Squad
Reav May 16, 2023 @ 7:03pm
Insurgency
Will this Game ever have the best mode ever made for Project Reality?
Last edited by Reav; May 21, 2023 @ 12:43am
< >
Showing 1-10 of 10 comments
MacDuh May 16, 2023 @ 8:54pm 
You mean "mode"?

The Squad has it.
Reav May 21, 2023 @ 9:14am 
Like the cache system? Whats the name of it? Does seem like it was.
Chungal Grease May 21, 2023 @ 9:24am 
Originally posted by reaver:
Like the cache system? Whats the name of it? Does seem like it was.

That's literally the name of the game mode. Insurgency. You can filter nothing but Insurgency in the server browser however nobody hosts it typically because its so one sided towards the attackers.
Phoenixstorm May 22, 2023 @ 4:32am 
Originally posted by Zylfrax791:
Originally posted by reaver:
Like the cache system? Whats the name of it? Does seem like it was.

That's literally the name of the game mode. Insurgency. You can filter nothing but Insurgency in the server browser however nobody hosts it typically because its so one sided towards the attackers.

The mode usually didn't get played because of lots of issues. Somtimes the cache system won'T funtion proberly and at the balance front they made three huge mistakes.

First the Insurgents have finite tickets. Secondly the Insurgents don't have any asymetric counters against the modern bluefore faction and need some booby traps against infantry, suicide cars with C4 and suicide trucks with bombs that anihilate anything in their blast radius including FOBS.
The third one is the biggest Problem the weapon cache doesn't ressuply the Insurgents.

Bluefor limited Ammo with high maginication make every shot count.
Insurgents nearly Infinite Ammo and Tickets, they swarm in numbers and fire everything in their preposal and use the very limited suicide vehicles to achieve breakthroughs.


None of the above are in Squad and thats why it didn't get played. It plays just like AAS but worse.
Radegast May 22, 2023 @ 5:38am 
Are you trolling? Invasion is the way, how the game should work and Insurgency shines here.
Reav May 24, 2023 @ 12:32pm 
Originally posted by Zylfrax791:
Originally posted by reaver:
Like the cache system? Whats the name of it? Does seem like it was.

That's literally the name of the game mode. Insurgency. You can filter nothing but Insurgency in the server browser however nobody hosts it typically because its so one sided towards the attackers.

Cool, so its exists but not played... Plus from what I can see its nothing like its used to be.
Reav May 24, 2023 @ 12:33pm 
Originally posted by Phoenixstorm:
Originally posted by Zylfrax791:

That's literally the name of the game mode. Insurgency. You can filter nothing but Insurgency in the server browser however nobody hosts it typically because its so one sided towards the attackers.

The mode usually didn't get played because of lots of issues. Somtimes the cache system won'T funtion proberly and at the balance front they made three huge mistakes.

First the Insurgents have finite tickets. Secondly the Insurgents don't have any asymetric counters against the modern bluefore faction and need some booby traps against infantry, suicide cars with C4 and suicide trucks with bombs that anihilate anything in their blast radius including FOBS.
The third one is the biggest Problem the weapon cache doesn't ressuply the Insurgents.

Bluefor limited Ammo with high maginication make every shot count.
Insurgents nearly Infinite Ammo and Tickets, they swarm in numbers and fire everything in their preposal and use the very limited suicide vehicles to achieve breakthroughs.


None of the above are in Squad and thats why it didn't get played. It plays just like AAS but worse.

Well That is the point , nothing like it was, sounds terrible and unplayable.
bloodymonarch Apr 6, 2024 @ 5:57pm 
Originally posted by Phoenixstorm:
Originally posted by Zylfrax791:

That's literally the name of the game mode. Insurgency. You can filter nothing but Insurgency in the server browser however nobody hosts it typically because its so one sided towards the attackers.

The mode usually didn't get played because of lots of issues. Somtimes the cache system won'T funtion proberly and at the balance front they made three huge mistakes.

First the Insurgents have finite tickets. Secondly the Insurgents don't have any asymetric counters against the modern bluefore faction and need some booby traps against infantry, suicide cars with C4 and suicide trucks with bombs that anihilate anything in their blast radius including FOBS.
The third one is the biggest Problem the weapon cache doesn't ressuply the Insurgents.

Bluefor limited Ammo with high maginication make every shot count.
Insurgents nearly Infinite Ammo and Tickets, they swarm in numbers and fire everything in their preposal and use the very limited suicide vehicles to achieve breakthroughs.


None of the above are in Squad and thats why it didn't get played. It plays just like AAS but worse.

How the hell did the makers of the mode manage to screw up their own recipe?! Well, rest in peace my favorite game mode...
Geebus Apr 6, 2024 @ 8:12pm 
Keep in mind that the insurgency gamemode in Squad was created way back in the early days of the game. I started playing in 2017 and even then it was a gamemode that wasn't ever played.

I don't believe it was ever finalized, more like something that would be further iterated upon but never was. A couple years back the developers had planned on an insurgency overhaul that would have been paired with the insurgent rework (update that added the hell cannon and new pickup trucks) but nothing has been heard about that since.
CougarTX Apr 7, 2024 @ 2:08am 
That WAS fun and interesting like territory control. I actually thought that was the most realistic. But the voting screen doesn't even offer them anymore. Bless our hearts.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: May 16, 2023 @ 7:03pm
Posts: 10