Squad
test Jun 19, 2021 @ 12:56pm
Impossible to enojoy the game as a casual player
Long-ish post, a bit of a rant as im quite frustrated with the game.

I played this a bit at launch but thought it lacked a lot of stuff.

I used to play project reality back in the day, i played that a lot so i knew what i was getting into ... or so i thought.

I have a full time job and often pull long hours. My free time to play games is rather limited.

Today was a horrible day in squad for me and for my friend. Are we doing something wrong? I dont remember this being so "against" casuals/new players.

1. The first problem we encountered. We had a hard time joining the same team. There is no way to be in a "party" of sorts. I joined a team, my friend tried to join but was placed on the other team instead. After several tries, we managed to join the same team. It can take several minutes to achieve this.

2. Once in the same team, often times the squads that are created are full. No problem i said, i will make our own squad and play that way. If other people join up i tell them to NOT expect elaborate orders or tactics or anything like that since i dont know what im doing as an SL. I do offer them the SL role, no one wants it.

We play for a bit until i get kicked because apparently i didnt comunicate with other squads/commander.

Allrighty. I decided not to do my own squads anymore.

3. We spent another 10-15 minutes joinign a different server and same team. We finally find an open and joinable squad. We join. We say hi. No one talks. Everyone in the squad seems to be doing whatever they want.
No problem, we will go where the action is and do stuff. Finally we were playing and having a bit of fun until my SL leaves teh server, i get promoted to the SL position.
I didnt notice this as we were fighting other people. I get kicked, again, for not having the SL kit while being a leader. Apparently you get kicked after 2 min of being an SL without a kit.


Our final try, we decide to go to another server. We try to join the same team. No joy. We decide to keep playing like this, on opposing teams until the match ends and we start a new map. Maybe THEN we will have a chance to get into a squad and not get kicked or other crap.
A new map came, we tried joining same team, failed. We played like this for a few minutes until a slot was open on hte opposing team, i joined my friend, we found a squad, no one was talking there but htats normal i guess.

15-20 minutes later i think, we lost the game. We got literally destroyed as a team. I have no idea what happened that game, i was lost the entire time.

We decided to call it a day.


All we wanted is to play this damn game and have some fun. I guess thats not possible?

What, are we joining the wrong servers? Where, what should we do?!

It seems to me this game is against "pre-mades". Its very difficult to play with friends on the same team.
By the time we manage to join the same team, most squads are full or locked.
The only other way is to make a new squad and get kicked because i suck at being an SL.
Well i dont have the time to invest into becoming a good sl, i dont even know how to properly play the game !!
Last edited by test; Jun 19, 2021 @ 1:00pm
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Showing 1-15 of 40 comments
Honey Badger Jun 19, 2021 @ 2:00pm 
It just sounds to me you are running into bad servers personally, but full squads is a common thing unfortunately, same with the locked squads, usually it helps if you put "Newb SL", so people know what they're expecting.

If you're having issues joining the same team, you can always try asking an admin (Usually !admin is what you type in chat) to ask to be swapped, but I can't say what it's like on other servers.

I can recommend a sever that I play on that I found friendly and is active in communication, IF you want, but I'm not here to shill the one server I play on. I just found a server and stuck too it like glue, and I got lucky.
Geebus Jun 19, 2021 @ 3:59pm 
A long response to a long post:

A big part of the issue that you are running into is that this game isn't really well suited for jumping in and playing after the game starts, especially when you try to throw a friend or two into the mix. At the starts of matches, on a full server, the entire team will usually divide down into around four 9 man infantry squads with the rest being spread amongst the team's vehicles and perhaps another infantry squad. As you are seeing, when you get into these matches, all the slots on the team are filled save a slot in one squad or another. If it is just yourself playing then great, you can find a squad fairly easily, but if not, then you can attest to the outcome.

