Squad
Sniper scopes in squad
Why aren't the sniper scopes in squad realistic

can you make them so they are not 4x so at least make them 8x or 16x
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Сообщения 115 из 17
No. This would only make people camp even more in some bush hundreds of meters away from any objective while being useless for the Squad.
The only actual sniper rifle in the game is the C14 Timberwolf not sure what the magnification is in game for it. The rest are DMR and are either 4x or 6x as they are meant to work with the squad.
Отредактировано SuperTaco; 5 ноя. 2020 г. в 4:12
a marksman is not a sniper. the marksman is part of a fire team to support the team at medium distance with precise shots. A 4x or x6 scope is the perfect option for mid-range and close-range combat
Отредактировано Hambo; 5 ноя. 2020 г. в 5:15
What is a sniper scope?
The purpose of a marksman can be broken down in two parts. The first is information gathering, the marksman when away from the squad should be scouting and calling out enemies. And while this would be made better with bigger optics, it would also add to the disconnect from the squad. The second part comes from actually taking shots. The marksman should be either distracting the enemy into looking for them, pulling them from a position, or taking out key combatants like vehicle gunners, MGs, or AT. Now I'm a big fan of the timberwolf, I try to get it whenever I can. But for some reason people think that when there gun fires that loudly they can do whatever they want, and that isn't the name of the game. Maybe if this game had larger maps and featured engagements between multiple platoon sized elements bigger scopes would be warranted.
Because the general Squad community doesn't want cancer 'loner sniper' players to instant lock the role and run off doing their own thing. They already do it with marksmen, putting an actual sniper role in the game would make it way worse.
I think that when people say the marksman role is useless, its cause they are useless with it themselves. I think there should be two high magnification snipers per team just like heavy anti tank.
Автор сообщения: Spider
I think that when people say the marksman role is useless, its cause they are useless with it themselves. I think there should be two high magnification snipers per team just like heavy anti tank.

What a load of rubbish. I will just assume that you have barely played SL yourself, or you would know why many players are biased against the role. It is not even the role itself, it is the type of player that take them.

" Wandering around as they please, no comms, no relaying info unless they're dead. "

This type of players. They hurt your Squad, they also hurt the team (not in a big way, but it accumulates). There are some marksman players that will stick to the Squad and benefit it, hell even push FOBs and revive when they can. These players seem to be the rare exception though, hence the bias.
Отредактировано Demz; 6 ноя. 2020 г. в 4:20
Автор сообщения: Crafty
Because the general Squad community doesn't want cancer 'loner sniper' players to instant lock the role and run off doing their own thing. They already do it with marksmen, putting an actual sniper role in the game would make it way worse.
it's in beyond the wire and it's worked pretty well over there. When i take sniper i relay information on comms and mark enemy habs and enemy locations but i could care less about that role nowadays with SL's barely talking and knowing what they are doing nowadays.
Отредактировано RackEmUp187; 6 ноя. 2020 г. в 12:35
Автор сообщения: Demz
Автор сообщения: Spider
I think that when people say the marksman role is useless, its cause they are useless with it themselves. I think there should be two high magnification snipers per team just like heavy anti tank.

What a load of rubbish. I will just assume that you have barely played SL yourself, or you would know why many players are biased against the role. It is not even the role itself, it is the type of player that take them.

" Wandering around as they please, no comms, no relaying info unless they're dead. "

This type of players. They hurt your Squad, they also hurt the team (not in a big way, but it accumulates). There are some marksman players that will stick to the Squad and benefit it, hell even push FOBs and revive when they can. These players seem to be the rare exception though, hence the bias.
players wandering around as they please isnt something thats exclusive to marksman, if you have played SL as much as you are claiming, you would know about 60% of the players that join your squad dont even bother talking
Автор сообщения: Opachki
players wandering around as they please isnt something thats exclusive to marksman, if you have played SL as much as you are claiming, you would know about 60% of the players that join your squad dont even bother talking

