Squad
Bipod
Why are they still so ♥♥♥♥? Can't set them up on anything and 90% of the ♥♥♥♥ you can set them up on you can't ♥♥♥♥♥♥♥ fire over the damn thing you set up on like come the ♥♥♥♥ on this ♥♥♥♥ isn't rocket science.
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Εμφάνιση 1-15 από 17 σχόλια
sounds like a skill issue tbh
With Bipods they are a pain, when setting them try and have it on an upward angle or flat polygon for any natural rocks or a like. With others Man made things you may have to put a sandbag to stand/crouch on to get the optimal height for deploying. Does need some more love.
Imagine this
First setting up your machinegun...like 8 times before the bipod actually works and set up right....very frustrating
Then your buddy goes down and the medic is no where around.
You run over to drag him to safety.....press F 10 times before you can actyally grab him.
When you finally get him to cover...use your bandage ...like 5 times before you actually start to "heal" him..or her

Then the whole thing starts again with setting up your bipod......succes!.....then your hear your budd say ".. hey man Im down again, can you get me up" .....aaaaarrrgggghhhh
Grabbing friends is different. You need to be crouched and grab at Head and Feet are the only. With bandages Head and Butt :) . But I do understand your feeling of the state of bipod.
Its not perfect, but you get used to it.
Is there even a game that really does bipods right? It seems like most of the issues with bipods are issues that plague every game.
Αναρτήθηκε αρχικά από Geebus:
Is there even a game that really does bipods right? It seems like most of the issues with bipods are issues that plague every game.
I was very impressed with the flexibility of bipods in Hell Let Loose.
Αναρτήθηκε αρχικά από v1ce:
sounds like a skill issue tbh
sounds like a primitive bait
Αναρτήθηκε αρχικά από Romgaard_X_:
Imagine this
First setting up your machinegun...like 8 times before the bipod actually works and set up right....very frustrating
Then your buddy goes down and the medic is no where around.
You run over to drag him to safety.....press F 10 times before you can actyally grab him.
When you finally get him to cover...use your bandage ...like 5 times before you actually start to "heal" him..or her

Then the whole thing starts again with setting up your bipod......succes!.....then your hear your budd say ".. hey man Im down again, can you get me up" .....aaaaarrrgggghhhh
stay near ur squad so you dont have to pick up someone all the time
Αναρτήθηκε αρχικά από Geebus:
Is there even a game that really does bipods right?
ARMA III
problem has been present since day 1 and is still a thorn in my side, so @OP 100% agree. simple solution is have dev make it so as long as your prone or have bipod extended you get the bipod bonus.
Αναρτήθηκε αρχικά από Geebus:
Is there even a game that really does bipods right? It seems like most of the issues with bipods are issues that plague every game.

Not the games that don't require an actual setup button. They are far and few between, but there are some games that give "bipod" status whenever the character is prone (after x seconds) or the hands are in proximity of a "bipod" surface. Of course usually when this is made to work the bipod is always opened up and there is no animation for the change...just a little icon or something in the corner. In all fairness, this system makes more sense than the one used in Squad from a "realism" standpoint, but not sure how it would play out for gameplay balance.

Αναρτήθηκε αρχικά από `digitaL.braVo:
Αναρτήθηκε αρχικά από Geebus:
Is there even a game that really does bipods right? It seems like most of the issues with bipods are issues that plague every game.
I was very impressed with the flexibility of bipods in Hell Let Loose.
Lol really, cause I find them to be worse than Squad. Half the time it buries the player view under the terrain er whatever or says you can setup, but then doesn't and end up stuck in hipfire mode.
Αναρτήθηκε αρχικά από Onimaho:
Αναρτήθηκε αρχικά από `digitaL.braVo:
I was very impressed with the flexibility of bipods in Hell Let Loose.
Lol really, cause I find them to be worse than Squad. Half the time it buries the player view under the terrain er whatever or says you can setup, but then doesn't and end up stuck in hipfire mode.
The exact physics of what happened was ridiculous, but from a gameplay perspective it was usable. I was on some snow map as an LMG and there were big piles of wood (something akin to a railroad tie) I was able to run up and use the bipod on the surface to setup a standing supporting position.

Most games have a tendency to lock the player into either poorly positioned supported views, OR as you described, mess up the view completely.

ANyone played with the new sandbag lines that can be constructed (in Squad)? The prone position is useless lol.
Αναρτήθηκε αρχικά από sgt.longbow:
problem has been present since day 1 and is still a thorn in my side, so @OP 100% agree. simple solution is have dev make it so as long as your prone or have bipod extended you get the bipod bonus.
Good point. With the bipod physics being so janky, they should just give you the steady fire when you are in prone and press the bipod key.
Αναρτήθηκε αρχικά από Geebus:
Is there even a game that really does bipods right? It seems like most of the issues with bipods are issues that plague every game.

I'm dying on hill Geebus, I don't think there's a game that gets bipods 100% right.
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Εμφάνιση 1-15 από 17 σχόλια
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Ημ/νία ανάρτησης: 8 Σεπ 2022, 19:09
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