My best recommendation is, once you've gotten onto the same team, avoid creating a squad to ensure that the group can play together. I'll get into further some of the dangers of creating your own squad a little later but for now, what myself and my buddies have always done in this situation has been to join whatever slots are open as a temporary measure, eventually then joining into either person's squad as an extra slot opens up. Depending on how far into the match it is, often it isn't too bad to simply wait for the next round if those extra slots don't materialize. Rarely can you not get 2-3 people all into the same squad then.

Like I said, I want to further reinforce not creating a squad if you aren't both experienced and willing to lead it. It's mostly self explanatory but squads are served best by being lead by competent squad leaders who are effectively leading their squad to the best of their ability. It may seem fairly harmless to just create a squad for just yourself and your buddy but it is actually pretty far from reality. I tend to think of these squads (I'll refer to them as buddy squads from here on out) as "manpower traps".

When you create that buddy squad, you are taking at least two players away from the team in a sense. Think of it this way, those two players working together won't nearly have the same potential as 6+ players might have. Every player taken away in one of these small squads is one less player that could be making up a larger squad. Despite making up the same total number of bodies on paper, 3 groups of 2 will almost always be less effective than a single squad of 6.

This is where one might think that the solution then is just to leave the squad unlocked so that other people will flesh out the squad as the match progresses. It is, but only under a squad leader that is both competent and willing to lead. Essentially what you both created (when you made a squad and told players who joined roughly "do whatever, have fun, I'm not here to lead you.") and experienced (when you joined a squad where nobody communicated/worked together) is what is known as the leftover squad, again another example of a manpower trap. Despite having the numbers to make up that potential that I was getting at earlier, without that leadership that manpower isn't being directed at a unified goal and just ends up largely being wasted.

Long story short (I'm not even sure I know what that means. . .) do your best to not have to create a squad. You know the problems that you are likely to face so do what you can to work around them. It doesn't hurt too much to stay separate for a bit and helps to keep from creating a manpower trap along the way. As to joining into squads where there doesn't seem to be anyone that is working together, that is just Squad sometimes. You can't always have the best squad leader or the best squad mates. All I can say is do you best to keep up the good, expected behaviors of squad. Even if nobody else is, keep the communication going, stick together with other squad mates, generally just be a good example for the rest. Usually there is bound to be a couple of people that will join in.

Shifter Jun 19, 2021 @ 4:37pm 
Absolutely a must to get in one of the first 3 infantry squads. The first 3 infantry squads are going to be the best chance of good communication. Absolutely don't make a squad if you don't feel up to the role. Nothing wrong with a 3 man Squad if your objective is to learn how to Squad Lead. That way in the future, you will feel competent enough to open the squad. Just make sure to communicate with the other SLs. Even as far as letting them know, you want to learn and you are new to the game. Just make sure it's not a competitive server. Oh, and piss on the guys that say it's a waste of manpower. Squad Leading can be fun and rewarding if you are feeling it. Got to learn somewhere. Might as well be with friends having fun and not the way some smuck wants you to invest your time for them to only have fun.....
Last edited by Shifter; Jun 19, 2021 @ 4:38pm
Geebus Jun 19, 2021 @ 6:59pm 
Originally posted by Shifter:
Nothing wrong with a 3 man Squad if your objective is to learn how to Squad Lead. That way in the future, you will feel competent enough to open the squad. Just make sure to communicate with the other SLs. Even as far as letting them know, you want to learn and you are new to the game. Just make sure it's not a competitive server. Oh, and piss on the guys that say it's a waste of manpower. Squad Leading can be fun and rewarding if you are feeling it. Got to learn somewhere. Might as well be with friends having fun and not the way some smuck wants you to invest your time for them to only have fun.....
You cannot learn to play squad leader in a 3 man squad in anything other than vehicle squads. There are some arguments that can be made towards getting used to communicating with the rest of the team maybe, but I don't even think that the recommendations of having a smaller squad in general during the learner SL period hold much water. Actually learning to squad lead is something that can only be learned through experience. It is all about figuring out how to make 9 random people work together towards a unified goal. That isn't something that you can learn from 3 of your buddies that are already going to work with you no matter how well you are "leading". That is a lot of the reason why it is so highly recommended to have anywhere from 25-50-100 hours in the game before you even think of squad leading. You can largely pick up the "game" side of squad leading just by playing the game, those mechanics will naturally come to you over time, but actually learning how to communicate that knowledge into a squad working together is a heck of a lot different.
Dog Jun 19, 2021 @ 7:01pm 
being put on a team with nothing but full squads and locked squads is ♥♥♥♥♥♥♥ infuriateing, some nights i spend more time trying to get into a decent game than i do actually playing. OWI needs to stop with their ♥♥♥♥♥♥ hands off approach to this topic and actually implement some sort of basic balancing and squad layout system. too many people have been complaining about this for too many years.
Last edited by Dog; Jun 19, 2021 @ 7:02pm
Geebus Jun 19, 2021 @ 7:11pm 
Originally posted by Dog:
being put on a team with nothing but full squads and locked squads is ♥♥♥♥♥♥♥ infuriateing, some nights i spend more time trying to get into a decent game than i do actually playing. OWI needs to stop with their ♥♥♥♥♥♥ hands off approach to this topic and actually implement some sort of basic balancing and squad layout system. too many people have been complaining about this for too many years.
Explain your solution then?
Last edited by Geebus; Jun 19, 2021 @ 7:21pm
Dufflespud Jun 19, 2021 @ 7:18pm 
Maximum 9 squads per team.

