Squad
hallu?! Oct 10, 2023 @ 2:20pm
local voice chat is heard by both teams, more like a true proximity voice chat? whats your take guys.
i would like it.
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Showing 1-8 of 8 comments
MaDeuce Oct 10, 2023 @ 2:28pm 
I think it would be confusing for most players, completely avoided by some who would just use Discord, and annoy everyone else.

The idea itself is cool if it complemented the game play, but as of now it wouldn't. Maybe if they used AI to generate accents for the faction, which would complement immersion. I don't think it's a good fit for Squad, at least not currently.

I just read your suggestion again, I think I may have misunderstood... are you talking about simply to troll each other, or for actual tactical use of intercepting communications?
Last edited by MaDeuce; Oct 10, 2023 @ 2:32pm
Acetango Oct 10, 2023 @ 2:33pm 
Going to pass as a default setting for most servers. Maybe custom games/community modes where traditional Squad games aren't happening.

1. The majority of layers consist of factions from different spheres facing each other. There is very little overlap in shared languages (maybe IM/RU?), so it would be weird to perfectly understand every callout your enemy makes in local.

2. It would harm cohesion and the value of local chat altogether. Local chat is an extremely useful tool to coordinate with your fellow squadmates and teammates in that local area. By opening this up to eavesdropping by the enemy, people are just going to default to using radio and discord when possible.

The majority of potential interactions between teams (outside of eavesdropping) would probably be pretending to be a friendly to cause confusion, trash talking, and the oddball interaction/banter.
Last edited by Acetango; Oct 10, 2023 @ 2:33pm
MaDeuce Oct 10, 2023 @ 2:41pm 
Originally posted by Acetango:

1. The majority of layers consist of factions from different spheres facing each other. There is very little overlap in shared languages (maybe IM/RU?), so it would be weird to perfectly understand every callout your enemy makes in local.

Using AI to generate languages that are unintelligible but sounds like the faction would be pretty damn cool though. Reminds me of this video of what english sounds like to non english speakers.

https://youtu.be/yU2wkD-gbzI?t=76
Onimaho Oct 10, 2023 @ 3:31pm 
Originally posted by hallu?!:
i would like it.

Discussion logged... #230384874 asking for same thing.

No, terrible idea. All this will do is push players to not use the ingame voip and instead go off in their little discord corners. Or even worse use it to cheat more easily or have an excuse to their cheating that is harder for admin's to verify.
Crimzon Oct 10, 2023 @ 3:43pm 
I think a mechanic that punishes you for communicating is bad. I never communicated in insurgency sandstorm bc it would give away your location on the obj.
Last edited by Crimzon; Oct 10, 2023 @ 3:44pm
Animal Mother Oct 10, 2023 @ 5:58pm 
Originally posted by Crimzon:
I think a mechanic that punishes you for communicating is bad. I never communicated in insurgency sandstorm bc it would give away your location on the obj.

Yeah, DaYZ,ARMA with mods had this. It is nasty i can say. It does exactly what you say, keeping it quiet or discord/TS.

Someone on this forums made a suggestion regards of Vehicle radios that should transmit command chat. That was not a bad idea or Enemy radio that transmit command chat of that team.
Last edited by Animal Mother; Oct 10, 2023 @ 6:01pm
Jesus_Guy Oct 10, 2023 @ 6:54pm 
that would be neat your team here English but the enemy hears russian.
Chungal Grease Oct 10, 2023 @ 8:47pm 
Back in the day there was a weekend where you could hear each others preset callouts but it was a disaster and they hot patched it Sunday night.
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Date Posted: Oct 10, 2023 @ 2:20pm
Posts: 8