Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you're having issues joining the same team, you can always try asking an admin (Usually !admin is what you type in chat) to ask to be swapped, but I can't say what it's like on other servers.
I can recommend a sever that I play on that I found friendly and is active in communication, IF you want, but I'm not here to shill the one server I play on. I just found a server and stuck too it like glue, and I got lucky.
A big part of the issue that you are running into is that this game isn't really well suited for jumping in and playing after the game starts, especially when you try to throw a friend or two into the mix. At the starts of matches, on a full server, the entire team will usually divide down into around four 9 man infantry squads with the rest being spread amongst the team's vehicles and perhaps another infantry squad. As you are seeing, when you get into these matches, all the slots on the team are filled save a slot in one squad or another. If it is just yourself playing then great, you can find a squad fairly easily, but if not, then you can attest to the outcome.
My best recommendation is, once you've gotten onto the same team, avoid creating a squad to ensure that the group can play together. I'll get into further some of the dangers of creating your own squad a little later but for now, what myself and my buddies have always done in this situation has been to join whatever slots are open as a temporary measure, eventually then joining into either person's squad as an extra slot opens up. Depending on how far into the match it is, often it isn't too bad to simply wait for the next round if those extra slots don't materialize. Rarely can you not get 2-3 people all into the same squad then.
Like I said, I want to further reinforce not creating a squad if you aren't both experienced and willing to lead it. It's mostly self explanatory but squads are served best by being lead by competent squad leaders who are effectively leading their squad to the best of their ability. It may seem fairly harmless to just create a squad for just yourself and your buddy but it is actually pretty far from reality. I tend to think of these squads (I'll refer to them as buddy squads from here on out) as "manpower traps".
When you create that buddy squad, you are taking at least two players away from the team in a sense. Think of it this way, those two players working together won't nearly have the same potential as 6+ players might have. Every player taken away in one of these small squads is one less player that could be making up a larger squad. Despite making up the same total number of bodies on paper, 3 groups of 2 will almost always be less effective than a single squad of 6.
This is where one might think that the solution then is just to leave the squad unlocked so that other people will flesh out the squad as the match progresses. It is, but only under a squad leader that is both competent and willing to lead. Essentially what you both created (when you made a squad and told players who joined roughly "do whatever, have fun, I'm not here to lead you.") and experienced (when you joined a squad where nobody communicated/worked together) is what is known as the leftover squad, again another example of a manpower trap. Despite having the numbers to make up that potential that I was getting at earlier, without that leadership that manpower isn't being directed at a unified goal and just ends up largely being wasted.
Long story short (I'm not even sure I know what that means. . .) do your best to not have to create a squad. You know the problems that you are likely to face so do what you can to work around them. It doesn't hurt too much to stay separate for a bit and helps to keep from creating a manpower trap along the way. As to joining into squads where there doesn't seem to be anyone that is working together, that is just Squad sometimes. You can't always have the best squad leader or the best squad mates. All I can say is do you best to keep up the good, expected behaviors of squad. Even if nobody else is, keep the communication going, stick together with other squad mates, generally just be a good example for the rest. Usually there is bound to be a couple of people that will join in.
No locking infantry squads.
Problem solved.
1. I really wish there was a "party" system. However, according to Squad "experts", they're afraid this would lead to less squad involvement (i.e., just creating a locked squad with the 2-3 of your friends).
2. However, as you clearly stated, you started an OPEN squad for everyone to join as soon as the two of you got on the same team. Furthermore, people already bypass this by asking admins to force switch them teams! (You should do this from now on btw in case there's admins, they can swap you teams). I think it was BS that you got kicked for being a nooby SL. Most servers encourage you to start a squad if all the others are locked!
3. I dont know what to say, other than if you don't have an SL kit as an SL then you're a target to get kicked. It's unfair, I've been in that same spot having to quickly find an ammo box or vehicle to switch kits ASAP. I've never been kicked after 2 minutes though, and I've normally been warned several times to switch kit. Also, do you have a mic? Not having a mic as SL is grounds for being kicked. Usually when I create a squad and don't want to deal with talking to whoever's in command, I will announce my presence and that I have a mic, and then turn down the command volume. Typically admins will pick SL slots, so they'll hear that you have a mic and won't kick you because of some other salty SL's.
I think you should find a more casual server. I HIGHLY recommend Baja Boys or JoinEasySquad. Squad's one of those difficult games to play with your friends, in a sense of just casually joining a match and playing together. It's not like Battlefield. One of you has to accept that you'll probably have to be an SL. That's why when I play with 1 other person, we usually play as an armor squad of 2-3 players.
I've forgotten how many times now that I've made this same exact point. The limit should be nine squads and a commander squad simply because of the limitations of direct keypad comms. Not only that there should be pre-made squad templates like there was in the original Ghost Recon.
As far as the original topic over the last five and a half years my experience has been the exact opposite. No game in this genre is more accessible than Squad. You just jump right in and start fragging plus team switching to be with friends or family is typically quite simple. Too simple in fact as you have people swapping teams all the time ghosting. Also no game in this genre has a much people talking constantly. Its just non-stop talking and people blasting music in local. I wonder if we're even playing the same game.
How is communication better when you literally can't talk to any other vehicles unless you're the SL? When everyone is in the squad you can use local for your vehicle and squad for the others.
Having 3 different squads for 3 different vehicles forces other squads to either communicate info to all three individually or to broadcast in general command chat which is overused and bloats comms so frickin much and I hate it.
Good grief 1-2 man squads for a logo truck and tow/mortars? You are WRONG don't even try to argue I won't listen because I know already.
If you think squad chat is hell and command chat isn't I don't know what to tell you. All it takes is a little discipline in squad comms and it's fine. Tell your guys to keep banter to local if they must.
Reduce squad bloat and clear up comms by encouraging direct chat and NOT LOCKING 1-4 MAN SQUADS THAT IS STUPID.
Yes you can. Learned it the same way as described. It's all about getting comfortable. Especially if your a bit anti-social. It eases one into communicating. Thus, at the learning curve, you only have to get anxiety over the other SLs. Instead of a whole Squad. It had nothing to do with the mechanics bub. As some people truly have a difficult time communicating do to social anxiety. Yes that's me bub. So, yes take your only way to learn BS and open your mind a bit to how others learn totally different.
He already did........
"implement some sort of basic balancing and squad layout system"
It ain't like what you are saying is something that is completely foreign to me. I imagine that everyone has/had some degree of anxiety when it came to communicating in this game. Everyone's mic-shy. When I first started playing I had to psych myself up a bit before playing. With this, my outlook has always been that isn't much use in just trying to dip your toes in the water. Its a fear you've just got to get over and you might as well just jump in. It's what I did.
That said, in your case, that isn't a matter of learning how to lead but building the confidence to communicate. I'll say it again, actually learning to lead is something that you cannot do with a couple of buddies. I'll concede that in that specific case it might build the confidence up to then actually start doing it for real but only when you are doing it for real will you actually learn anything. You might learn some of those things that are related to squad leading but that leadership thing just isn't there.