No locking infantry squads.

Problem solved.
Barbaric Corgi Jun 19, 2021 @ 8:19pm 
All of those are valid points.

1. I really wish there was a "party" system. However, according to Squad "experts", they're afraid this would lead to less squad involvement (i.e., just creating a locked squad with the 2-3 of your friends).

2. However, as you clearly stated, you started an OPEN squad for everyone to join as soon as the two of you got on the same team. Furthermore, people already bypass this by asking admins to force switch them teams! (You should do this from now on btw in case there's admins, they can swap you teams). I think it was BS that you got kicked for being a nooby SL. Most servers encourage you to start a squad if all the others are locked!

3. I dont know what to say, other than if you don't have an SL kit as an SL then you're a target to get kicked. It's unfair, I've been in that same spot having to quickly find an ammo box or vehicle to switch kits ASAP. I've never been kicked after 2 minutes though, and I've normally been warned several times to switch kit. Also, do you have a mic? Not having a mic as SL is grounds for being kicked. Usually when I create a squad and don't want to deal with talking to whoever's in command, I will announce my presence and that I have a mic, and then turn down the command volume. Typically admins will pick SL slots, so they'll hear that you have a mic and won't kick you because of some other salty SL's.

I think you should find a more casual server. I HIGHLY recommend Baja Boys or JoinEasySquad. Squad's one of those difficult games to play with your friends, in a sense of just casually joining a match and playing together. It's not like Battlefield. One of you has to accept that you'll probably have to be an SL. That's why when I play with 1 other person, we usually play as an armor squad of 2-3 players.
Chungal Grease Jun 19, 2021 @ 8:39pm 
Originally posted by Dufflespud:
Maximum 9 squads per team.

No locking infantry squads.

Problem solved.

I've forgotten how many times now that I've made this same exact point. The limit should be nine squads and a commander squad simply because of the limitations of direct keypad comms. Not only that there should be pre-made squad templates like there was in the original Ghost Recon.

As far as the original topic over the last five and a half years my experience has been the exact opposite. No game in this genre is more accessible than Squad. You just jump right in and start fragging plus team switching to be with friends or family is typically quite simple. Too simple in fact as you have people swapping teams all the time ghosting. Also no game in this genre has a much people talking constantly. Its just non-stop talking and people blasting music in local. I wonder if we're even playing the same game.

SIX Jun 19, 2021 @ 8:57pm 
Originally posted by Zylfrax791:
Originally posted by Dufflespud:
Maximum 9 squads per team.

No locking infantry squads.

Problem solved.

I've forgotten how many times now that I've made this same exact point. The limit should be nine squads and a commander squad simply because of the limitations of direct keypad comms. Not only that there should be pre-made squad templates like there was in the original Ghost Recon.

