Squad
Man of God 12/out./2020 às 7:19
Marksman role is always taken?
This is so frustrating. Every single game, it's like everyone is mashing the marksman role button because you can only have one per squad and what like 3 total in the whole game?
I don't mind playing soldier, anti-tank etc. too of course but for god's sake, I'm able to claim the marksman role like one in 20 matches. Plus at times if I do get it, the leader disbands the squad immediately or someone starts raging that they want it instead.

This is the only real downside I find about this game. Sniping is fun, I'm a good sniper. Yet the role is never available and most games I see the snipers that we have barely god 3 kills between all of them. I realise the role isn't obviously about getting high kills but your usefulness at spotting but the point is.

Real talk. Marksman needs to stop being instalocked. If you want to limit how many people can play a role it definitely needs to be AT not bloody Marksman.

EDIT: I'm going to play more on my clan server and take this role more often now that I'm done leading and hand-holding for a while. It's sad that some people hate MM so much, I guess because it's too hard for them to accurately hit someone from a distance over 100m lmfao.
Última edição por Man of God; 12/out./2020 às 13:17
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Exibindo comentários 1630 de 36
Chungal Grease 12/out./2020 às 20:48 
All the marksmen and sniper rifles have a distinctive sound you can hear from across the map with great acuity. Typically whomever gets the role finds their "spot" and then you can easily flank them and then end their little fantasy escapade. The kit is only useful in a building where you can hear someone coming up the stairs. In Joint Operations you could pair the marksman/sniper rifle up with some claymore mines at least to protect your six.
Herby 13/out./2020 às 1:40 
I have always found the marksman role is for the ♥♥♥♥♥ of the squad that doesn't want to do the real work. Usually a sweaty introvert with little to no friends IRL
Timmeh 13/out./2020 às 2:16 
Escrito originalmente por Aegmar:
...the Marksman role seems to be most sought after by players who kinda want to ignore the whole "play as a squad" thing and run off to camp on some hill and sometimes start calling out targets when the squad is already 500 meters away and they didn't even notice (or care, because their main motivation is to snipe ppl, not play the objectives with the squad).

That's the typical bad marksman... probably 80% of the people who rush for the kit fit this description. People who think marksman means lone wolf sniper.

The good marksman sticks with his squad, listens to SL, does logi and construction like any other squad member, spots for emplacement gunners and takes out targets at long range that the other squad members have a hard time dealing with, such as MGs, other marksmen and well concealed infantry.
Mountain King 13/out./2020 às 8:39 
Kid whining about not being able to get marksman edits his posts to make fun of other people for not being able to hit people at range. And you wonder why nobody likes the people who play marksman, lmao.
Última edição por Mountain King; 13/out./2020 às 8:40
Gog 13/out./2020 às 9:51 
If the damage numbers haven't changed, then the marksmen kit is actually stronger than the riflemen kit.

There is less damage falloff at long range with the marksmen rifles.

So a riflemen kit would need like 3 shots to the chest to kill someone far away, but the marksmen only needs 2.


As far as people playing marksmen in my Squad, as long as they have a mic and use FTL correctly, I don't care, but if they run off alone and without a mic I will kick them.

Última edição por Gog; 13/out./2020 às 9:54
Zyfer 13/out./2020 às 14:02 
Escrito originalmente por Aegmar:
Escrito originalmente por Zyfer:

The people who link a specific role to a specific "kind", are usually the worst.

I get your point, but it really comes from experience..., exceptions nonwithstanding the Marksman role seems to be most sought after by players who kinda want to ignore the whole "play as a squad" thing and run off to camp on some hill and sometimes start calling out targets when the squad is already 500 meters away and they didn't even notice (or care, because their main motivation is to snipe ppl, not play the objectives with the squad).

This i'm sorry i dont even care about, experience or not, i've seen trash squad leaders who dont play their role as they should more times than i've found a good squad leader, that doesnt mean i go around branding all squad leaders or say the role somehow by itself exclusively, attracts the worst "kind", all roles attract a certain "kind of people, be they good or bad.

It simply, using a new age word i really hate using, creates a toxic atmosphere and then around something as petty as a role, which is extremely fun to play, i'm sure most think so, i main it and usually score pretty high KD's being around the squad and hanging close to SL not really needing medical help all too much, i do push up far ahead or further out at times, but 500 meters is enough for a "good" marksman/sniper to support their squad, 800m running around blueberries and i'd start to question his motives.

