Squad
How to use a mortar
Seriously, ask your squad lead to put a move/attack market on the point where they want to erase, look down to your compass and you will see a number attached to the move/attack marker. That number is the distance between you and the marked point, therefore, you can look at the range card of the mortar and calculated the mils using that distance.


There is absolutely no reason and no need to use a mortar calculator. Everyone can use a mortar
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Showing 1-3 of 3 comments
Paras Sep 2, 2020 @ 2:12pm 
... first of all those calculators came up before marking (with distance showing up) was a thing and also mortars used to not only work just with distance but also height-difference as far as I experienced at least. I don't know how exactly they've changed all of that especially because they ♥♥♥♥ around with those stuff the hole time and every update you can expect to have changes to make all you've learned more or less useless and I've lost survey long ago and also because I ♥♥♥♥♥♥♥ hate to shoot blind (you never see your target) and so I rarely come in contact with mortars but I tried back than to "learn" it. Back in the days when mortars were quite new or better said the calculators, it were absolutly required. But often even with those it was allmost impossible to get an accurate hit normaly you allways had to take account of shells hiting anything in a well... let's say 20m to 50m radius if you were lucky without the calculator it was like a complete game of luck. Nowadays (I only use them when Im ordered to) this calculator is often even very contraproductive because it seems to not work at all anymore. Seems like they've changed or get rid of the height-thing or whatever this was those calculators are outdated (but even than they should work because maps didn't change). For example if you used to use the mortar on a hill and your target was in the valley you had to expect to shoot to far or to short if you used the exact distance (air-line distance). Last time I used one of those calculators (even that I realized them being outdated and two of them delivered complete different calculations both did not work at all) what was I think a year ago it was more efficient to shoot blind just by guessing the distance.
Who knows... maybe one day you even have to calculate the wind (direction and force)...

I really don't like mortars - maybe for smoking a place but shelling places ... well... could work very well or not at all what makes it a waste of menpower and ressources and if there is another way better make use of it.

It's a feeling like D-Day - suprise ♥♥♥♥♥♥♥♥♥♥♥♥♥ German defenses and men are still active and now you get some :3

But last thing... about the "everyone can use a mortar" ... I do not support that! Seen to much stupid and incompetent ♥♥♥♥...
Geebus Sep 2, 2020 @ 4:12pm 
You forgot the part where the guy firing the mortar is supposed to change his point of aim. I had a match the other day where we could just avoid the mortar "barrage" because they enemy kept hitting the exact same spot.
Timmeh Sep 3, 2020 @ 5:11am 
Mortar calculator is good when you need that pinpoint accuracy, like when trying to hit a hab.

Using map markers is the quickest and easiest way to adjust to new targets, but the range displayed is rounded by +-50m at long ranges so you need to walk the mortars up and down that range to have a good chance to hit.

Counting grid squares (large=300m, small=100m) on the map is another good way to get a very quick range estimate at closer ranges without using any markers.
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Showing 1-3 of 3 comments
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Date Posted: Sep 2, 2020 @ 1:41pm
Posts: 3