As far as the original topic over the last five and a half years my experience has been the exact opposite. No game in this genre is more accessible than Squad. You just jump right in and start fragging plus team switching to be with friends or family is typically quite simple. Too simple in fact as you have people swapping teams all the time ghosting. Also no game in this genre has a much people talking constantly. Its just non-stop talking and people blasting music in local. I wonder if we're even playing the same game.
Having a maximum squad number would be detrimental you want to have all the assets to be one squad per Vic for maximum efficiency and communication plus maybe a 1 man logi squad, 2 man mortar/tow squad, 2 chopper squad etc etc. I myself like to do a 3 man tank hunter squad Sl + hat/sapper + lat and a light Vic. Casuals really need to stop complaining about lock squads. Having a full armor squad is the dumbest thing to have and any decent Vic players know that. Communication hell in squad chat and missing command chat update on Vic positions plus lack of FTL.
Last edited by SIX; Jun 19, 2021 @ 8:58pm
Dufflespud Jun 20, 2021 @ 12:10am 
Originally posted by SIX:
Having a full armor squad is the dumbest thing to have and any decent Vic players know that.
You are wrong. I disagree with literally everything you said in your post but this takes the cake.

How is communication better when you literally can't talk to any other vehicles unless you're the SL? When everyone is in the squad you can use local for your vehicle and squad for the others.

Having 3 different squads for 3 different vehicles forces other squads to either communicate info to all three individually or to broadcast in general command chat which is overused and bloats comms so frickin much and I hate it.

Good grief 1-2 man squads for a logo truck and tow/mortars? You are WRONG don't even try to argue I won't listen because I know already.

If you think squad chat is hell and command chat isn't I don't know what to tell you. All it takes is a little discipline in squad comms and it's fine. Tell your guys to keep banter to local if they must.

Reduce squad bloat and clear up comms by encouraging direct chat and NOT LOCKING 1-4 MAN SQUADS THAT IS STUPID.
Last edited by Dufflespud; Jun 20, 2021 @ 12:11am
Shifter Jun 20, 2021 @ 10:42am 
Originally posted by Geebus:
Originally posted by Shifter:
Nothing wrong with a 3 man Squad if your objective is to learn how to Squad Lead. That way in the future, you will feel competent enough to open the squad. Just make sure to communicate with the other SLs. Even as far as letting them know, you want to learn and you are new to the game. Just make sure it's not a competitive server. Oh, and piss on the guys that say it's a waste of manpower. Squad Leading can be fun and rewarding if you are feeling it. Got to learn somewhere. Might as well be with friends having fun and not the way some smuck wants you to invest your time for them to only have fun.....
You cannot learn to play squad leader in a 3 man squad in anything other than vehicle squads. There are some arguments that can be made towards getting used to communicating with the rest of the team maybe, but I don't even think that the recommendations of having a smaller squad in general during the learner SL period hold much water. Actually learning to squad lead is something that can only be learned through experience. It is all about figuring out how to make 9 random people work together towards a unified goal. That isn't something that you can learn from 3 of your buddies that are already going to work with you no matter how well you are "leading". That is a lot of the reason why it is so highly recommended to have anywhere from 25-50-100 hours in the game before you even think of squad leading. You can largely pick up the "game" side of squad leading just by playing the game, those mechanics will naturally come to you over time, but actually learning how to communicate that knowledge into a squad working together is a heck of a lot different.

Yes you can. Learned it the same way as described. It's all about getting comfortable. Especially if your a bit anti-social. It eases one into communicating. Thus, at the learning curve, you only have to get anxiety over the other SLs. Instead of a whole Squad. It had nothing to do with the mechanics bub. As some people truly have a difficult time communicating do to social anxiety. Yes that's me bub. So, yes take your only way to learn BS and open your mind a bit to how others learn totally different.
Shifter Jun 20, 2021 @ 10:52am 
Originally posted by Geebus:
Originally posted by Dog:
being put on a team with nothing but full squads and locked squads is ♥♥♥♥♥♥♥ infuriateing, some nights i spend more time trying to get into a decent game than i do actually playing. OWI needs to stop with their ♥♥♥♥♥♥ hands off approach to this topic and actually implement some sort of basic balancing and squad layout system. too many people have been complaining about this for too many years.
Explain your solution then?