Escrito originalmente por Aegmar:
Escrito originalmente por Zyfer:

The people who link a specific role to a specific "kind", are usually the worst.

Nothing against Marksman, but imo except on Kohat and a few other very wide open maps you can usually pick a role that helps your squad more..., and when your primary motivation to play squad is to snipe ppl you are doing it wrong^^

Marksman is not a sniper role, you're thinking about the role wrong, it's semi auto, it hurts like hell, why not use it in CQB? It's extremely powerful and easy to hip fire up to 100m, a marksman adapts and should do many different things, sometimes range is best, sometimes CQB with the squad if they're pushing, he doesnt just play 1 single role like a squadleader or an AT guy does.

People are tickets, people make things happen in this game, if you take one person off the field, you're already disrupting what that person was doing or going to do, now imagine keeping a whole squad pinned because you keep taking them down and them requesting a medic having no clue how to take you out, i really have absolutely no clue how you can get yourself to say that killing people in a people killing game is the wrong way to play.

https://steamuserimages-a.akamaihd.net/ugc/793116473816801757/8A0140D8B22622126A9272D543264B15F4C121D3/

https://steamuserimages-a.akamaihd.net/ugc/793117738104030269/F1D89DF0A7C9C2A5BD2AA197AF0B17D1A1CF8C7F/

https://steamuserimages-a.akamaihd.net/ugc/958598392221933127/CCB766D14A91E29CC55A9BF24470A301FB07DAAE/

These are not to boast, but they're the rounds i'd get with a good team actually working together squad by squad while not thinking i'm chris kyle.
Última edição por Zyfer; 13/out./2020 às 14:10
Shore 13/out./2020 às 19:18 
If you are using the marksman kit for anything other than being a rifleman with extended engagement range for your squad, you're doing it wrong. It's like people using heat rockets on infantry.
RackEmUp187 14/out./2020 às 0:22 
Escrito originalmente por Zyfer:

Marksman is not a sniper role, you're thinking about the role wrong,
[/quote]
This guy made into a sniper role and it worked out:

https://www.reddit.com/r/joinsquad/comments/jauh3p/quick_sniper_doodles/
Zyfer 14/out./2020 às 0:48 
Escrito originalmente por RackEmUp187:
Escrito originalmente por Zyfer:

Marksman is not a sniper role, you're thinking about the role wrong,
This guy made into a sniper role and it worked out:

https://www.reddit.com/r/joinsquad/comments/jauh3p/quick_sniper_doodles/ [/quote]

Marksman = Semi auto
Sniper = Bolt action

Great vid though, music is pretty fitting.

Escrito originalmente por Shore:
If you are using the marksman kit for anything other than being a rifleman with extended engagement range for your squad, you're doing it wrong. It's like people using heat rockets on infantry.

Agreed
Última edição por Zyfer; 14/out./2020 às 0:52
Hedge (Banido(a)) 14/out./2020 às 7:14 
The scoped rifles are almost as good as a sniper if you know how to use them.
Sea Base 14/out./2020 às 8:23 
Escrito originalmente por Aegmar:
that guy in the vid is doing exactly what the Marksman in Squad is supposed to do - he is with his Squad and engages targets far out which are harder to hit by a scoped Rifleman and such - also its on Talil, which is one of the maps noone will argue Marksman being not useful.
I would argue that having an AR with an optic is WAY better on tali for the same purpose since spotting targets is super easy, making a 6-8x loose it's advantage over a 4x, you might as well take the considerable increase in fire rate and long range hit reliability that comes with said fire rate.

Hence why you see scoped ARs clean up on maps like that over marksmen at all ranges.
Zyfer 14/out./2020 às 9:08 
Escrito originalmente por Aegmar:
that guy in the vid is doing exactly what the Marksman in Squad is supposed to do - he is with his Squad and engages targets far out which are harder to hit by a scoped Rifleman and such

The Marksman in squad has many roles to fill, not just one, you seem to want to argue and then not want to argue? It's very odd.

Escrito originalmente por Aegmar:
also its on Talil, which is one of the maps noone will argue Marksman being not useful.