What? If you play on servers like this, you really need to swap. 60%?! Anybody that doesn't talk in my squad gets kicked, plain and simple. I frequent only one server, and no mic players aren't really a problem there. Idiots that take marksman role not playing right are, though.
Отредактировано Demz; 8 ноя. 2020 г. в 7:54
Автор сообщения: Demz
Автор сообщения: Opachki
players wandering around as they please isnt something thats exclusive to marksman, if you have played SL as much as you are claiming, you would know about 60% of the players that join your squad dont even bother talking

What? If you play on servers like this, you really need to swap. 60%?! Anybody that doesn't talk in my squad gets kicked, plain and simple. I frequent only one server, and no mic players aren't really a problem there. Idiots that take marksman role not playing right are, though.

What's the server? Am looking for servers with good squads and SLs ; as for me it is pretty difficult to find :)
Автор сообщения: Aegmar
Автор сообщения: Opachki
players wandering around as they please isnt something thats exclusive to marksman, if you have played SL as much as you are claiming, you would know about 60% of the players that join your squad dont even bother talking

60% ? Is it so bad on US servers ? or where are you playing ?

On german servers there are mute players as well sometimes but they seem to be the exception and end up getting kicked from squads a lot, most players here have a mic (not necessarily always work together well, but the majority seems to be at least interested in it).

No, it's most certainly not this bad on NA servers. It's clearly evident that they have their expectations set way too high. That 60% is completely arbitrary. It only takes a few minutes to know that a ton of communication happens on NA servers. A bunch of people are talking in my squad and so are blueberries in local right now and this will continue till I decide to hop off of Squad.
Отредактировано Maki Nishikino; 8 ноя. 2020 г. в 9:39
76561197988918266 (Заблокирован) 8 ноя. 2020 г. в 22:06 
Автор сообщения: Spider
I think that when people say the marksman role is useless, its cause they are useless with it themselves. I think there should be two high magnification snipers per team just like heavy anti tank.
No, I top scoreboard with regular rifles + grenades; marksman rifles are low skill floor *and* ceiling.

All infantry rifle drops to minimum of 35 damage at extreme ranges; all of them one shot headshot and can two-shot torso within max damage range(easier with 5.56 due to being able to hit more than just torso).

So ironically you're better off with more ammo of standard rifles in vast majority of cases.
Especially MEA where everyone's a svd-comparable marksman.
Отредактировано 76561197988918266; 8 ноя. 2020 г. в 22:07
Автор сообщения: Maki Nishikino
Автор сообщения: Aegmar

60% ? Is it so bad on US servers ? or where are you playing ?

On german servers there are mute players as well sometimes but they seem to be the exception and end up getting kicked from squads a lot, most players here have a mic (not necessarily always work together well, but the majority seems to be at least interested in it).

No, it's most certainly not this bad on NA servers. It's clearly evident that they have their expectations set way too high. That 60% is completely arbitrary. It only takes a few minutes to know that a ton of communication happens on NA servers. A bunch of people are talking in my squad and so are blueberries in local right now and this will continue till I decide to hop off of Squad.

Not sure if US servers are worse than the European ones I play on but I noticed that on servers that are filled with players that share a native tongue (mostly US/Australian/Brit) people tend to goof around more, I guess because they're all comfortable in the same language. This CERTAINLY doesn't mean there's more tactical/strategic communication going on though, I've had as many bad rounds (with no sane leadership) on those as on mixed-language servers. It's just more obvious on those latter ones since people just keep silent instead of talking trash.

Slightly off-topic rant:

Actually; SLs who arrogantly act like being experienced but have <10 hours in are actually the worst. Hurt the team by intentionally ramming/TK-ing heli's ("lol it's just a joke bro!"), set an extremely bad example for the new players they 'lead' (more experienced players leave the squad ASAP) and just ignore every Squad etiquette ("quick, grab that tank!"). Most often just ignore your advice ("just do as I say dude") and cause your team to be short 9 people right from the start until the end of the round. I might be too harsh, but I don't believe those guys are going to contribute anything to the community in short or long term.
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Дата создания: 5 ноя. 2020 г. в 2:50
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