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♥♥♥♥ AAS maps and mechanics
Only Invasion is played and gets repetive quick
Section mechanic forcing people to play either only logi or no logi no mixxing when convenient
the new maps Railroad on maps how the game is supposed to be
as a player who plays to win
PS is not made for the better player to win
its whichever team has less stupid people losing tickets
99% of games are decided by tickets and not time or objectives making them pointless
it just feels like they dont want me to take the game seriusly i still play from time to time
but only becouse the gunplay is very good
im not even going to say anything about the armoured update other than its
♥♥♥♥
pointless
only for 5% of the team
even more stupid than before
https://steamcommunity.com/app/736220/discussions/0/3419934814465115464/
What makes that game better than Squad?
I call BS on the consistent comms more than Squad. It's dead silent when I played. It's like HLL where barely anybody talks. I told you I already tried it too. If it's so good then why do you have more hours in HLL than PS? 🤨
Nobody wants spam about another game here unless it's a modern shooter similar to this. Someone tried advertising Beyond The Wire here and that post got taken down. You know a game is so bad and needs help when people start going to other forums😆
even Clan games will suffer from this sometimes
squad has much better coms than PS by far
I have heard that the German server has good comms but that doesnt mean anything to me since i dont speak german
the EU comms are ususaly 1-2 SL talking rest mute
maybe if not less than half youre squad even has a mic or doesnt bother
HLL has better CMD comms than PS (found this out recently)
HLL has more consinstent CMD becouse its more fun
HLL is better than PS (gunplay in PS is better tbh)
PS is just roleplayers who barely know how to play
also most PS maps are horribly unbalanced
I dont think Ive ever played PS and heard someone speak in game chat lol
Not true at all. Squad has identical issues of nonmics like ps theres hardly any teamwork in squad even on these clan servers you gonna surely suggest or even when the correct time to play is happening. Its universal problem, you dont like ps its fair i dont like modern bs squat either (really good to destroy performance owi)
Squad is just roleplayers who dunno what the ♥♥♥♥ they are doing most of the time. * there corrected the missinformation.
Maps arent balanced cause they are meant to be difficult. If you call for balance might just go and play acrade let loose.
I dont like some aspects of ps aswell but its the era and game i love to play over modern shooter (and company who dunno wtf they doing with their patches)
As for roleplay.... where or in which game do they don't roleplay. I roleplay with my wife from time to time... Let people roleplay if they want! It does not effect the gameplay. What does effect the gameplay in either PS or Squad is players that make squads and not intent to lead it. Or even worse, they wait for a full squad, take the marksman kit/class and just goes for COD camping style all game long without saying sh!t to anyone.
I'm not saying PS is better or worse then Squad. It is the time that it's in. WW2 is now, with a large-scale war going on not appealing to most.
It is not the game that is the problem, it is the players mindset! Change that, change the game.
No it isn't
Squad is modern, but overall Post is a superior game and has better maps
Post Scriptum
146
players right now
495
24-hour peak
7,753
all-time peak 2 years ago
Squad
5,888
players right now
8,890
24-hour peak
26,104
all-time peak 2 months ago
I'm sorry my dude but numbers really don't lie here. To have Post Scriptum players come in here and claim that their game is SOOO much better and that IT IS SO LIVELY yet unable to read the actual numbers that prove the opposite is just hilarious to me. The average 24 peak EVERYDAY for PS is more than 10X SMALLER yet somehow you believe PS isn't considered dead when compared to it.
11 maps
HOW MANY MAPS DOES POST SCRIPTUM HAVE? There are currently 11 maps available in Post Scriptum, all created using aerial photography from the era.
vs
20 on Squad
so has less content map wise and to say that historically accurate maps somehow makes them better is laughable. We aren't comparing games that try to do the same thing map wise so by what metric are you basing the "Better" off of in this regard other than your own biased opinions?
Post Scriptum
The game features several playable factions, these being the US, UK, France and Germany, with each faction having multiple different playable units.
Squad
8 Factions.................... with more on the way......................
Higher resolution models squad has the advantage to Post Scriptum, overall graphics Squad again takes the advantage. So all in all you have a game that Even though being launched ONLY 2 YEARS after still had over 10x the constant player bases compared to your "better" game. Quit trying to drag others down with your ship.
As a further aside more people play Battlefield 1 that came out in 2016 at 6,518
24-hour peak compared to the more recently released Post Scriptum that came out in 2018 that again runs at less than 500 a day..........So don't even try to blame the fact that Squad came out more recently either.
Theres only more players because SQUAD has ads running constantly, just like HLL, plus its on consoles...
Post Scriptum has nearly no ads and very few people know about it, even people who play games like this often dont know PS even exists.... Your logic is flawed.