I'm starting to wonder who all these people you talk for are?
Escrito originalmente por Aegmar:
That is not the classic Sniper role, which is:

- staying hidden and far away, mostly spotting and engaging targets of opportunity

Correct, but this isnt real life and it isnt close to it, playing any role as if it is, should earn you a kick.
This level of micro-managing is also very damaging, a role like marksman or sniper adapts, it doesnt do just one overall thing, though it can be harder to adapt with a bolt action, it's not that black and white like some of the other roles are.

Escrito originalmente por Aegmar:
but the Marksman role, which is:

- providing the Squad with accurate fire on distances over 300 meters normal 5,56 or 5,45 assault rifles have trouble with

There is way more to the role than just that, listing calibers is also superfluous when it comes to squad.

Please, if you dont understand the mechanics of a role fully, what it can and can't do, should and shouldnt do and how it should be used in full, dont give advice on it, because it is this kind of "advice" that funny enough attracts the "Worst kinds", those that sit 300m away sniping, then suddenly the squad is 500m away and he's still just sniping and spotting, and before you know it, you've got a steam forum post about this behaviour and me face palming for wasting such a good and effective role.

Just let them pick the role, if they play bad and is around the squad at "almost" all times, they're probably just learning the role, if they're sitting 500m away on a hill not worrying too much about anything else other than the range of their engagements and opportunities, they've probably gone to the steam forums for tips, just let them play, they'll figure the role out themselves eventually, like i did, but make sure to request they pay attention to the squads objective.

Escrito originalmente por Sea Base:
Escrito originalmente por Aegmar:
Hence why you see scoped ARs clean up on maps like that over marksmen at all ranges.

Using the marksman as a scoped AR is when the role really pops off with incredible results imo, so i dont doubt AR's being good in that setting too.
Última edição por Zyfer; 14/out./2020 às 9:26
Robinio 14/out./2020 às 10:33 
TBH the M240 with optics works on 500 - 800 meters if you have a spotter. Also I find it more useful than a marksman.
Lee 14/out./2020 às 10:46 
Waaaahhh
RadauKakao 14/out./2020 às 10:46 
Escrito originalmente por Zyfer:

People are tickets, people make things happen in this game, if you take one person off the field, you're already disrupting what that person was doing or going to do, now imagine keeping a whole squad pinned because you keep taking them down and them requesting a medic having no clue how to take you out, i really have absolutely no clue how you can get yourself to say that killing people in a people killing game is the wrong way to play.

https://steamuserimages-a.akamaihd.net/ugc/793116473816801757/8A0140D8B22622126A9272D543264B15F4C121D3/

https://steamuserimages-a.akamaihd.net/ugc/793117738104030269/F1D89DF0A7C9C2A5BD2AA197AF0B17D1A1CF8C7F/

https://steamuserimages-a.akamaihd.net/ugc/958598392221933127/CCB766D14A91E29CC55A9BF24470A301FB07DAAE/

These are not to boast, but they're the rounds i'd get with a good team actually working together squad by squad while not thinking i'm chris kyle.


I really don't know what point you're trying to prove with these screenshots. I'm mostly playing medic and I have several games with the same or more points and only about 1 to 7 kills avg..

Yes Squad is a shooter and a "people killing game" but it focuses on objectives and rewards those over kills.
You may take out people from an attacking squad and supress them for a bit but you'll still lose 20 tickets if another one takes your flag in the meantime (which grants them 50 tickets - 60 if they manage to take out a classic on-flag-fob while at it).

So even if you wipe out the whole squad you shot at, they all respawn at the rally 30m back, circle around you and still got at least 41 Tickets plus. And if you don't get every one of them they'll smoke, revive each other and be back on their way 5 minutes later probably without you knowing where they went exactly. So all you did was buying your team a bit of time, which - don't get me wrong - can help your team immense in that moment but won't do that much in the grand sceme since they just earned 41+ tickets.

And before you're answering - If you want to tell me there are other players in your team and your squad is around you supporting your cause holding the enemy back. That answer is basicly proving the point of Aegmar about the purpose of the marksman role.

In my experience enemy marksmen are more of a inconvenience than a threat.
Also I'd really not recommend using the rifle in CQB, you got your sidearm for a reason.

And you may be a very good marksman who're outstandingly effective for his team, but then you're still 1 out of like 3.000 marksman-players with most of them not even close as good as you are. Therefore my example above still applies for most games played without you in it.

Cheers.
Última edição por RadauKakao; 14/out./2020 às 10:48
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Publicado em: 12/out./2020 às 7:19
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