many Server owners were forced to shut down due to the ever growing lack interest from their community to play after the update dropped. The discords of all the servers I whitelisted to were full to the brim with hate for ICO. Many voiced their dissatisfaction in-game as well as in these forums, and many still do. I know you live in this bubble, with this, "if I don't feel it no one else can" mentality. But understand we are completely outraged. We just want to experience what we OG players enjoyed about the game, and OWI can bring that back, they are just to stupid to do so cause it's easier for them to throw rage bait trolls at a problem these days rather than fix the problem.