He already did........
"implement some sort of basic balancing and squad layout system"
SIX Jun 20, 2021 @ 11:39am 
Originally posted by Dufflespud:
Originally posted by SIX:
Having a full armor squad is the dumbest thing to have and any decent Vic players know that.
You are wrong. I disagree with literally everything you said in your post but this takes the cake.

How is communication better when you literally can't talk to any other vehicles unless you're the SL? When everyone is in the squad you can use local for your vehicle and squad for the others.

Having 3 different squads for 3 different vehicles forces other squads to either communicate info to all three individually or to broadcast in general command chat which is overused and bloats comms so frickin much and I hate it.

Good grief 1-2 man squads for a logo truck and tow/mortars? You are WRONG don't even try to argue I won't listen because I know already.

If you think squad chat is hell and command chat isn't I don't know what to tell you. All it takes is a little discipline in squad comms and it's fine. Tell your guys to keep banter to local if they must.

Reduce squad bloat and clear up comms by encouraging direct chat and NOT LOCKING 1-4 MAN SQUADS THAT IS STUPID.
You absolutely need to relay Vic positions in general command chat every Sl needs to know where tanks ifv etc are located as soon as someone have them in sight. You absolutely don't want a full regular squad to sit on a firebase Hab. You absolutely don't want to use local on Vic and as I said you won't have enough FTL for all your gunners. Btw irl that's how it also work the gunner of tank one doesn't have direct coms to tank 2 only the the tank commander does and there is a reason for that.
Geebus Jun 20, 2021 @ 11:49am 
Originally posted by Shifter:
Originally posted by Geebus:
You cannot learn to play squad leader in a 3 man squad in anything other than vehicle squads. There are some arguments that can be made towards getting used to communicating with the rest of the team maybe, but I don't even think that the recommendations of having a smaller squad in general during the learner SL period hold much water. Actually learning to squad lead is something that can only be learned through experience. It is all about figuring out how to make 9 random people work together towards a unified goal. That isn't something that you can learn from 3 of your buddies that are already going to work with you no matter how well you are "leading". That is a lot of the reason why it is so highly recommended to have anywhere from 25-50-100 hours in the game before you even think of squad leading. You can largely pick up the "game" side of squad leading just by playing the game, those mechanics will naturally come to you over time, but actually learning how to communicate that knowledge into a squad working together is a heck of a lot different.

Yes you can. Learned it the same way as described. It's all about getting comfortable. Especially if your a bit anti-social. It eases one into communicating. Thus, at the learning curve, you only have to get anxiety over the other SLs. Instead of a whole Squad. It had nothing to do with the mechanics bub. As some people truly have a difficult time communicating do to social anxiety. Yes that's me bub. So, yes take your only way to learn BS and open your mind a bit to how others learn totally different.
What's with the disrespect? Ain't no use in talking down to me like you are. If you are gonna disagree with me at least do it in a civil manner.

It ain't like what you are saying is something that is completely foreign to me. I imagine that everyone has/had some degree of anxiety when it came to communicating in this game. Everyone's mic-shy. When I first started playing I had to psych myself up a bit before playing. With this, my outlook has always been that isn't much use in just trying to dip your toes in the water. Its a fear you've just got to get over and you might as well just jump in. It's what I did.

That said, in your case, that isn't a matter of learning how to lead but building the confidence to communicate. I'll say it again, actually learning to lead is something that you cannot do with a couple of buddies. I'll concede that in that specific case it might build the confidence up to then actually start doing it for real but only when you are doing it for real will you actually learn anything. You might learn some of those things that are related to squad leading but that leadership thing just isn't there.
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Date Posted: Jun 19, 2021 @ 12:56pm
Posts: 40