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When you are in a position that is making sense, like inside CAP zone, overlooking enemy approach, enemy HAB or otherwise useful just stay there, improve your position but always weight if the move is worth the risk. When you move you are easily spotted and when your direct opponent didn't move he will almost always get you before you can return fire accurately.
When you have to move during an assault you shouldn't be the only one that does so you might get spared, ideally there is Arty, Mortar or vehicle support as well.
Also remember there is surpression, even if you can't place the perfect headshot in a split second you might still be able to spray some rounds near the enemy and throw off his aim. Surpression works, might allow you to get away and find cover.
An enemy that shoots at you but only wounds you and you got away might have given away his position to one of your Squad-/Teammates nearby. Also often grenades are a great option when available.
TLDR: Slow down.
OP asked how to get good at Squad, you answered: Buy another game. Does that really make sense to you ?
just move on already. we got it - you made your point^^ very often. Tons of Shooters out there with minimal recoil, weapon sway and surpression. How about you take your own advice ?
Continous lamenting here won't change anything, Squad devs never seem to look into this forum anyways...
Hes kinda right though, you play as a pretty crappy shooter. No recoil control, slow reloads, slow sight alignment, runs like someone who never works out... But I think that's to encourage slower game play
1. Recoil, move your mouse down after every shot. and try to semi auto shoot only.
2. Counter sway. Sway can feel a bit random nevertheless every sway lasts for a couple of centiiseconds. That is the window where you need to counter the sway. You shoot you notice it sways to the right you move your mouse left until you are on target again and you shoot immediatly again before the sway can change direction
Shooting aside, the game´s true difficulty lies in movement and teamwork.
Not sure if im doing any of that, not consiously at least. I just aim, shoot and usually hit when im not heavily surpressed or totally out of stamina. I find it extremely exagerrated how difficult shooting is supposed to be now in Squad, i don't think it is, unless of course you sprint/jump nonstop, never regain stamina or don't get healed after being wounded.
Let me correct you, Tons of shooters out there with accurate and realistic recoil, unlike Squad with fake and unrealistic recoil, overly exaggerated weapon sway and suppression is just a gaming made up effect to try to recreate fear from being shot at. As long as the game I bought is it's in broken state, I will let it be known.
Often you shoot to harass enemy, not to grab headshots.
Combat is about cover and hide. Instead many players runs in circles like gang of hens and doing "funny things"... then get wiped....
The game has ballistic, so he successfully dance among my bullets, but his 30-round magazine fired from hip on 300m finds its target....
Thank you, i stick to the ICO
Honestly it takes time. It takes a few weeks to get good at the game. I use to not be able to see targets and would die non stop without getting a single kill. Now I get maybe 4-6 kills per match, unless the FOB is pounded with Arty.
You should always shoot in semi automatic as it has less recoil and gives you more control. The only time you should use full automatic is when suppressing the enemy or the enemy is basically face to face.
I would recommend lowering your FOV to 80-90 because it makes things easier to see. 120 makes it impossible to see anything that is at a distance. It's only good for close range.
Also you can change your sensitivity of the weapon to make scopes more stable. I would recommend lowering it, rather than using the default setting as that is too high and you won't be able to hit anything.
Increased sway and so on can however matter in a multi vs multi engagement as the 1 good player cant tarrget down all enemies fast enough.