Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Spindle Drive? A Spindle Drive is a type of motor.
Hard Disk Drive is what you are referring to.
Solid State Drives have a much higher read and write than Hard Disk Drives. This can allow for the RAM and GPU to access textures and other memory faster which drastically improves load times.
Solid State Drives have advantages over Hard Disk Drives in games that require loading large chunks of data especially if they are doing so without load screens.
Squad FPS boosts can be achieved through different methods depending on the current system component that is limiting performance.
If you are having a CPU bottle neck the best way to improve performance is to go into the audio settings and change the quality from Epic to Low. This reduces the number of Audio Channels and drastically lowers CPU impact. This setting right here is what most squad players need to change when they are having crazy "Random" FPS lock ups.
Edit: I thought the computer was 8 GB. Nope, it's 16 GB of overclocked DDR4; it's just something else not showing up in the task manager is eating up 6. Next time I run the game, I should probably fire up RAMMap and empty out some "standby list".
The game is literally made by modders that have 0 technical know how.